/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2008 Rob Purchase * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include #include "button.h" #include "buttonmap.h" int key_to_button(int keyboard_button) { int new_btn = BUTTON_NONE; switch (keyboard_button) { case SDLK_KP_MULTIPLY: case SDLK_F8: case SDLK_ESCAPE: case SDLK_BACKSPACE: case SDLK_DELETE: new_btn = BUTTON_POWER; break; case SDLK_KP_PLUS: case SDLK_EQUALS: new_btn = BUTTON_PLUS; break; case SDLK_KP_MINUS: case SDLK_MINUS: new_btn = BUTTON_MINUS; break; case SDLK_KP_ENTER: case SDLK_RETURN: case SDLK_SPACE: case SDLK_INSERT: new_btn = BUTTON_MENU; break; } return new_btn; } struct button_map bm[] = { { SDLK_DELETE, 51, 14, 17, "Power" }, { SDLK_h, 138, 14, 16, "Hold" }, { SDLK_MINUS, 320, 14, 10, "Minus" }, { SDLK_INSERT, 347, 13, 13, "Menu" }, { SDLK_KP_PLUS, 374, 14, 12, "Plus" }, { 0, 0, 0, 0, "None" } };