/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2005 by Kevin Ferrare * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #ifndef _SCREEN_ACCESS_H_ #define _SCREEN_ACCESS_H_ #include "lcd.h" #include "scroll_engine.h" #include "backdrop.h" #include "line.h" #if defined(HAVE_REMOTE_LCD) && !defined (ROCKBOX_HAS_LOGF) #define NB_SCREENS 2 void screen_helper_remote_setfont(int font); #else #define NB_SCREENS 1 #endif void screen_helper_setfont(int font); #define FOR_NB_SCREENS(i) for(int i = 0; i < NB_SCREENS; i++) typedef void screen_bitmap_part_func(const void *src, int src_x, int src_y, int stride, int x, int y, int width, int height); typedef void screen_bitmap_func(const void *src, int x, int y, int width, int height); /* if this struct is changed the plugin api may break so bump the api versions in plugin.h */ struct screen { enum screen_type screen_type; int lcdwidth, lcdheight; int depth; int (*getnblines)(void); int pixel_format; int (*getcharwidth)(void); int (*getcharheight)(void); bool is_color; #if (CONFIG_LED == LED_VIRTUAL) || defined(HAVE_REMOTE_LCD) bool has_disk_led; #endif void (*set_drawmode)(int mode); void (*set_viewport)(struct viewport* vp); int (*getwidth)(void); int (*getheight)(void); int (*getstringsize)(const unsigned char *str, int *w, int *h); void (*setfont)(int newfont); int (*getuifont)(void); void (*setuifont)(int newfont); void (*scroll_step)(int pixels); void (*mono_bitmap)(const unsigned char *src, int x, int y, int width, int height); void (*mono_bitmap_part)(const unsigned char *src, int src_x, int src_y, int stride, int x, int y, int width, int height); void (*bitmap)(const void *src, int x, int y, int width, int height); void (*bitmap_part)(const void *src, int src_x, int src_y, int stride, int x, int y, int width, int height); void (*transparent_bitmap)(const void *src, int x, int y, int width, int height); void (*transparent_bitmap_part)(const void *src, int src_x, int src_y, int stride, int x, int y, int width, int height); void (*bmp)(const struct bitmap *bm, int x, int y); void (*bmp_part)(const struct bitmap* bm, int src_x, int src_y, int x, int y, int width, int height); #if defined(HAVE_LCD_COLOR) && defined(LCD_REMOTE_DEPTH) && LCD_REMOTE_DEPTH > 1 unsigned (*color_to_native)(unsigned color); #endif #if (LCD_DEPTH > 1) || (defined(LCD_REMOTE_DEPTH) && (LCD_REMOTE_DEPTH > 1)) unsigned (*get_background)(void); unsigned (*get_foreground)(void); void (*set_background)(unsigned background); void (*set_foreground)(unsigned foreground); #endif /* (LCD_DEPTH > 1) || (LCD_REMOTE_DEPTH > 1) */ void (*update_rect)(int x, int y, int width, int height); void (*update_viewport_rect)(int x, int y, int width, int height); void (*fillrect)(int x, int y, int width, int height); void (*drawrect)(int x, int y, int width, int height); void (*fill_viewport)(void); void (*draw_border_viewport)(void); void (*drawpixel)(int x, int y); void (*drawline)(int x1, int y1, int x2, int y2); void (*vline)(int x, int y1, int y2); void (*hline)(int x1, int x2, int y); void (*putsxy)(int x, int y, const unsigned char *str); void (*puts)(int x, int y, const unsigned char *str); void (*putsf)(int x, int y, const unsigned char *str, ...); bool (*puts_scroll)(int x, int y, const unsigned char *string); bool (*putsxy_scroll_func)(int x, int y, const unsigned char *string, void (*scroll_func)(struct scrollinfo *), void *data, int x_offset); void (*scroll_speed)(int speed); void (*scroll_delay)(int ms); void (*clear_display)(void); void (*clear_viewport)(void); void (*scroll_stop)(void); void (*scroll_stop_viewport)(const struct viewport *vp); void (*scroll_stop_viewport_rect)(const struct viewport* vp, int x, int y, int width, int height); void (*update)(void); void (*update_viewport)(void); void (*backlight_on)(void); void (*backlight_off)(void); bool (*is_backlight_on)(bool ignore_always_off); void (*backlight_set_timeout)(int index); #if LCD_DEPTH > 1 bool (*backdrop_load)(const char *filename, char* backdrop_buffer); void (*backdrop_show)(char* backdrop_buffer); #endif void (*set_framebuffer)(void *framebuffer); #if defined(HAVE_LCD_COLOR) void (*gradient_fillrect)(int x, int y, int width, int height, unsigned start, unsigned end); void (*gradient_fillrect_part)(int x, int y, int width, int height, unsigned start, unsigned end, int src_height, int row_skip); #endif void (*nine_segment_bmp)(const struct bitmap* bm, int x, int y, int width, int height); void (*put_line)(int x, int y, struct line_desc *line, const char *fmt, ...); }; /* * Clear only a given area of the screen * - screen : the screen structure * - xstart, ystart : where the area starts * - width, height : size of the area */ void screen_clear_area(struct screen * display, int xstart, int ystart, int width, int height); /* * exported screens array that should be used * by each app that wants to write to access display */ extern struct screen screens[NB_SCREENS]; #endif /*_SCREEN_ACCESS_H_*/