# __________ __ ___. # Open \______ \ ____ ____ | | _\_ |__ _______ ___ # Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / # Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < # Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ # \/ \/ \/ \/ \/ # $Id$ # INCLUDES += -I$(FIRMDIR)/include -I$(FIRMDIR)/export $(TARGET_INC) -I$(BUILDDIR) -I$(APPSDIR) SIMFLAGS += $(INCLUDES) $(DEFINES) -DHAVE_CONFIG_H $(GCCOPTS) # bootloader build is sligtly different ifneq (,$(findstring bootloader,$(APPSDIR))) SRC += $(call preprocess, $(APPSDIR)/SOURCES) CLEANOBJS += $(BUILDDIR)/bootloader.* endif #bootloader .SECONDEXPANSION: # $$(OBJ) is not populated until after this ifneq (,$(findstring bootloader,$(APPSDIR))) # bootloader build $(BUILDDIR)/bootloader.elf : $$(OBJ) $(FIRMLIB) $(CORE_LIBS) $(call PRINTS,LD $(@F))$(CC) $(GCCOPTS) -Os -o $@ $(OBJ) \ -L$(BUILDDIR)/firmware -lfirmware \ -L$(BUILDDIR)/lib $(call a2lnk,$(CORE_LIBS)) \ $(LDOPTS) $(GLOBAL_LDOPTS) -Wl,--gc-sections -Wl,-Map,$(BUILDDIR)/bootloader.map $(BUILDDIR)/$(BINARY): $(BUILDDIR)/bootloader.elf $(call PRINTS,OC $(@F))$(call objcopy,$^,$@) else # rockbox app build $(BUILDDIR)/rockbox.elf : $$(OBJ) $(FIRMLIB) $(VOICESPEEXLIB) $(CORE_LIBS) $(call PRINTS,LD $(@F))$(CC) $(GCCOPTS) -Os -o $@ $(OBJ) \ -L$(BUILDDIR)/firmware -lfirmware \ -L$(RBCODEC_BLD)/codecs $(call a2lnk, $(VOICESPEEXLIB)) \ -L$(BUILDDIR)/lib $(call a2lnk,$(CORE_LIBS)) \ $(LDOPTS) $(GLOBAL_LDOPTS) -Wl,-Map,$(BUILDDIR)/rockbox.map $(BUILDDIR)/$(BINARY): $(BUILDDIR)/rockbox.elf $(call PRINTS,OC $(@F))$(call objcopy,$^,$@) endif