#include "malloc.h" // realloc() and free() #include // strncasecmp() #include "artist.h" // how is our flag organized? #define FLAG(deleted, spare) ( 0xC0 | (deleted?0x10:0x00) | (spare & 0x0F) ) #define FLAG_VALID(flag) ((flag & 0xE0) == 0xC0) #define FLAG_DELETED(flag) (flag & 0x10) #define FLAG_SPARE(flag) (flag & 0x0F) static int do_resize(struct artist_entry *e, const uint32_t name_len, const uint32_t album_count, const int zero_fill); struct artist_entry* new_artist_entry(const uint32_t name_len, const uint32_t album_count) { // start by allocating memory struct artist_entry *e = (struct artist_entry*)malloc(sizeof(struct artist_entry)); if( e == NULL ) { DEBUGF("new_artist_entry: could not allocate memory\n"); return NULL; } // We begin empty e->name = NULL; e->size.name_len = 0; e->album = NULL; e->size.album_count = 0; e->flag = FLAG(0, 0); // and resize to the requested size if( do_resize(e, name_len, album_count, 1) ) { free(e); return NULL; } return e; } int artist_entry_destruct(struct artist_entry *e) { assert(e != NULL); assert(FLAG_VALID(e->flag)); free(e->name); free(e->album); free(e); return ERR_NONE; } static int do_resize(struct artist_entry *e, const uint32_t name_len, const uint32_t album_count, const int zero_fill) { void* temp; assert(e != NULL); assert(FLAG_VALID(e->flag)); // begin with name if( name_len != e->size.name_len ) { temp = realloc(e->name, name_len); if(temp == NULL && name_len > 0) { // if realloc(,0) don't complain about NULL-pointer DEBUGF("artist_entry_resize: out of memory to resize name\n"); return ERR_MALLOC; } e->name = (char*)temp; // if asked, fill it with zero's if( zero_fill ) { uint32_t i; for(i=e->size.name_len; iname[i] = (char)0x00; } e->size.name_len = name_len; } // now the album if( album_count != e->size.album_count ) { temp = realloc(e->album, album_count * sizeof(*e->album)); if(temp == NULL && album_count > 0) { // if realloc(,0) don't complain about NULL-pointer DEBUGF("artist_entry_resize: out of memory to resize album[]\n"); return ERR_MALLOC; } e->album = (uint32_t*)temp; // if asked, fill it with zero's if( zero_fill ) { uint32_t i; for(i=e->size.album_count; ialbum[i] = (uint32_t)0x00000000; } e->size.album_count = album_count; } return ERR_NONE; } int artist_entry_resize(struct artist_entry *e, const uint32_t name_len, const uint32_t album_count) { return do_resize(e, name_len, album_count, 1); } int artist_entry_serialize(FILE *fd, const struct artist_entry *e) { assert(fd != NULL); assert(e != NULL); assert(FLAG_VALID(e->flag)); if( FLAG_DELETED(e->flag) ) { // we are deleted, do nothing return ERR_NONE; } // First byte we write is a flag-byte to indicate this is a valid record if( fwrite(&e->flag, 1, 1, fd) != 1 ) { DEBUGF("artist_entry_serialize: failed to write flag-byte\n"); return ERR_FILE; } // First we write the length of the name field if( fwrite(&e->size.name_len, sizeof(e->size.name_len), 1, fd) != 1 ) { DEBUGF("artist_entry_serialize: failed to write name_len\n"); return ERR_FILE; } // now the name field itself if( fwrite(e->name, 1, e->size.name_len, fd) != e->size.name_len ) { DEBUGF("artist_entry_serialize: failed to write name\n"); return ERR_FILE; } // count of albums if( fwrite(&e->size.album_count, sizeof(e->size.album_count), 1, fd) != 1 ) { DEBUGF("artist_entry_serialize: failed to write album_count\n"); return ERR_FILE; } // album[] itself if( fwrite(e->album, sizeof(*e->album), e->size.album_count, fd) != e->size.album_count ) { DEBUGF("artist_entry_serialize: failed to write albums\n"); return ERR_FILE; } return ERR_NONE; } int artist_entry_unserialize(struct artist_entry **e, FILE *fd) { uint32_t length; unsigned char flag; assert(e != NULL); assert(fd != NULL); // First byte we read is flag-byte if( fread(&flag, 1, 1, fd) != 1 ) { DEBUGF("artist_entry_unserialize: failed to read flag-byte\n"); return ERR_FILE; } // See what we have: if( ! FLAG_VALID(flag) ) { DEBUGF("artist_entry_unserialize: flag-byte not found\n"); return ERR_INVALID; } // Allocate memory *e = new_artist_entry(0, 0); if( *e == NULL ) { DEBUGF("artist_entry_unserialize: could not create new artist_entry\n"); return ERR_MALLOC; } (*e)->flag = flag; // First we read the length of the name field if( fread(&length, sizeof(length), 1, fd) != 1 ) { DEBUGF("artist_entry_unserialize: failed to read name_len\n"); artist_entry_destruct(*e); return ERR_FILE; } // allocate memory for the upcomming name-field if( do_resize((*e), length, 0, 0) ) { DEBUGF("artist_entry_unserialize: failed to allocate memory for name\n"); artist_entry_destruct(*e); return ERR_MALLOC; } // read it in if( fread((*e)->name, 1, (*e)->size.name_len, fd) != (*e)->size.name_len ) { DEBUGF("artist_entry_unserialize: failed to read name\n"); artist_entry_destruct(*e); return ERR_FILE; } if( FLAG_DELETED(flag) ) { // all there is... free some memory if( do_resize(*e, 0, 0, 0) ) { DEBUGF("artist_entry_unserialize: couldn't free() name\n"); return ERR_MALLOC; } return ERR_NONE; } // Next the count of albums if( fread(&length, sizeof(length), 1, fd) != 1 ) { DEBUGF("artist_entry_unserialize: failed to read album_count\n"); artist_entry_destruct(*e); return ERR_FILE; } // allocate memory for the upcomming name-field if( do_resize(*e, (*e)->size.name_len, length, 0) ) { DEBUGF("artist_entry_unserialize: failed to allocate memory for album[]\n"); artist_entry_destruct(*e); return ERR_MALLOC; } // read it in if( fread((*e)->album, sizeof(*(*e)->album), (*e)->size.album_count, fd) != (*e)->size.album_count ) { DEBUGF("artist_entry_unserialize: failed to read albums\n"); artist_entry_destruct(*e); return ERR_FILE; } return ERR_NONE; } int artist_entry_write(FILE *fd, const struct artist_entry *e, const struct artist_size *s) { uint32_t i, be; char pad = 0x00; assert(fd != NULL); assert(e != NULL); assert(FLAG_VALID(e->flag)); if( FLAG_DELETED(e->flag) ) { // we are deleted, do nothing return ERR_NONE; } // artist name if( fwrite(e->name, 1, e->size.name_len, fd) != e->size.name_len ) { DEBUGF("artist_entry_write: failed to write name\n"); return ERR_FILE; } // padd the rest i = e->size.name_len; while( s != NULL && s->name_len > i) { if( fwrite(&pad, 1, 1, fd) == 1 ) { i++; continue; } else { DEBUGF("artist_entry_write: failed to padd name\n"); return ERR_FILE; } } // album offsets, but in BIG ENDIAN! // so we need to iterate over each item to convert it for(i=0; isize.album_count; i++) { be = BE32(e->album[i]); if( fwrite(&be, sizeof(be), 1, fd) != 1 ) { DEBUGF("artist_entry_write: failed to write album[%d]\n", i); return ERR_FILE; } } // padd the rest be = BE32(0x00000000); for(; s != NULL && ialbum_count; i++) { if( fwrite(&be, sizeof(be), 1, fd) != 1 ) { DEBUGF("artist_entry_write: failed to padd album[]\n"); return ERR_FILE; } } return ERR_NONE; } inline int artist_entry_compare(const struct artist_entry *a, const struct artist_entry *b) { assert(a != NULL); assert(b != NULL); if( a->name == NULL || b->name == NULL ) return 1; // never match on no-names return strcasecmp(a->name, b->name); } struct artist_size* new_artist_size() { struct artist_size *s; s = (struct artist_size*)malloc(sizeof(struct artist_size)); if( s == NULL ) { DEBUGF("new_artist_size: failed to allocate memory\n"); return NULL; } s->name_len = 0; s->album_count = 0; return s; } inline uint32_t artist_size_get_length(const struct artist_size *size) { assert(size != NULL); return size->name_len + 4*size->album_count; } inline int artist_size_max(struct artist_size *s, const struct artist_entry *e) { s->name_len = ( s->name_len >= e->size.name_len ? s->name_len : e->size.name_len ); s->album_count = ( s->album_count >= e->size.album_count ? s->album_count : e->size.album_count ); return ERR_NONE; } int artist_size_destruct(struct artist_size *s) { assert(s != NULL); // nothing to do... free(s); return ERR_NONE; } int artist_entry_add_album_mem(struct artist_entry *e, struct artist_size *s, const uint32_t album) { assert(e != NULL); assert(FLAG_VALID(e->flag)); if( do_resize(e, e->size.name_len, e->size.album_count+1, 0) ) { DEBUGF("artist_entry_add_song_mem: failed to resize album[]\n"); return ERR_MALLOC; } e->album[e->size.album_count-1] = album; if(s != NULL) artist_size_max(s, e); // can't fail return ERR_NONE; } static int delete_serialized(FILE *fd, struct artist_entry *e) { // the entry should be both, in memory and in file at the current location // this function will mark the file-entry as deleted uint32_t size; unsigned char flag; // overwrite the beginning of the serialized data: assert(fd != NULL); assert(e != NULL); assert(FLAG_VALID(e->flag)); flag = FLAG(1, 0); // mark as deleted // First byte we write is the flag-byte to indicate this is a deleted if( fwrite(&flag, 1, 1, fd) != 1 ) { DEBUGF("artist_entry_delete_serialized: failed to write flag-byte\n"); return ERR_FILE; } // Then we write the length of the COMPLETE entry size = artist_size_get_length(&e->size) + 4; // 4 = overhead for the album[] if( fwrite(&size, sizeof(size), 1, fd) != 1 ) { DEBUGF("artist_entry_delete_serialized: failed to write len\n"); return ERR_FILE; } return ERR_NONE; } int artist_entry_add_album_file(FILE *fd, struct artist_entry *e, struct artist_size *s, const uint32_t album) { assert(fd != NULL); assert(e != NULL); assert(FLAG_VALID(e->flag)); DEBUGF("artist_entry_add_song_file() called\n"); if( delete_serialized(fd, e) ) { DEBUGF("artist_entry_add_album_file: could not mark as deleted\n"); return ERR_FILE; } return ERR_NO_INPLACE_UPDATE; }