% $Id$ % \subsection{Flipit} \screenshot{plugins/images/ss-flipit}{Flipit}{img:flipit} Flipping the colour of the token under the cursor also flips the tokens above, below, left and right of the cursor. The aim is to end up with a screen containing tokens of only one colour. \begin{table} \begin{btnmap}{}{} \opt{PLAYER_PAD}{\ButtonOn{} / \ButtonMenu{} / \ButtonLeft{} / \ButtonRight} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD% ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD} {\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} / \ButtonPlay{} / \ButtonLeft{} / \ButtonRight} \opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown{} / \ButtonLeft{} / \ButtonRight} \opt{HAVEREMOTEKEYMAP}{& } & Move the cursor \\ \opt{PLAYER_PAD,RECORDER_PAD}{\ButtonPlay} \opt{ONDIO_PAD}{\ButtonMenu} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD% ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD} {\ButtonSelect} \opt{IRIVER_H10_PAD}{\ButtonRew} \opt{HAVEREMOTEKEYMAP}{& } & Flip \\ \opt{PLAYER_PAD}{\ButtonOn+\ButtonLeft} \opt{RECORDER_PAD}{\ButtonFOne} \opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonLeft} \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec+\ButtonLeft} \opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu} \opt{HAVEREMOTEKEYMAP}{& } & Shuffle \\ \opt{PLAYER_PAD}{\ButtonOn+\ButtonRight} \opt{RECORDER_PAD}{\ButtonFTwo} \opt{ONDIO_PAD}{\ButtonMenu+\ButtonUp} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonRight} \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec+\ButtonRight} \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp} \opt{MROBE100_PAD}{\ButtonPlay} \opt{HAVEREMOTEKEYMAP}{& } & Solve \\ \opt{PLAYER_PAD}{\ButtonOn+\ButtonPlay} \opt{RECORDER_PAD}{\ButtonFThree} \opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight} \opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonUp} \opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp} \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec+\ButtonSelect} \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown} \opt{MROBE100_PAD}{\ButtonDisplay} \opt{HAVEREMOTEKEYMAP}{& } & Solve step by step \\ \opt{PLAYER_PAD}{\ButtonStop} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_C200_PAD}{\ButtonPower} \opt{GIGABEAT_S_PAD}{\ButtonBack} \opt{HAVEREMOTEKEYMAP}{& \opt{IRIVER_RC_H100_PAD}{\ButtonRCStop} } & Quit the game \\ \end{btnmap} \end{table}