/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2007 Jonathan Gordon * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #ifndef __SETTINGSLIST_H #define __SETTINGSLIST_H #include #include #include #include #include "inttypes.h" typedef int (*_isfunc_type)(void); union storage_type { int int_; unsigned int uint_; bool bool_; char *charptr; unsigned char *ucharptr; _isfunc_type func; void* custom; }; /* the variable type for the setting */ #define F_T_INT 1 #define F_T_UINT 2 #define F_T_BOOL 3 #define F_T_CHARPTR 4 #define F_T_UCHARPTR 5 #define F_T_CUSTOM 6 /* MUST use struct custom_setting below */ #define F_T_MASK 0x7 struct sound_setting { int setting; /* from the enum in firmware/sound.h */ }; #define F_T_SOUND 0x8 /* this variable uses the set_sound stuff, \ | with one of the above types (usually F_T_INT) \ These settings get the default from sound_default(setting); */ struct bool_setting { void (*option_callback)(bool); int lang_yes; int lang_no; }; #define F_BOOL_SETTING (F_T_BOOL|0x10) #define F_RGB 0x20 struct filename_setting { const char* prefix; const char* suffix; int max_len; }; #define F_FILENAME 0x40 struct int_setting { void (*option_callback)(int); int unit; int min; int max; int step; const char* (*formatter)(char*, size_t, int, const char*); int32_t (*get_talk_id)(int, int); }; #define F_INT_SETTING 0x80 struct choice_setting { void (*option_callback)(int); int count; union { const unsigned char **desc; const int *talks; }; }; #define F_CHOICE_SETTING 0x100 #define F_CHOICETALKS 0x200 /* uses .talks in the above struct for the talks */ /* and cfg_vals for the strings to display */ struct table_setting { void (*option_callback)(int); const char* (*formatter)(char*, size_t, int, const char*); int32_t (*get_talk_id)(int, int); int unit; int count; const int * values; }; #define F_TABLE_SETTING 0x2000 #define F_ALLOW_ARBITRARY_VALS 0x4000 /* these use the _isfunc_type type for the function */ /* typedef int (*_isfunc_type)(void); */ #define F_MIN_ISFUNC 0x100000 /* min(above) is function pointer to above type */ #define F_MAX_ISFUNC 0x200000 /* max(above) is function pointer to above type */ #define F_DEF_ISFUNC 0x400000 /* default_val is function pointer to above type */ /* The next stuff is used when none of the other types work. Should really only be used if the value you want to store in global_settings is very different to the string you want to use in the config. */ #define F_CUSTOM_SETTING 0x8000 struct custom_setting { /* load the saved value from the .cfg setting: pointer into global_settings value: the text from the .cfg */ void (*load_from_cfg)(void* setting, char*value); /* store the value into a .cfg setting: pointer into global_settings buf/buf_len: buffer and length to write the string into. Returns the string. */ char* (*write_to_cfg)(void* setting, char*buf, int buf_len); /* Check if the setting has been changed from the default. setting: pointer into global_settings defaultval: the value given in the settings_list.c macro Return true if the setting was changed */ bool (*is_changed)(void* setting, void* defaultval); /* Set the setting back to its default value. setting: pointer into global_settings defaultval: the value given in the settings_list.c macro */ void (*set_default)(void* setting, void* defaultval); }; #define F_TIME_SETTING 0x10000 /* int,table format hh:mm:ss.mss auto ranged */ #define F_THEMESETTING 0x0800000 #define F_RECSETTING 0x1000000 #define F_EQSETTING 0x2000000 #define F_SOUNDSETTING 0x4000000 #define F_NVRAM_BYTES_MASK 0xE0000 /*0-4 bytes can be stored */ #define F_NVRAM_MASK_SHIFT 17 #define NVRAM_CONFIG_VERSION 8 /* Above define should be bumped if - a new NVRAM setting is added between 2 other NVRAM settings - number of bytes for a NVRAM setting is changed - a NVRAM setting is removed */ #define F_TEMPVAR 0x0400 /* used if the setting should be set using a temp var */ #define F_PADTITLE 0x800 /* pad the title with spaces to force it to scroll */ #define F_NO_WRAP 0x1000 /* used if the list should not wrap */ #define F_BANFROMQS 0x80000000 /* ban the setting from the quickscreen items */ #define F_DEPRECATED 0x40000000 /* DEPRECATED setting, don't write to .cfg */ struct settings_list { uint32_t flags; /* BD__ _SER TFFF NNN_ _ATW PTVC IFRB STTT */ void *setting; int lang_id; /* -1 for none */ union storage_type default_val; const char *cfg_name; /* this settings name in the cfg file */ const char *cfg_vals; /*comma seperated legal values, or NULL */ /* used with F_T_UCHARPTR this is the folder prefix */ union { const void *RESERVED; /* to stop compile errors, will be removed */ const struct sound_setting *sound_setting; /* use F_T_SOUND for this */ const struct bool_setting *bool_setting; /* F_BOOL_SETTING */ const struct filename_setting *filename_setting; /* use F_FILENAME */ const struct int_setting *int_setting; /* use F_INT_SETTING */ const struct choice_setting *choice_setting; /* F_CHOICE_SETTING */ const struct table_setting *table_setting; /* F_TABLE_SETTING */ const struct custom_setting *custom_setting; /* F_CUSTOM_SETTING */ }; }; const struct settings_list* get_settings_list(int*count); #ifndef PLUGIN /* not needed for plugins and just causes compile error, possibly fix proberly later */ extern const struct settings_list settings[]; extern const int nb_settings; #endif #endif