/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2016 by Roman Stolyarov * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include #include "button.h" #include "buttonmap.h" int key_to_button(int keyboard_button) { int new_btn = BUTTON_NONE; switch (keyboard_button) { case SDLK_KP8: case SDLK_ESCAPE: new_btn = BUTTON_POWER; break; case SDLK_KP4: case SDLK_KP_ENTER: case SDLK_SPACE: case SDLK_RETURN: new_btn = BUTTON_PLAY; break; case SDLK_KP5: case SDLK_UP: new_btn = BUTTON_PREV; break; case SDLK_KP6: case SDLK_PAGEUP: new_btn = BUTTON_VOL_UP; break; case SDLK_KP1: case SDLK_BACKSPACE: new_btn = BUTTON_HOME; break; case SDLK_KP2: case SDLK_DOWN: new_btn = BUTTON_NEXT; break; case SDLK_KP3: case SDLK_PAGEDOWN: new_btn = BUTTON_VOL_DOWN; break; } return new_btn; } #if (CONFIG_KEYPAD == IHIFI_770_PAD) struct button_map bm[] = { { SDLK_KP8, 210, 0, 20, "Power" }, { SDLK_KP4, 94, 430, 40, "Play" }, { SDLK_KP5, 190, 430, 40, "Prev" }, { SDLK_KP6, 285, 430, 40, "Vol Up" }, { SDLK_KP1, 94, 508, 40, "Home" }, { SDLK_KP2, 190, 508, 40, "Next" }, { SDLK_KP3, 285, 508, 40, "Vol Down" }, { 0, 0, 0, 0, "None" } }; #elif (CONFIG_KEYPAD == IHIFI_800_PAD) struct button_map bm[] = { { SDLK_KP8, 214, 468, 25, "Power" }, { SDLK_KP4, 168, 580, 25, "Play" }, { SDLK_KP5, 60, 524, 25, "Prev" }, { SDLK_KP6, 102, 455, 25, "Vol Up" }, { SDLK_KP1, 246, 580, 25, "Home" }, { SDLK_KP2, 60, 580, 25, "Next" }, { SDLK_KP3, 50, 455, 25, "Vol Down" }, { 0, 0, 0, 0, "None" } }; #else #error please define button map #endif