/* Ripped off from Game_Music_Emu 0.5.2. http://www.slack.net/~ant/ */ #include #include "libgme/kss_emu.h" CODEC_HEADER /* Maximum number of bytes to process in one iteration */ #define CHUNK_SIZE (1024*2) static int16_t samples[CHUNK_SIZE] IBSS_ATTR; static struct Kss_Emu kss_emu; /****************** rockbox interface ******************/ static void set_codec_track(int t) { Kss_start_track(&kss_emu, t); /* for REPEAT_ONE we disable track limits */ if (!ci->loop_track()) { Track_set_fade(&kss_emu, Track_get_length( &kss_emu, t ), 4000); } ci->set_elapsed(t*1000); /* t is track no to display */ } /* this is the codec entry point */ enum codec_status codec_main(enum codec_entry_call_reason reason) { if (reason == CODEC_LOAD) { /* we only render 16 bits */ ci->configure(DSP_SET_SAMPLE_DEPTH, 16); /* 44 Khz, Interleaved stereo */ ci->configure(DSP_SET_FREQUENCY, 44100); ci->configure(DSP_SET_STEREO_MODE, STEREO_INTERLEAVED); Kss_init(&kss_emu); Kss_set_sample_rate(&kss_emu, 44100); } return CODEC_OK; } /* this is called for each file to process */ enum codec_status codec_run(void) { blargg_err_t err; uint8_t *buf; size_t n; int track; intptr_t param; /* reset values */ track = 0; DEBUGF("KSS: next_track\n"); if (codec_init()) { return CODEC_ERROR; } codec_set_replaygain(ci->id3); /* Read the entire file */ DEBUGF("KSS: request file\n"); ci->seek_buffer(0); buf = ci->request_buffer(&n, ci->filesize); if (!buf || n < (size_t)ci->filesize) { DEBUGF("KSS: file load failed\n"); return CODEC_ERROR; } if ((err = Kss_load_mem(&kss_emu, buf, ci->filesize))) { DEBUGF("KSS: Kss_load failed (%s)\n", err); return CODEC_ERROR; } /* Update internal track count */ if (kss_emu.m3u.size > 0) kss_emu.track_count = kss_emu.m3u.size; if (ci->id3->elapsed) { track = ci->id3->elapsed/1000; if (track >= kss_emu.track_count) return CODEC_OK; } next_track: set_codec_track(track); /* The main decoder loop */ while (1) { long action = ci->get_command(¶m); if (action == CODEC_ACTION_HALT) break; if (action == CODEC_ACTION_SEEK_TIME) { track = param/1000; ci->seek_complete(); if (track >= kss_emu.track_count) break; goto next_track; } /* Generate audio buffer */ err = Kss_play(&kss_emu, CHUNK_SIZE, samples); if (err || Track_ended(&kss_emu)) { track++; if (track >= kss_emu.track_count) break; goto next_track; } ci->pcmbuf_insert(samples, NULL, CHUNK_SIZE >> 1); } return CODEC_OK; }