/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2006 by Barry Wardell * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ /* Taken from button-h10.c by Barry Wardell and reverse engineering by MrH. */ #include #include "config.h" #include "cpu.h" #include "system.h" #include "button.h" #include "kernel.h" #include "backlight.h" #include "system.h" static unsigned int old_wheel_value = 0; static unsigned int wheel_repeat = BUTTON_NONE; /* Wheel backlight control */ #define WHEEL_BACKLIGHT_TIMEOUT 5*HZ; static unsigned int wheel_backlight_timer; void wheel_backlight_on(bool enable) { if(enable) GPIOG_OUTPUT_VAL |=0x80; else GPIOG_OUTPUT_VAL &=~ 0x80; } void button_init_device(void) { /* Enable all buttons */ GPIOF_ENABLE |= 0xff; GPIOH_ENABLE |= 0xc0; /* Scrollwheel light - enable control through GPIOG pin 7 and set timeout */ GPIOG_ENABLE = 0x80; GPIOG_OUTPUT_EN |= 0x80; wheel_backlight_timer = WHEEL_BACKLIGHT_TIMEOUT; /* Read initial wheel value (bit 6-7 of GPIOH) */ old_wheel_value = GPIOH_INPUT_VAL & 0xc0; } bool button_hold(void) { return (GPIOF_INPUT_VAL & 0x80)?true:false; } /* * Get button pressed from hardware */ int button_read_device(void) { int btn = BUTTON_NONE; unsigned char state; static bool hold_button = false; bool hold_button_old; unsigned int new_wheel_value = 0; /* read later, but this stops a warning */ /* Hold */ hold_button_old = hold_button; hold_button = button_hold(); #if 0 #ifndef BOOTLOADER /* light handling */ if (hold_button != hold_button_old) { backlight_hold_changed(hold_button); } #endif #endif /* device buttons */ if (!hold_button) { /* Read normal buttons */ state = GPIOF_INPUT_VAL & 0xff; if ((state & 0x1) == 0) btn |= BUTTON_REC; if ((state & 0x2) == 0) btn |= BUTTON_DOWN; if ((state & 0x4) == 0) btn |= BUTTON_RIGHT; if ((state & 0x8) == 0) btn |= BUTTON_LEFT; if ((state & 0x10) == 0) btn |= BUTTON_SELECT; /* The centre button */ if ((state & 0x20) == 0) btn |= BUTTON_UP; /* The "play" button */ if ((state & 0x40) != 0) btn |= BUTTON_POWER; /* Read wheel * Bits 6 and 7 of GPIOH change as follows: * Clockwise rotation 01 -> 00 -> 10 -> 11 * Counter-clockwise 11 -> 10 -> 00 -> 01 * * This is equivalent to wheel_value of: * Clockwise rotation 0x40 -> 0x00 -> 0x80 -> 0xc0 * Counter-clockwise 0xc0 -> 0x80 -> 0x00 -> 0x40 */ new_wheel_value = GPIOH_INPUT_VAL & 0xc0; switch(new_wheel_value){ case 0x00: if(old_wheel_value==0x80) btn |= BUTTON_SCROLL_UP; else if (old_wheel_value==0x40) btn |= BUTTON_SCROLL_DOWN; break; case 0x40: if(old_wheel_value==0x00) btn |= BUTTON_SCROLL_UP; else if (old_wheel_value==0xc0) btn |= BUTTON_SCROLL_DOWN; break; case 0x80: if(old_wheel_value==0xc0) btn |= BUTTON_SCROLL_UP; else if (old_wheel_value==0x00) btn |= BUTTON_SCROLL_DOWN; break; case 0xc0: if(old_wheel_value==0x40) btn |= BUTTON_SCROLL_UP; else if (old_wheel_value==0x80) btn |= BUTTON_SCROLL_DOWN; break; } if(wheel_repeat == BUTTON_NONE){ if(btn & BUTTON_SCROLL_UP) wheel_repeat = BUTTON_SCROLL_UP; if(btn & BUTTON_SCROLL_DOWN) wheel_repeat = BUTTON_SCROLL_DOWN; } else if (wheel_repeat == BUTTON_SCROLL_UP) { btn |= BUTTON_SCROLL_UP; wheel_repeat = BUTTON_NONE; } else if (wheel_repeat == BUTTON_SCROLL_DOWN) { btn |= BUTTON_SCROLL_DOWN; wheel_repeat = BUTTON_NONE; } old_wheel_value = new_wheel_value; } if(wheel_backlight_timer>0){ wheel_backlight_timer--; if(wheel_backlight_timer==0){ wheel_backlight_on(false); } } if( (btn & BUTTON_SCROLL_UP) || (btn & BUTTON_SCROLL_DOWN) ){ /* only trigger once per click */ if ((new_wheel_value == 0x00) || (new_wheel_value == 0xc0)) { btn = btn&(~(BUTTON_SCROLL_UP|BUTTON_SCROLL_DOWN)); } if(wheel_backlight_timer==0){ wheel_backlight_on(true); } wheel_backlight_timer = WHEEL_BACKLIGHT_TIMEOUT; } return btn; }