#include "config.h" ENTRY(start) #ifdef CPU_COLDFIRE OUTPUT_FORMAT(elf32-m68k) #else OUTPUT_FORMAT(elf32-sh) #endif #ifdef CPU_COLDFIRE INPUT(target/coldfire/crt0.o) #elif defined(CPU_PP) INPUT(target/arm/crt0-pp.o) #elif defined(CPU_ARM) INPUT(target/arm/crt0.o) #elif CONFIG_CPU == SH7034 INPUT(target/sh/crt0.o) #else INPUT(crt0.o) #endif #if MEMORYSIZE >= 32 #define PLUGINSIZE 0xC0000 #else #define PLUGINSIZE 0x8000 #endif #define DRAMSIZE (MEMORYSIZE * 0x100000) - PLUGINSIZE #ifdef IRIVER_H100 #define DRAMORIG 0x31000000 #define IRAMORIG 0x10000000 #define IRAMSIZE 0x18000 #define FLASHORIG 0x001f0000 #define FLASHSIZE 2M #else #define DRAMORIG 0x09000000 #define IRAMORIG 0x0f000000 #define IRAMSIZE 0x1000 #define FLASHORIG 0x02000000 + ROM_START #define FLASHSIZE 256K - ROM_START #endif #define ENDADDR (DRAMORIG + DRAMSIZE) MEMORY { DRAM : ORIGIN = DRAMORIG, LENGTH = DRAMSIZE IRAM : ORIGIN = IRAMORIG, LENGTH = IRAMSIZE FLASH : ORIGIN = FLASHORIG, LENGTH = FLASHSIZE } SECTIONS { .flashheader : { /* place flash link address first, so the plugin can check */ LONG(FLASHORIG); /* followed by the start address, the first vector takes care of this. */ /* If we ever place the table elsewhere, put a constant here. */ } > FLASH .vectors : { _datacopy = .; } > FLASH .data : AT ( _datacopy ) { loadaddress = .; _loadaddress = .; _datastart = .; *(.resetvectors); *(.vectors); . = ALIGN(0x200); *(.data) . = ALIGN(0x4); _dataend = .; . = ALIGN(0x10); /* Maintain proper alignment for .text section */ } > DRAM /* TRICK ALERT! Newer versions of the linker don't allow output sections to overlap even if one of them is empty, so advance the location pointer "by hand" */ .text LOADADDR(.data) + SIZEOF(.data) : { *(.init.text) *(.text) . = ALIGN(0x4); } > FLASH .rodata : { *(.rodata) *(.rodata.str1.1) *(.rodata.str1.4) . = ALIGN(0x4); _iramcopy = .; } > FLASH .iram IRAMORIG : AT ( _iramcopy ) { _iramstart = .; *(.icode) *(.irodata) *(.idata) _iramend = .; } > IRAM .ibss (NOLOAD) : { _iedata = .; *(.ibss) . = ALIGN(0x4); _iend = .; } > IRAM .stack : { *(.stack) _stackbegin = .; stackbegin = .; . += 0x2000; _stackend = .; stackend = .; } > DRAM .bss : { _edata = .; *(.bss) *(COMMON) _end = .; } > DRAM .audiobuf : { . = ALIGN(0x4); _audiobuffer = .; } > DRAM .audiobufend ENDADDR: { _audiobufend = .; } > DRAM .plugin ENDADDR: { _pluginbuf = .; } }