1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
|
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2005 by Kevin Ferrare
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdarg.h>
#include <stdio.h>
#include "config.h"
#include "lcd.h"
#include "font.h"
#include "button.h"
#include "string.h"
#include "settings.h"
#include "kernel.h"
#include "system.h"
#include "action.h"
#include "screen_access.h"
#include "list.h"
#include "scrollbar.h"
#include "lang.h"
#include "sound.h"
#include "misc.h"
#include "talk.h"
#include "viewport.h"
#include "appevents.h"
#include "statusbar-skinned.h"
/* The minimum number of pending button events in queue before starting
* to limit list drawing interval.
*/
#define FRAMEDROP_TRIGGER 6
void list_draw(struct screen *display, struct gui_synclist *list);
static long last_dirty_tick;
static struct viewport parent[NB_SCREENS];
static struct gui_synclist *current_lists;
static bool list_is_dirty(struct gui_synclist *list)
{
return TIME_BEFORE(list->dirty_tick, last_dirty_tick);
}
static void list_force_reinit(unsigned short id, void *param, void *last_dirty_tick)
{
(void)id;
(void)param;
*(int *)last_dirty_tick = current_tick;
}
void list_init(void)
{
last_dirty_tick = current_tick;
add_event_ex(GUI_EVENT_THEME_CHANGED, false, list_force_reinit, &last_dirty_tick);
}
static void list_init_viewports(struct gui_synclist *list)
{
bool parent_used = (*list->parent == &parent[SCREEN_MAIN]);
if (parent_used)
{
FOR_NB_SCREENS(i)
{
gui_synclist_set_viewport_defaults(list->parent[i], i);
}
}
list->dirty_tick = current_tick;
}
static int list_nb_lines(struct gui_synclist *list, enum screen_type screen)
{
struct viewport *vp = list->parent[screen];
return vp->height / list->line_height[screen];
}
bool list_display_title(struct gui_synclist *list, enum screen_type screen)
{
return list->title != NULL &&
!sb_set_title_text(list->title, list->title_icon, screen) &&
list_nb_lines(list, screen) > 2;
}
int list_get_nb_lines(struct gui_synclist *list, enum screen_type screen)
{
int lines = skinlist_get_line_count(screen, list);
if (lines < 0)
{
lines = list_nb_lines(list, screen);
if (list_display_title(list, screen))
lines -= 1;
}
return lines;
}
void list_init_item_height(struct gui_synclist *list, enum screen_type screen)
{
struct viewport *vp = list->parent[screen];
int line_height = font_get(vp->font)->height;
#ifdef HAVE_TOUCHSCREEN
/* the 4/12 factor is designed for reasonable item size on a 160dpi screen */
if (global_settings.list_line_padding == -1)
list->line_height[screen] = MAX(lcd_get_dpi()*4/12, line_height);
else
list->line_height[screen] = line_height + global_settings.list_line_padding;
#else
list->line_height[screen] = line_height;
#endif
}
static void gui_synclist_init_display_settings(struct gui_synclist * list)
{
struct user_settings *gs = &global_settings;
list->scrollbar = gs->scrollbar;
list->show_icons = gs->show_icons;
list->scroll_paginated = gs->scroll_paginated;
list->keyclick = gs->keyclick;
list->talk_menu = gs->talk_menu;
list->wraparound = gs->list_wraparound;
list->cursor_style = gs->cursor_style;
}
/*
* Initializes a scrolling list
* - gui_list : the list structure to initialize
* - callback_get_item_name : pointer to a function that associates a label
* to a given item number
* - data : extra data passed to the list callback
* - scroll_all :
* - selected_size :
* - parent : the parent viewports to use. NULL means the full screen minus
* statusbar if enabled. NOTE: new screens should NOT set this to NULL.
*/
void gui_synclist_init(struct gui_synclist * gui_list,
list_get_name callback_get_item_name,
void * data,
bool scroll_all,
int selected_size, struct viewport list_parent[NB_SCREENS]
)
{
gui_list->callback_get_item_icon = NULL;
gui_list->callback_get_item_name = callback_get_item_name;
gui_list->callback_speak_item = NULL;
gui_list->callback_draw_item = NULL;
gui_list->nb_items = 0;
gui_list->selected_item = 0;
gui_synclist_init_display_settings(gui_list);
#ifdef HAVE_TOUCHSCREEN
gui_list->y_pos = 0;
#endif
FOR_NB_SCREENS(i)
{
gui_list->start_item[i] = 0;
gui_list->offset_position[i] = 0;
if (list_parent)
gui_list->parent[i] = &list_parent[i];
else
gui_list->parent[i] = &parent[i];
}
list_init_viewports(gui_list);
FOR_NB_SCREENS(i)
list_init_item_height(gui_list, i);
gui_list->data = data;
gui_list->scroll_all = scroll_all;
gui_list->selected_size = selected_size;
gui_list->title = NULL;
gui_list->title_icon = Icon_NOICON;
gui_list->scheduled_talk_tick = gui_list->last_talked_tick = 0;
gui_list->dirty_tick = current_tick;
#ifdef HAVE_LCD_COLOR
gui_list->title_color = -1;
gui_list->callback_get_item_color = NULL;
gui_list->selection_color = NULL;
#endif
}
int gui_list_get_item_offset(struct gui_synclist * gui_list,
int item_width,
int text_pos,
struct screen * display,
struct viewport *vp)
{
int item_offset = gui_list->offset_position[display->screen_type];
if (!global_settings.offset_out_of_view)
{
int view_width = (vp->width - text_pos);
/* if text is smaller than view */
if (item_width <= view_width)
{
item_offset = 0;
}
/* if text got out of view */
else if (item_offset > item_width - view_width)
{
item_offset = item_width - view_width;
}
}
return item_offset;
}
/*
* Force a full screen update.
*/
void gui_synclist_draw(struct gui_synclist *gui_list)
{
if (list_is_dirty(gui_list))
{
list_init_viewports(gui_list);
FOR_NB_SCREENS(i)
list_init_item_height(gui_list, i);
gui_synclist_select_item(gui_list, gui_list->selected_item);
}
FOR_NB_SCREENS(i)
{
if (!skinlist_draw(&screens[i], gui_list))
list_draw(&screens[i], gui_list);
}
}
/* sets up the list so the selection is shown correctly on the screen */
static void gui_list_put_selection_on_screen(struct gui_synclist * gui_list,
enum screen_type screen)
{
int nb_lines = list_get_nb_lines(gui_list, screen);
int bottom = MAX(0, gui_list->nb_items - nb_lines);
int new_start_item = gui_list->start_item[screen];
int difference = gui_list->selected_item - gui_list->start_item[screen];
const int scroll_limit_up = (nb_lines < gui_list->selected_size+2 ? 0:1);
const int scroll_limit_down = (scroll_limit_up+gui_list->selected_size);
if (gui_list->selected_size >= nb_lines)
{
new_start_item = gui_list->selected_item;
}
else if (gui_list->scroll_paginated)
{
nb_lines -= nb_lines%gui_list->selected_size;
if (difference < 0 || difference >= nb_lines)
{
new_start_item = gui_list->selected_item -
(gui_list->selected_item%nb_lines);
}
}
else if (difference <= scroll_limit_up) /* list moved up */
{
new_start_item = gui_list->selected_item - scroll_limit_up;
}
else if (difference > nb_lines - scroll_limit_down) /* list moved down */
{
new_start_item = gui_list->selected_item + scroll_limit_down - nb_lines;
}
if (new_start_item < 0)
gui_list->start_item[screen] = 0;
else if (new_start_item > bottom)
gui_list->start_item[screen] = bottom;
else
gui_list->start_item[screen] = new_start_item;
#ifdef HAVE_TOUCHSCREEN
gui_list->y_pos = gui_list->start_item[SCREEN_MAIN] * gui_list->line_height[SCREEN_MAIN];
#endif
}
static void edge_beep(struct gui_synclist * gui_list, bool wrap)
{
if (gui_list->keyclick)
{
enum system_sound sound = SOUND_LIST_EDGE_BEEP_WRAP;
if (!wrap) /* a bounce */
{
static long last_bounce_tick = 0;
if(TIME_BEFORE(current_tick, last_bounce_tick+HZ/4))
return;
last_bounce_tick = current_tick;
sound = SOUND_LIST_EDGE_BEEP_NOWRAP;
}
/* Next thing the list code will do is go speak the item, doing
a talk_shutup() first. Shutup now so the beep is clearer, and
make sure the subsequent shutup is skipped because otherwise
it'd kill the pcm buffer. */
if (gui_list->callback_speak_item) {
talk_shutup();
talk_force_enqueue_next();
system_sound_play(sound);
/* On at least x5: if, instead of the above shutup, I insert a
sleep just after the beep_play() call, to delay the subsequent
shutup and talk, then in some cases the beep is not played: if
the end of a previous utterance is still playing from the pcm buf,
the beep fails, even if there would seem to remain enough time
to the utterance to mix in the beep. */
/* Somehow, the following voice utterance is suppressed on e200,
but not on x5. Work around... */
sleep((40*HZ +999)/1000); // FIXME: Is this really needed?
talk_force_shutup();
}
else
system_sound_play(sound);
}
}
static void _gui_synclist_speak_item(struct gui_synclist *lists)
{
list_speak_item *cb = lists->callback_speak_item;
if (cb && lists->nb_items != 0)
{
talk_shutup();
/* If we have just very recently started talking, then we want
to stay silent for a while until things settle. Likewise if
we already had a pending scheduled announcement not yet due
we need to reschedule it. */
if ((lists->scheduled_talk_tick &&
TIME_BEFORE(current_tick, lists->scheduled_talk_tick)) ||
(lists->last_talked_tick &&
TIME_BEFORE(current_tick, lists->last_talked_tick + HZ/5)))
{
lists->scheduled_talk_tick = current_tick + HZ/5;
}
else
{
lists->scheduled_talk_tick = 0; /* work done */
cb(lists->selected_item, lists->data);
lists->last_talked_tick = current_tick;
}
}
}
void gui_synclist_speak_item(struct gui_synclist *lists)
{
if (lists->talk_menu)
{
if (lists->nb_items == 0)
talk_id(VOICE_EMPTY_LIST, true);
else
_gui_synclist_speak_item(lists);
}
}
/*
* Selects an item in the list
* - gui_list : the list structure
* - item_number : the number of the item which will be selected
*/
void gui_synclist_select_item(struct gui_synclist * gui_list, int item_number)
{
if (item_number >= gui_list->nb_items || item_number < 0)
return;
if (item_number != gui_list->selected_item)
{
gui_list->selected_item = item_number;
_gui_synclist_speak_item(gui_list);
}
FOR_NB_SCREENS(i)
gui_list_put_selection_on_screen(gui_list, i);
}
static void gui_list_select_at_offset(struct gui_synclist * gui_list,
int offset, bool allow_wrap)
{
if (gui_list->selected_size > 1)
{
offset *= gui_list->selected_size;
}
int new_selection = gui_list->selected_item + offset;
int remain = (gui_list->nb_items - gui_list->selected_size);
if (new_selection >= gui_list->nb_items)
{
new_selection = allow_wrap ? 0 : remain;
edge_beep(gui_list, allow_wrap);
}
else if (new_selection < 0)
{
new_selection = allow_wrap ? remain : 0;
edge_beep(gui_list, allow_wrap);
}
gui_synclist_select_item(gui_list, new_selection);
}
/*
* Adds an item to the list (the callback will be asked for one more item)
* - gui_list : the list structure
*/
void gui_synclist_add_item(struct gui_synclist * gui_list)
{
gui_list->nb_items++;
/* if only one item in the list, select it */
if (gui_list->nb_items == 1)
gui_list->selected_item = 0;
}
/*
* Removes an item to the list (the callback will be asked for one less item)
* - gui_list : the list structure
*/
void gui_synclist_del_item(struct gui_synclist * gui_list)
{
if (gui_list->nb_items > 0)
{
if (gui_list->selected_item == gui_list->nb_items-1)
gui_list->selected_item--;
gui_list->nb_items--;
gui_synclist_select_item(gui_list, gui_list->selected_item);
}
}
/*
* Set the title and title icon of the list. Setting title to NULL disables
* both the title and icon. Use NOICON if there is no icon.
*/
void gui_synclist_set_title(struct gui_synclist * gui_list,
const char * title, enum themable_icons icon)
{
gui_list->title = title;
gui_list->title_icon = icon;
FOR_NB_SCREENS(i)
sb_set_title_text(title, icon, i);
send_event(GUI_EVENT_ACTIONUPDATE, (void*)1);
}
void gui_synclist_set_nb_items(struct gui_synclist * lists, int nb_items)
{
lists->nb_items = nb_items;
FOR_NB_SCREENS(i)
{
lists->offset_position[i] = 0;
}
}
int gui_synclist_get_nb_items(struct gui_synclist * lists)
{
return lists->nb_items;
}
int gui_synclist_get_sel_pos(struct gui_synclist * lists)
{
return lists->selected_item;
}
void gui_synclist_set_icon_callback(struct gui_synclist * lists,
list_get_icon icon_callback)
{
lists->callback_get_item_icon = icon_callback;
}
void gui_synclist_set_voice_callback(struct gui_synclist * lists,
list_speak_item voice_callback)
{
lists->callback_speak_item = voice_callback;
}
void gui_synclist_set_viewport_defaults(struct viewport *vp,
enum screen_type screen)
{
viewport_set_defaults(vp, screen);
}
#ifdef HAVE_LCD_COLOR
void gui_synclist_set_color_callback(struct gui_synclist * lists,
list_get_color color_callback)
{
lists->callback_get_item_color = color_callback;
}
void gui_synclist_set_sel_color(struct gui_synclist * lists,
struct list_selection_color *list_sel_color)
{
lists->selection_color = list_sel_color;
if(list_sel_color)
{
FOR_NB_SCREENS(i) /* might need to be only SCREEN_MAIN */
{
lists->parent[i]->fg_pattern = list_sel_color->fg_color;
lists->parent[i]->bg_pattern = list_sel_color->bg_color;
}
}
else
list_init_viewports(lists);
}
#endif
static void gui_synclist_select_next_page(struct gui_synclist * lists,
enum screen_type screen,
bool allow_wrap)
{
int nb_lines = list_get_nb_lines(lists, screen);
if (lists->selected_size > 1)
nb_lines = MAX(1, nb_lines/lists->selected_size);
gui_list_select_at_offset(lists, nb_lines, allow_wrap);
}
static void gui_synclist_select_previous_page(struct gui_synclist * lists,
enum screen_type screen,
bool allow_wrap)
{
int nb_lines = list_get_nb_lines(lists, screen);
if (lists->selected_size > 1)
nb_lines = MAX(1, nb_lines/lists->selected_size);
gui_list_select_at_offset(lists, -nb_lines, allow_wrap);
}
/*
* Makes all the item in the list scroll by one step to the right.
* Should stop increasing the value when reaching the widest item value
* in the list.
*/
static void gui_synclist_scroll_right(struct gui_synclist * lists)
{
FOR_NB_SCREENS(i)
{
/* FIXME: This is a fake right boundry limiter. there should be some
* callback function to find the longest item on the list in pixels,
* to stop the list from scrolling past that point */
lists->offset_position[i] += global_settings.screen_scroll_step;
if (lists->offset_position[i] > 1000)
lists->offset_position[i] = 1000;
}
}
/*
* Makes all the item in the list scroll by one step to the left.
* stops at starting position.
*/
static void gui_synclist_scroll_left(struct gui_synclist * lists)
{
FOR_NB_SCREENS(i)
{
lists->offset_position[i] -= global_settings.screen_scroll_step;
if (lists->offset_position[i] < 0)
lists->offset_position[i] = 0;
}
}
bool gui_synclist_keyclick_callback(int action, void* data)
{
struct gui_synclist *lists = (struct gui_synclist *)data;
/* Block the beep if we're at the end of the list and we're not wrapping. */
if (lists->selected_item == 0)
{
if (action == ACTION_STD_PREVREPEAT)
return false;
if (action == ACTION_STD_PREV && !lists->wraparound)
return false;
}
if (lists->selected_item == lists->nb_items - lists->selected_size)
{
if (action == ACTION_STD_NEXTREPEAT)
return false;
if (action == ACTION_STD_NEXT && !lists->wraparound)
return false;
}
return action != ACTION_NONE && !IS_SYSEVENT(action);
}
/*
* Magic to make sure the list gets updated correctly if the skin does
* something naughty like a full screen update when we are in a button
* loop.
*
* The GUI_EVENT_NEED_UI_UPDATE event is registered for in list_do_action_timeout()
* as a oneshot and current_lists updated. later current_lists is set to NULL
* in gui_synclist_do_button() effectively disabling the callback.
* This is done because if something is using the list UI they *must* be calling those
* two functions in the correct order or the list wont work.
*/
static void _lists_uiviewport_update_callback(unsigned short id,
void *data, void *userdata)
{
(void)id;
(void)data;
(void)userdata;
if (current_lists)
gui_synclist_draw(current_lists);
}
bool gui_synclist_do_button(struct gui_synclist * lists, int *actionptr)
{
int action = *actionptr;
static bool pgleft_allow_cancel = false;
#ifdef HAVE_WHEEL_ACCELERATION
int next_item_modifier = button_apply_acceleration(get_action_data());
#else
static int next_item_modifier = 1;
static int last_accel_tick = 0;
if (IS_SYSEVENT(action))
return false;
if (action != ACTION_TOUCHSCREEN)
{
if (global_settings.list_accel_start_delay)
{
int start_delay = global_settings.list_accel_start_delay * HZ;
int accel_wait = global_settings.list_accel_wait * HZ;
if (get_action_statuscode(NULL)&ACTION_REPEAT)
{
if (!last_accel_tick)
last_accel_tick = current_tick + start_delay;
else if (TIME_AFTER(current_tick, last_accel_tick + accel_wait))
{
last_accel_tick = current_tick;
next_item_modifier++;
}
}
else if (last_accel_tick)
{
next_item_modifier = 1;
last_accel_tick = 0;
}
}
}
#endif
#if defined(HAVE_TOUCHSCREEN)
if (action == ACTION_TOUCHSCREEN)
action = *actionptr = gui_synclist_do_touchscreen(lists);
else if (action > ACTION_TOUCHSCREEN_MODE)
/* cancel kinetic if we got a normal button event */
_gui_synclist_stop_kinetic_scrolling(lists);
#endif
/* Disable the skin redraw callback */
current_lists = NULL;
/* repeat actions block list wraparound */
bool allow_wrap = lists->wraparound;
switch (action)
{
case ACTION_REDRAW:
gui_synclist_draw(lists);
return true;
#ifdef HAVE_VOLUME_IN_LIST
case ACTION_LIST_VOLUP:
adjust_volume(1);
return true;
case ACTION_LIST_VOLDOWN:
adjust_volume(-1);
return true;
#endif
case ACTION_STD_PREVREPEAT:
allow_wrap = false; /* Prevent list wraparound on repeating actions */
/*Fallthrough*/
case ACTION_STD_PREV:
gui_list_select_at_offset(lists, -next_item_modifier, allow_wrap);
#ifndef HAVE_WHEEL_ACCELERATION
if (button_queue_count() < FRAMEDROP_TRIGGER)
#endif
gui_synclist_draw(lists);
yield();
*actionptr = ACTION_STD_PREV;
return true;
case ACTION_STD_NEXTREPEAT:
allow_wrap = false; /* Prevent list wraparound on repeating actions */
/*Fallthrough*/
case ACTION_STD_NEXT:
gui_list_select_at_offset(lists, next_item_modifier, allow_wrap);
#ifndef HAVE_WHEEL_ACCELERATION
if (button_queue_count() < FRAMEDROP_TRIGGER)
#endif
gui_synclist_draw(lists);
yield();
*actionptr = ACTION_STD_NEXT;
return true;
case ACTION_TREE_PGRIGHT:
gui_synclist_scroll_right(lists);
gui_synclist_draw(lists);
yield();
return true;
case ACTION_TREE_ROOT_INIT:
/* After this button press ACTION_TREE_PGLEFT is allowed
to skip to root. ACTION_TREE_ROOT_INIT must be defined in the
keymaps as a repeated button press (the same as the repeated
ACTION_TREE_PGLEFT) with the pre condition being the non-repeated
button press. Leave out ACTION_TREE_ROOT_INIT in your keymaps to
disable cancel action by PGLEFT key (e.g. if PGLEFT and CANCEL
are mapped to different keys) */
if (lists->offset_position[0] == 0)
{
pgleft_allow_cancel = true;
*actionptr = ACTION_STD_MENU;
return true;
}
*actionptr = ACTION_TREE_PGLEFT;
/* fallthrough */
case ACTION_TREE_PGLEFT:
if(pgleft_allow_cancel && (lists->offset_position[0] == 0))
{
*actionptr = ACTION_STD_CANCEL;
return false;
}
gui_synclist_scroll_left(lists);
gui_synclist_draw(lists);
pgleft_allow_cancel = false; /* stop ACTION_TREE_PAGE_LEFT
skipping to root */
yield();
return true;
/* for pgup / pgdown, we are obliged to have a different behaviour depending
* on the screen for which the user pressed the key since for example, remote
* and main screen doesn't have the same number of lines */
case ACTION_LISTTREE_PGUP:
{
int screen =
#ifdef HAVE_REMOTE_LCD
get_action_statuscode(NULL)&ACTION_REMOTE ?
SCREEN_REMOTE :
#endif
SCREEN_MAIN;
gui_synclist_select_previous_page(lists, screen, false);
gui_synclist_draw(lists);
yield();
*actionptr = ACTION_STD_NEXT;
}
return true;
case ACTION_LISTTREE_PGDOWN:
{
int screen =
#ifdef HAVE_REMOTE_LCD
get_action_statuscode(NULL)&ACTION_REMOTE ?
SCREEN_REMOTE :
#endif
SCREEN_MAIN;
gui_synclist_select_next_page(lists, screen, false);
gui_synclist_draw(lists);
yield();
*actionptr = ACTION_STD_PREV;
}
return true;
}
if(lists->scheduled_talk_tick
&& TIME_AFTER(current_tick, lists->scheduled_talk_tick))
/* scheduled postponed item announcement is due */
_gui_synclist_speak_item(lists);
return false;
}
int list_do_action_timeout(struct gui_synclist *lists, int timeout)
/* Returns the lowest of timeout or the delay until a postponed
scheduled announcement is due (if any). */
{
add_event_ex(GUI_EVENT_NEED_UI_UPDATE, true, _lists_uiviewport_update_callback, NULL);
current_lists = lists;
if(lists->scheduled_talk_tick)
{
long delay = lists->scheduled_talk_tick -current_tick +1;
/* +1 because the trigger condition uses TIME_AFTER(), which
is implemented as strictly greater than. */
if(delay < 0)
delay = 0;
if(timeout > delay || timeout == TIMEOUT_BLOCK)
timeout = delay;
}
return timeout;
}
bool list_do_action(int context, int timeout,
struct gui_synclist *lists, int *action)
/* Combines the get_action() (with possibly overridden timeout) and
gui_synclist_do_button() calls. Returns the list action from
do_button, and places the action from get_action in *action. */
{
timeout = list_do_action_timeout(lists, timeout);
keyclick_set_callback(gui_synclist_keyclick_callback, lists);
*action = get_action(context, timeout);
return gui_synclist_do_button(lists, action);
}
/* Simple use list implementation */
static int simplelist_line_count = 0, simplelist_line_remaining;
static int simplelist_line_pos;
/* buffer shared with bitmap/list code */
char simplelist_buffer[SIMPLELIST_MAX_LINES * SIMPLELIST_MAX_LINELENGTH];
static const char *simplelist_text[SIMPLELIST_MAX_LINES];
/* reset the amount of lines shown in the list to 0 */
void simplelist_reset_lines(void)
{
simplelist_line_pos = 0;
simplelist_line_remaining = sizeof(simplelist_buffer);
simplelist_line_count = 0;
}
/* get the current amount of lines shown */
int simplelist_get_line_count(void)
{
return simplelist_line_count;
}
/* set/edit a line pointer in the list. */
void simplelist_setline(const char *text)
{
int line_number = simplelist_line_count++;
if (simplelist_line_count >= SIMPLELIST_MAX_LINES)
simplelist_line_count = 0;
simplelist_text[line_number] = text;
}
/* add/edit a line in the list.
if line_number > number of lines shown it adds the line,
else it edits the line */
void simplelist_addline(const char *fmt, ...)
{
va_list ap;
size_t len = simplelist_line_remaining;
char *bufpos = &simplelist_buffer[simplelist_line_pos];
simplelist_setline(bufpos);
va_start(ap, fmt);
len = vsnprintf(bufpos, simplelist_line_remaining, fmt, ap);
va_end(ap);
len++;
simplelist_line_remaining -= len;
simplelist_line_pos += len;
}
static const char* simplelist_static_getname(int item,
void * data,
char *buffer,
size_t buffer_len)
{
(void)data; (void)buffer; (void)buffer_len;
/* Note: buffer shouldn't be used..
* simplelist_buffer[] is already referenced by simplelist_text[] */
return simplelist_text[item];
}
bool simplelist_show_list(struct simplelist_info *info)
{
struct gui_synclist lists;
int action, old_line_count = simplelist_line_count;
list_get_name *getname;
int line_count;
if (info->get_name)
{
getname = info->get_name;
line_count = info->count;
}
else
{
getname = simplelist_static_getname;
line_count = simplelist_line_count;
}
FOR_NB_SCREENS(i)
viewportmanager_theme_enable(i, !info->hide_theme, NULL);
gui_synclist_init(&lists, getname, info->callback_data,
info->scroll_all, info->selection_size, NULL);
if (info->title)
gui_synclist_set_title(&lists, info->title, info->title_icon);
gui_synclist_set_icon_callback(&lists, info->get_icon);
gui_synclist_set_voice_callback(&lists, info->get_talk);
#ifdef HAVE_LCD_COLOR
gui_synclist_set_color_callback(&lists, info->get_color);
if (info->selection_color)
gui_synclist_set_sel_color(&lists, info->selection_color);
#endif
if (info->action_callback)
info->action_callback(ACTION_REDRAW, &lists);
gui_synclist_set_nb_items(&lists, line_count*info->selection_size);
gui_synclist_select_item(&lists, info->selection);
gui_synclist_draw(&lists);
if (info->speak_onshow)
gui_synclist_speak_item(&lists);
while(1)
{
list_do_action(CONTEXT_LIST, info->timeout, &lists, &action);
/* We must yield in this case or no other thread can run */
if (info->timeout == TIMEOUT_NOBLOCK)
yield();
if (info->action_callback)
{
bool stdok = action==ACTION_STD_OK;
action = info->action_callback(action, &lists);
if (stdok && action == ACTION_STD_CANCEL)
{
/* callback asked us to exit */
info->selection = gui_synclist_get_sel_pos(&lists);
break;
}
if (info->get_name == NULL)
gui_synclist_set_nb_items(&lists,
simplelist_line_count*info->selection_size);
}
if (action == ACTION_STD_CANCEL)
{
info->selection = -1;
break;
}
else if (action == ACTION_STD_OK)
{
info->selection = gui_synclist_get_sel_pos(&lists);
break;
}
else if ((action == ACTION_REDRAW) ||
(list_is_dirty(&lists)) ||
(old_line_count != simplelist_line_count))
{
if (info->get_name == NULL)
{
gui_synclist_set_nb_items(&lists,
simplelist_line_count*info->selection_size);
}
gui_synclist_draw(&lists);
old_line_count = simplelist_line_count;
}
else if(default_event_handler(action) == SYS_USB_CONNECTED)
{
return true;
}
}
talk_shutup();
#ifdef HAVE_LCD_COLOR
if (info->selection_color)
gui_synclist_set_sel_color(&lists, NULL);
#endif
FOR_NB_SCREENS(i)
viewportmanager_theme_undo(i, false);
return false;
}
void simplelist_info_init(struct simplelist_info *info, char* title,
int count, void* data)
{
info->title = title;
info->count = count;
info->selection_size = 1;
info->scroll_all = false;
info->hide_theme = false;
info->speak_onshow = true;
info->timeout = HZ/10;
info->selection = 0;
info->action_callback = NULL;
info->title_icon = Icon_NOICON;
info->get_icon = NULL;
info->get_name = NULL;
info->get_talk = NULL;
#ifdef HAVE_LCD_COLOR
info->get_color = NULL;
info->selection_color = NULL;
#endif
info->callback_data = data;
simplelist_line_count = 0;
}
|