/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2008 Robert Kukla * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include #include "button.h" #include "buttonmap.h" int key_to_button(int keyboard_button) { int new_btn = BUTTON_NONE; switch (keyboard_button) { case SDLK_F9: new_btn = BUTTON_RC_HEART; break; case SDLK_F10: new_btn = BUTTON_RC_MODE; break; case SDLK_F11: new_btn = BUTTON_RC_VOL_DOWN; break; case SDLK_F12: new_btn = BUTTON_RC_VOL_UP; break; case SDLK_LEFT: new_btn = BUTTON_RC_FF; break; case SDLK_RIGHT: new_btn = BUTTON_RC_REW; break; case SDLK_UP: new_btn = BUTTON_RC_PLAY; break; case SDLK_DOWN: new_btn = BUTTON_RC_DOWN; break; case SDLK_KP1: new_btn = BUTTON_DISPLAY; break; case SDLK_KP7: new_btn = BUTTON_MENU; break; case SDLK_KP9: new_btn = BUTTON_PLAY; break; case SDLK_KP4: new_btn = BUTTON_LEFT; break; case SDLK_KP6: new_btn = BUTTON_RIGHT; break; case SDLK_KP8: new_btn = BUTTON_UP; break; case SDLK_KP2: new_btn = BUTTON_DOWN; break; case SDLK_KP5: case SDLK_SPACE: new_btn = BUTTON_SELECT; break; case SDLK_KP_MULTIPLY: case SDLK_F8: case SDLK_ESCAPE: new_btn = BUTTON_POWER; break; } return new_btn; } struct button_map bm[] = { { SDLK_KP7, 80, 233, 30, "Menu" }, { SDLK_KP8, 138, 250, 19, "Up" }, { SDLK_KP9, 201, 230, 27, "Play" }, { SDLK_KP4, 63, 305, 25, "Left" }, { SDLK_KP5, 125, 309, 28, "Select" }, { SDLK_KP6, 200, 307, 35, "Right" }, { SDLK_KP1, 52, 380, 32, "Display" }, { SDLK_KP2, 125, 363, 30, "Down" }, { SDLK_KP9, 168, 425, 10, "Play" }, { SDLK_KP4, 156, 440, 11, "Left" }, { SDLK_KP6, 180, 440, 13, "Right" }, { SDLK_KP7, 169, 452, 10, "Menu" }, { SDLK_KP_MULTIPLY, 222, 15, 16, "Power" }, { 0, 0, 0, 0, "None" } };