/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2006 Dan Everton * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "uisdl.h" #include "lcd-sdl.h" #include "lcd-remote-bitmap.h" #include "screendump.h" SDL_Surface *remote_surface; SDL_Color remote_bl_color_dark = {RED_CMP(LCD_REMOTE_BL_DARKCOLOR), GREEN_CMP(LCD_REMOTE_BL_DARKCOLOR), BLUE_CMP(LCD_REMOTE_BL_DARKCOLOR), 0}; SDL_Color remote_bl_color_bright = {RED_CMP(LCD_REMOTE_BL_BRIGHTCOLOR), GREEN_CMP(LCD_REMOTE_BL_BRIGHTCOLOR), BLUE_CMP(LCD_REMOTE_BL_BRIGHTCOLOR), 0}; SDL_Color remote_color_dark = {RED_CMP(LCD_REMOTE_DARKCOLOR), GREEN_CMP(LCD_REMOTE_DARKCOLOR), BLUE_CMP(LCD_REMOTE_DARKCOLOR), 0}; SDL_Color remote_color_bright = {RED_CMP(LCD_REMOTE_BRIGHTCOLOR), GREEN_CMP(LCD_REMOTE_BRIGHTCOLOR), BLUE_CMP(LCD_REMOTE_BRIGHTCOLOR), 0}; #define NUM_SHADES 129 #if LCD_REMOTE_DEPTH == 2 /* Only defined for positive, non-split LCD for now */ static const unsigned char colorindex[4] = {128, 85, 43, 0}; #endif static unsigned long get_lcd_remote_pixel(int x, int y) { #if LCD_REMOTE_DEPTH == 1 return lcd_remote_framebuffer[y/8][x] & (1 << (y & 7)) ? 0 : (NUM_SHADES-1); #elif LCD_REMOTE_DEPTH == 2 #if LCD_REMOTE_PIXELFORMAT == VERTICAL_INTERLEAVED unsigned bits = (lcd_remote_framebuffer[y/8][x] >> (y & 7)) & 0x0101; return colorindex[(bits | (bits >> 7)) & 3]; #endif #endif } void lcd_remote_update (void) { lcd_remote_update_rect(0, 0, LCD_REMOTE_WIDTH, LCD_REMOTE_HEIGHT); } void lcd_remote_update_rect(int x_start, int y_start, int width, int height) { sdl_update_rect(remote_surface, x_start, y_start, width, height, LCD_REMOTE_WIDTH, LCD_REMOTE_HEIGHT, get_lcd_remote_pixel); sdl_gui_update(remote_surface, x_start, y_start, width, height, LCD_REMOTE_WIDTH, LCD_REMOTE_HEIGHT, background ? UI_REMOTE_POSX : 0, background ? UI_REMOTE_POSY : LCD_HEIGHT); } void sim_remote_backlight(int value) { if (value > 0) { sdl_set_gradient(remote_surface, &remote_bl_color_dark, &remote_bl_color_bright, 0, NUM_SHADES); } else { sdl_set_gradient(remote_surface, &remote_color_dark, &remote_color_bright, 0, NUM_SHADES); } sdl_gui_update(remote_surface, 0, 0, LCD_REMOTE_WIDTH, LCD_REMOTE_HEIGHT, LCD_REMOTE_WIDTH, LCD_REMOTE_HEIGHT, background ? UI_REMOTE_POSX : 0, background? UI_REMOTE_POSY : LCD_HEIGHT); } /* initialise simulator lcd remote driver */ void sim_lcd_remote_init(void) { remote_surface = SDL_CreateRGBSurface(SDL_SWSURFACE, LCD_REMOTE_WIDTH * display_zoom, LCD_REMOTE_HEIGHT * display_zoom, 8, 0, 0, 0, 0); sdl_set_gradient(remote_surface, &remote_bl_color_dark, &remote_bl_color_bright, 0, NUM_SHADES); }