# build in a separate folder. MYBUILDDIR = $$OUT_PWD/build/ OBJECTS_DIR = $$MYBUILDDIR/o UI_DIR = $$MYBUILDDIR/ui MOC_DIR = $$MYBUILDDIR/moc RCC_DIR = $$MYBUILDDIR/rcc HEADERS += tag_table.h \ symbols.h \ skin_parser.h \ skin_scan.h \ skin_debug.h \ parsetreemodel.h \ parsetreenode.h \ editorwindow.h \ skinhighlighter.h \ skindocument.h \ preferencesdialog.h SOURCES += tag_table.c \ skin_parser.c \ skin_scan.c \ skin_debug.c \ main.cpp \ parsetreemodel.cpp \ parsetreenode.cpp \ editorwindow.cpp \ skinhighlighter.cpp \ skindocument.cpp \ preferencesdialog.cpp OTHER_FILES += README \ resources/windowicon.png \ resources/appicon.xcf \ resources/COPYING \ resources/document-save.png \ resources/document-open.png \ resources/document-new.png FORMS += editorwindow.ui \ preferencesdialog.ui RESOURCES += resources.qrc