/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2007 Karl Kurbjun * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include #include "button.h" #include "buttonmap.h" int key_to_button(int keyboard_button) { int new_btn = BUTTON_NONE; switch (keyboard_button) { case SDLK_F9: new_btn = BUTTON_RC_HEART; break; case SDLK_F10: new_btn = BUTTON_RC_MODE; break; case SDLK_F11: new_btn = BUTTON_RC_VOL_DOWN; break; case SDLK_F12: new_btn = BUTTON_RC_VOL_UP; break; case SDLK_MINUS: case SDLK_LESS: case SDLK_LEFTBRACKET: case SDLK_KP_DIVIDE: new_btn = BUTTON_LEFT; break; case SDLK_PLUS: case SDLK_GREATER: case SDLK_RIGHTBRACKET: case SDLK_KP_MULTIPLY: new_btn = BUTTON_RIGHT; break; case SDLK_PAGEUP: new_btn = BUTTON_RC_PLAY; break; case SDLK_PAGEDOWN: new_btn = BUTTON_RC_DOWN; break; case SDLK_F8: case SDLK_ESCAPE: new_btn = BUTTON_POWER; break; } return new_btn; } struct button_map bm[] = { { SDLK_KP9, 171, 609, 9, "Play" }, { SDLK_KP4, 158, 623, 9, "Left" }, { SDLK_KP6, 184, 622, 9, "Right" }, { SDLK_KP7, 171, 638, 11, "Menu" }, { 0, 0, 0, 0, "None" } };