/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * * Copyright (C) 2005 Karl Kurbjun based on midi2wav by Stepan Moskovchenko * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "../../plugin.h" PLUGIN_HEADER PLUGIN_IRAM_DECLARE /* variable button definitions */ #if CONFIG_KEYPAD == RECORDER_PAD #define BTN_QUIT BUTTON_OFF #define BTN_RIGHT BUTTON_RIGHT #define BTN_UP BUTTON_UP #define BTN_DOWN BUTTON_DOWN #elif CONFIG_KEYPAD == ONDIO_PAD #define BTN_QUIT BUTTON_OFF #define BTN_RIGHT BUTTON_RIGHT #define BTN_UP BUTTON_UP #define BTN_DOWN BUTTON_DOWN #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || (CONFIG_KEYPAD == IRIVER_H300_PAD) #define BTN_QUIT BUTTON_OFF #define BTN_RIGHT BUTTON_RIGHT #define BTN_UP BUTTON_UP #define BTN_DOWN BUTTON_DOWN #define BTN_RC_QUIT BUTTON_RC_STOP #elif (CONFIG_KEYPAD == IPOD_3G_PAD) || (CONFIG_KEYPAD == IPOD_4G_PAD) #define BTN_QUIT (BUTTON_SELECT | BUTTON_MENU) #define BTN_RIGHT BUTTON_RIGHT #define BTN_UP BUTTON_SCROLL_FWD #define BTN_DOWN BUTTON_SCROLL_BACK #elif (CONFIG_KEYPAD == GIGABEAT_PAD) #define BTN_QUIT BUTTON_POWER #define BTN_RIGHT BUTTON_RIGHT #define BTN_UP BUTTON_VOL_UP #define BTN_DOWN BUTTON_VOL_DOWN #elif (CONFIG_KEYPAD == SANSA_E200_PAD) #define BTN_QUIT BUTTON_POWER #define BTN_RIGHT BUTTON_RIGHT #define BTN_UP BUTTON_UP #define BTN_DOWN BUTTON_DOWN #elif CONFIG_KEYPAD == IAUDIO_X5_PAD #define BTN_QUIT BUTTON_POWER #define BTN_RIGHT BUTTON_RIGHT #define BTN_UP BUTTON_UP #define BTN_DOWN BUTTON_DOWN #elif CONFIG_KEYPAD == IRIVER_H10_PAD #define BTN_QUIT BUTTON_POWER #define BTN_RIGHT BUTTON_RIGHT #define BTN_UP BUTTON_SCROLL_UP #define BTN_DOWN BUTTON_SCROLL_DOWN #endif #define FRACTSIZE 10 #ifndef SIMULATOR #define SAMPLE_RATE 22050 // 44100 22050 11025 #define MAX_VOICES 14 // Note: 24 midi channels is the minimum general midi // spec implementation #else // Simulator requires 44100, and we can afford to use more voices #define SAMPLE_RATE 44100 #define MAX_VOICES 48 #endif #define BUF_SIZE 512 #define NBUF 2 #undef SYNC #ifdef SIMULATOR #define SYNC #endif struct MIDIfile * mf IBSS_ATTR; int numberOfSamples IBSS_ATTR; long bpm IBSS_ATTR; #include "midi/midiutil.c" #include "midi/guspat.h" #include "midi/guspat.c" #include "midi/sequencer.c" #include "midi/midifile.c" #include "midi/synth.c" short gmbuf[BUF_SIZE*NBUF] IBSS_ATTR; int quit=0; struct plugin_api * rb; enum plugin_status plugin_start(struct plugin_api* api, void* parameter) { int retval = 0; PLUGIN_IRAM_INIT(api) rb = api; if(parameter == NULL) { rb->splash(HZ*2, true, " Play .MID file "); return PLUGIN_OK; } rb->lcd_setfont(0); #if defined(HAVE_ADJUSTABLE_CPU_FREQ) rb->cpu_boost(true); #endif printf("\n%s", parameter); /* rb->splash(HZ, true, parameter); */ #ifdef RB_PROFILE rb->profile_thread(); #endif retval = midimain(parameter); #ifdef RB_PROFILE rb->profstop(); #endif rb->pcm_play_stop(); rb->pcm_set_frequency(HW_SAMPR_DEFAULT); #if defined(HAVE_ADJUSTABLE_CPU_FREQ) rb->cpu_boost(false); #endif rb->splash(HZ, true, "FINISHED PLAYING"); if(retval == -1) return PLUGIN_ERROR; return PLUGIN_OK; } bool swap=0; bool lastswap=1; inline void synthbuf(void) { short *outptr; register int i; static int currentSample=0; int synthtemp[2]; #ifndef SYNC if(lastswap==swap) return; lastswap=swap; outptr=(swap ? gmbuf : gmbuf+BUF_SIZE); #else outptr=gmbuf; #endif for(i=0; ipcm_play_stop(); rb->pcm_set_frequency(SAMPLE_RATE); // 44100 22050 11025 //#endif /* * tick() will do one MIDI clock tick. Then, there's a loop here that * will generate the right number of samples per MIDI tick. The whole * MIDI playback is timed in terms of this value.. there are no forced * delays or anything. It just produces enough samples for each tick, and * the playback of these samples is what makes the timings right. * * This seems to work quite well. On a laptop, anyway. */ printf("\nOkay, starting sequencing"); bpm=mf->div*1000000/tempo; numberOfSamples=SAMPLE_RATE/bpm; /* Skip over any junk in the beginning of the file, so start playing */ /* after the first note event */ do { notesUsed = 0; for(a=0; apcm_play_data(&get_more, NULL, 0); //#endif int vol=0; while(!quit) { #ifndef SYNC synthbuf(); #endif rb->yield(); /* Code taken from Oscilloscope plugin */ switch(rb->button_get(false)) { case BTN_UP: case BTN_UP | BUTTON_REPEAT: vol = rb->global_settings->volume; if (vol < rb->sound_max(SOUND_VOLUME)) { vol++; rb->sound_set(SOUND_VOLUME, vol); rb->global_settings->volume = vol; } break; case BTN_DOWN: case BTN_DOWN | BUTTON_REPEAT: vol = rb->global_settings->volume; if (vol > rb->sound_min(SOUND_VOLUME)) { vol--; rb->sound_set(SOUND_VOLUME, vol); rb->global_settings->volume = vol; } break; case BTN_RIGHT: { /* Skip 3 seconds */ /* Should skip length be retrieved from the RB settings? */ int samp = 3*SAMPLE_RATE; int tickCount = samp / numberOfSamples; int a=0; for(a=0; a