/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2006 by Barry Wardell * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include #include "config.h" #include "button.h" #include "buttonmap.h" int key_to_button(int keyboard_button) { int new_btn = BUTTON_NONE; switch (keyboard_button) { case SDLK_KP4: case SDLK_LEFT: new_btn = BUTTON_LEFT; break; case SDLK_KP6: case SDLK_RIGHT: new_btn = BUTTON_RIGHT; break; case SDLK_KP8: case SDLK_UP: new_btn = BUTTON_SCROLL_UP; break; case SDLK_KP2: case SDLK_DOWN: new_btn = BUTTON_SCROLL_DOWN; break; case SDLK_KP_PLUS: case SDLK_F8: new_btn = BUTTON_POWER; break; case SDLK_ESCAPE: new_btn = BUTTON_POWER; break; case SDLK_KP_DIVIDE: case SDLK_F1: new_btn = BUTTON_REW; break; case SDLK_KP_MULTIPLY: case SDLK_F2: new_btn = BUTTON_FF; break; case SDLK_KP5: case SDLK_SPACE: new_btn = BUTTON_PLAY; break; } return new_btn; } struct button_map bm[] = { #if defined (IRIVER_H10) { SDLK_KP_PLUS, 38, 70, 37, "Power" }, { SDLK_KP4, 123, 194, 26, "Cancel" }, { SDLK_KP6, 257, 195, 34, "Select" }, { SDLK_KP8, 190, 221, 28, "Up" }, { SDLK_KP2, 192, 320, 27, "Down" }, { SDLK_KP_DIVIDE, 349, 49, 20, "Rew" }, { SDLK_KP5, 349, 96, 20, "Play" }, { SDLK_KP_MULTIPLY, 350, 141, 23, "FF" }, #elif defined (IRIVER_H10_5GB) { SDLK_KP_PLUS, 34, 76, 23, "Power" }, { SDLK_KP4, 106, 222, 28, "Cancel" }, { SDLK_KP6, 243, 220, 31, "Select" }, { SDLK_KP8, 176, 254, 34, "Up" }, { SDLK_KP2, 175, 371, 35, "Down" }, { SDLK_KP_DIVIDE, 319, 63, 26, "Rew" }, { SDLK_KP5, 320, 124, 26, "Play" }, { SDLK_KP_MULTIPLY, 320, 181, 32, "FF" }, #endif { 0, 0, 0, 0, "None" } };