#include "config.h" #include #include "system.h" #include "core_alloc.h" #include "buflib.h" /* not static so it can be discovered by core_get_data() */ struct buflib_context core_ctx; /* defined in linker script */ #if (CONFIG_PLATFORM & PLATFORM_NATIVE) && !defined(__PCTOOL__) #if defined(IPOD_VIDEO) && !defined(BOOTLOADER) extern unsigned char *audiobufend_lds[]; unsigned char *audiobufend; #else /* !IPOD_VIDEO */ extern unsigned char audiobufend[]; #endif /* defined in linker script */ extern unsigned char audiobuffer[]; #else /* PLATFORM_HOSTED */ static unsigned char audiobuffer[((MEMORYSIZE)*1024-768)*1024]; unsigned char *audiobufend = audiobuffer + sizeof(audiobuffer); extern unsigned char *audiobufend; #endif /* debug test alloc */ static int test_alloc; void core_allocator_init(void) { unsigned char *start = ALIGN_UP(audiobuffer, sizeof(intptr_t)); #if defined(IPOD_VIDEO) && !defined(BOOTLOADER) && !defined(SIMULATOR) audiobufend=(unsigned char *)audiobufend_lds; if(MEMORYSIZE==64 && probed_ramsize!=64) { audiobufend -= (32<<20); } #endif buflib_init(&core_ctx, start, audiobufend - start); test_alloc = core_alloc("test", 112); } bool core_test_free(void) { bool ret = test_alloc > 0; if (ret) test_alloc = core_free(test_alloc); return ret; } /* Allocate memory in the "core" context. See documentation * of buflib_alloc_ex() for details. * * Note: Buffers allocated by this functions are movable. * Don't pass them to functions that call yield() * like disc input/output. */ int core_alloc(const char* name, size_t size) { return buflib_alloc_ex(&core_ctx, size, name, NULL); } int core_alloc_ex(const char* name, size_t size, struct buflib_callbacks *ops) { return buflib_alloc_ex(&core_ctx, size, name, ops); } size_t core_available(void) { return buflib_available(&core_ctx); } size_t core_allocatable(void) { return buflib_allocatable(&core_ctx); } int core_free(int handle) { return buflib_free(&core_ctx, handle); } int core_alloc_maximum(const char* name, size_t *size, struct buflib_callbacks *ops) { return buflib_alloc_maximum(&core_ctx, name, size, ops); } bool core_shrink(int handle, void* new_start, size_t new_size) { return buflib_shrink(&core_ctx, handle, new_start, new_size); } const char* core_get_name(int handle) { const char *name = buflib_get_name(&core_ctx, handle); return name ?: ""; } int core_get_num_blocks(void) { return buflib_get_num_blocks(&core_ctx); } void core_print_block_at(int block_num, char* buf, size_t bufsize) { buflib_print_block_at(&core_ctx, block_num, buf, bufsize); } #ifdef DEBUG void core_check_valid(void) { buflib_check_valid(&core_ctx); } #endif