summaryrefslogtreecommitdiffstats
path: root/apps/mpeg.c
blob: e04c227cb192899445b993e05e7cce626976b2bb (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
/***************************************************************************
 *             __________               __   ___.
 *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
 *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
 *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
 *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
 *                     \/            \/     \/    \/            \/
 * $Id$
 *
 * Copyright (C) 2002 by Linus Nielsen Feltzing
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
 * KIND, either express or implied.
 *
 ****************************************************************************/
#include <stdbool.h>
#include <stdlib.h>
#include "config.h"

#if CONFIG_CODEC != SWCODEC

#include "debug.h"
#include "panic.h"
#include "metadata.h"
#include "mpeg.h"
#include "audio.h"
#include "storage.h"
#include "string.h"
#include <kernel.h>
#include "thread.h"
#include "errno.h"
#include "mp3data.h"
#include "core_alloc.h"
#include "mp3_playback.h"
#include "talk.h"
#include "sound.h"
#include "system.h"
#include "appevents.h"
#include "playlist.h"
#include "cuesheet.h"
#include "settings.h"
#ifndef SIMULATOR
#include "i2c.h"
#include "system.h"
#include "usb.h"
#include "file.h"
#include "hwcompat.h"
#endif /* !SIMULATOR */
#ifdef HAVE_LCD_BITMAP
#include "lcd.h"
#endif /* CONFIG_CODEC != SWCODEC */

#define MPEG_SWAP_CHUNKSIZE  0x2000
#define MPEG_HIGH_WATER  2 /* We leave 2 bytes empty because otherwise we
                              wouldn't be able to see the difference between
                              an empty buffer and a full one. */
#define MPEG_LOW_WATER                  0x60000
#define MPEG_RECORDING_LOW_WATER        0x80000
#define MPEG_LOW_WATER_CHUNKSIZE        0x40000
#define MPEG_LOW_WATER_SWAP_CHUNKSIZE   0x10000
#if (CONFIG_STORAGE & STORAGE_MMC)
#define MPEG_PLAY_PENDING_THRESHOLD     0x20000
#define MPEG_PLAY_PENDING_SWAPSIZE      0x20000
#else
#define MPEG_PLAY_PENDING_THRESHOLD     0x10000
#define MPEG_PLAY_PENDING_SWAPSIZE      0x10000
#endif

#define MPEG_MAX_PRERECORD_SECONDS 30

/* For ID3 info and VBR header */
#define MPEG_RESERVED_HEADER_SPACE (4096 + 576)

#ifndef SIMULATOR
extern unsigned long mas_version_code;
#endif

#define MPEG_PLAY                  1
#define MPEG_STOP                  2
#define MPEG_PAUSE                 3
#define MPEG_RESUME                4
#define MPEG_NEXT                  5
#define MPEG_PREV                  6
#define MPEG_FF_REWIND             7
#define MPEG_FLUSH_RELOAD          8
#define MPEG_RECORD                9
#define MPEG_INIT_RECORDING       10
#define MPEG_INIT_PLAYBACK        11
#define MPEG_NEW_FILE             12
#define MPEG_PAUSE_RECORDING      13
#define MPEG_RESUME_RECORDING     14
#define MPEG_NEED_DATA           100
#define MPEG_TRACK_CHANGE        101
#define MPEG_SAVE_DATA           102
#define MPEG_STOP_DONE           103
#define MPEG_PRERECORDING_TICK   104

/* indicator for MPEG_NEED_DATA */
#define GENERATE_UNBUFFER_EVENTS 1

/* list of tracks in memory */
#define MAX_TRACK_ENTRIES (1<<4) /* Must be power of 2 */
#define MAX_TRACK_ENTRIES_MASK (MAX_TRACK_ENTRIES - 1)

struct trackdata
{
    struct mp3entry id3;
    int mempos;
    int load_ahead_index;
};

static struct trackdata trackdata[MAX_TRACK_ENTRIES];

static unsigned int current_track_counter = 0;

#ifndef SIMULATOR
static void stop_playing(void);

static int track_read_idx = 0;
static int track_write_idx = 0;
#endif /* !SIMULATOR */

/* Cuesheet support */
static struct cuesheet *curr_cuesheet = NULL;
static bool checked_for_cuesheet = false;

static const char mpeg_thread_name[] = "mpeg";
static unsigned int audio_thread_id;
static bool audio_is_initialized;
static unsigned int mpeg_errno;

static bool playing = false;    /* We are playing an MP3 stream */
static bool is_playing = false; /* We are (attempting to) playing MP3 files */
static bool paused;             /* playback is paused */
static int audiobuf_handle;     /* handle to the audio buffer */
static char* mpeg_audiobuf;     /* poiunter to the audio buffer */
static long audiobuflen;        /* length of the audio buffer */
#define AUDIO_BUFFER_RESERVE    (256*1024)
#ifdef SIMULATOR
static char mpeg_stack[DEFAULT_STACK_SIZE];
static struct mp3entry taginfo;
#else /* !SIMULATOR */
static struct event_queue mpeg_queue SHAREDBSS_ATTR;
static long mpeg_stack[(DEFAULT_STACK_SIZE + 0x1000)/sizeof(long)];

static int audiobuf_write;
static int audiobuf_swapwrite;
static long audiobuf_read;

static int mpeg_file;

static bool play_pending; /* We are about to start playing */
static bool play_pending_track_change;  /* When starting play we're starting a new file */
static bool filling;      /* We are filling the buffer with data from disk */
static bool dma_underrun; /* True when the DMA has stopped because of
                             slow disk reading (read error, shaking) */
static bool mpeg_stop_done;

static int last_dma_tick = 0;
static int last_dma_chunk_size;

static long low_watermark;          /* Dynamic low watermark level */
static long low_watermark_margin = 0;   /* Extra time in seconds for watermark */
static long lowest_watermark_level; /* Debug value to observe the buffer
                                       usage */

struct audio_resume_info
{
    unsigned long elapsed;
    unsigned long offset;
};

#ifdef HAVE_RECORDING
static const unsigned char empty_id3_header[] =
{
    'I', 'D', '3', 0x03, 0x00, 0x00,
    0x00, 0x00, 0x1f, 0x76 /* Size is 4096 minus 10 bytes for the header */
};
#endif /* HAVE_RECORDING */


static int get_unplayed_space(void);
static int get_playable_space(void);
static int get_unswapped_space(void);
#endif /* !SIMULATOR */

static void audio_reset_buffer_noalloc(void* buf, size_t bufsize);
static void audio_reset_buffer(void);


#ifndef SIMULATOR
static int num_tracks_in_memory(void)
{
    return (track_write_idx - track_read_idx) & MAX_TRACK_ENTRIES_MASK;
}

#ifdef DEBUG_TAGS
static void debug_tags(void)
{
    int i;

    for(i = 0;i < MAX_TRACK_ENTRIES;i++)
    {
        DEBUGF("%d - %s\n", i, trackdata[i].id3.path);
    }
    DEBUGF("read: %d, write :%d\n", track_read_idx, track_write_idx);
    DEBUGF("num_tracks_in_memory: %d\n", num_tracks_in_memory());
}
#else /* !DEBUG_TAGS */
#define debug_tags()
#endif /* !DEBUG_TAGS */

static void remove_current_tag(void)
{
    if(num_tracks_in_memory() > 0)
    {
        /* First move the index, so nobody tries to access the tag */
        track_read_idx = (track_read_idx+1) & MAX_TRACK_ENTRIES_MASK;
        checked_for_cuesheet = false;
        debug_tags();
    }
    else
    {
        DEBUGF("remove_current_tag: no tracks to remove\n");
    }
}

static void remove_all_non_current_tags(void)
{
    track_write_idx = (track_read_idx+1) & MAX_TRACK_ENTRIES_MASK;
    debug_tags();
}

static void remove_all_tags(void)
{
    track_write_idx = track_read_idx;

    debug_tags();
}

static struct trackdata *get_trackdata(int offset)
{
    if(offset >= num_tracks_in_memory())
        return NULL;
    else
       return &trackdata[(track_read_idx + offset) & MAX_TRACK_ENTRIES_MASK];
}
#endif /* !SIMULATOR */

/***********************************************************************/
/* audio event handling */

#define MAX_EVENT_HANDLERS 10
struct event_handlers_table
{
    AUDIO_EVENT_HANDLER handler;
    unsigned short mask;
};
static struct event_handlers_table event_handlers[MAX_EVENT_HANDLERS];
static int event_handlers_count = 0;

void audio_register_event_handler(AUDIO_EVENT_HANDLER handler, unsigned short mask)
{
    if (event_handlers_count < MAX_EVENT_HANDLERS)
    {
        event_handlers[event_handlers_count].handler = handler;
        event_handlers[event_handlers_count].mask = mask;
        event_handlers_count++;
    }
}

/* dispatch calls each handler in the order registered and returns after some
   handler actually handles the event (the event is assumed to no longer be valid
   after this, due to the handler changing some condition); returns true if someone
   handled the event, which is expected to cause the caller to skip its own handling
   of the event */
#ifndef SIMULATOR
static bool audio_dispatch_event(unsigned short event, unsigned long data)
{
    int i = 0;
    for(i=0; i < event_handlers_count; i++)
    {
        if ( event_handlers[i].mask & event )
        {
            int rc = event_handlers[i].handler(event, data);
            if ( rc == AUDIO_EVENT_RC_HANDLED )
                return true;
        }
    }
    return false;
}

static void send_track_event(unsigned int id, struct mp3entry *id3)
{
    struct mp3entry *cur_id3 =
        &trackdata[track_read_idx & MAX_TRACK_ENTRIES_MASK].id3;
    unsigned int flags = id3 == cur_id3 ? TEF_CURRENT : 0;
    send_event(id, &(struct track_event){ .flags = flags, .id3 = id3 });
}
#endif /* SIMULATOR */

/***********************************************************************/

static void set_elapsed(struct mp3entry* id3)
{
    if ( id3->vbr ) {
        if ( id3->has_toc ) {
            /* calculate elapsed time using TOC */
            int i;
            unsigned int remainder, plen, relpos, nextpos;

            /* find wich percent we're at */
            for (i=0; i<100; i++ )
            {
                if ( id3->offset < id3->toc[i] * (id3->filesize / 256) )
                {
                    break;
                }
            }

            i--;
            if (i < 0)
                i = 0;

            relpos = id3->toc[i];

            if (i < 99)
            {
                nextpos = id3->toc[i+1];
            }
            else
            {
                nextpos = 256;
            }

            remainder = id3->offset - (relpos * (id3->filesize / 256));

            /* set time for this percent (divide before multiply to prevent
               overflow on long files. loss of precision is negligible on
               short files) */
            id3->elapsed = i * (id3->length / 100);

            /* calculate remainder time */
            plen = (nextpos - relpos) * (id3->filesize / 256);
            id3->elapsed += (((remainder * 100) / plen) *
                             (id3->length / 10000));
        }
        else {
            /* no TOC exists. set a rough estimate using average bitrate */
            int tpk = id3->length / (id3->filesize / 1024);
            id3->elapsed = id3->offset / 1024 * tpk;
        }
    }
    else
        /* constant bitrate, use exact calculation */
        id3->elapsed = id3->offset / (id3->bitrate / 8);
}

static int audio_get_file_pos_int(struct mp3entry *id3)
{
    int pos = -1;

    if (id3->vbr)
    {
        if (id3->has_toc)
        {
            /* Use the TOC to find the new position */
            unsigned int percent, remainder;
            int curtoc, nexttoc, plen;

            percent = (id3->elapsed*100)/id3->length;
            if (percent > 99)
                percent = 99;

            curtoc = id3->toc[percent];

            if (percent < 99)
                nexttoc = id3->toc[percent+1];
            else
                nexttoc = 256;

            pos = (id3->filesize/256)*curtoc;

            /* Use the remainder to get a more accurate position */
            remainder   = (id3->elapsed*100)%id3->length;
            remainder   = (remainder*100)/id3->length;
            plen        = (nexttoc - curtoc)*(id3->filesize/256);
            pos     += (plen/100)*remainder;
        }
        else
        {
            /* No TOC exists, estimate the new position */
            pos = (id3->filesize / (id3->length / 1000)) *
                (id3->elapsed / 1000);
        }
    }
    else if (id3->bitrate)
        pos = id3->elapsed * (id3->bitrate / 8);
    else
    {
        return -1;
    }

    if (pos >= (int)(id3->filesize - id3->id3v1len))
    {
        /* Don't seek right to the end of the file so that we can
           transition properly to the next song */
        pos = id3->filesize - id3->id3v1len - 1;
    }
    else if (pos < (int)id3->first_frame_offset)
    {
        /* skip past id3v2 tag and other leading garbage */
        pos = id3->first_frame_offset;
    }
    return pos;
}

int audio_get_file_pos(void)
{
    struct mp3entry *id3 = audio_current_track();
    return id3 ? audio_get_file_pos_int(id3) : 0;
}

unsigned long mpeg_get_last_header(void)
{
#ifdef SIMULATOR
    return 0;
#else /* !SIMULATOR */
    unsigned long tmp[2];

    /* Read the frame data from the MAS and reconstruct it with the
       frame sync and all */
    mas_readmem(MAS_BANK_D0, MAS_D0_MPEG_STATUS_1, tmp, 2);
    return 0xffe00000 | ((tmp[0] & 0x7c00) << 6) | (tmp[1] & 0xffff);
#endif /* !SIMULATOR */
}

static void do_stop(void)
{
    is_playing = false;
    paused = false;

#ifndef SIMULATOR
    if (playing)
        playlist_update_resume_info(audio_current_track());

    stop_playing();
    mpeg_stop_done = true;
#else
    playing = false;
#endif
}

/* Buffer must not move. */
static int shrink_callback(int handle, unsigned hints, void* start, size_t old_size)
{
    ssize_t extradata_size = old_size - audiobuflen;
    /* check what buflib requests */
    size_t wanted_size = (hints & BUFLIB_SHRINK_SIZE_MASK);
    ssize_t size = (ssize_t)old_size - wanted_size;

    /* keep at least 256K for the buffering */
    if ((size - extradata_size) < AUDIO_BUFFER_RESERVE)
    {
        /* check if buflib needs the memory really hard. if yes we give
         * up playback for now, otherwise refuse to shrink to keep at least
         * 256K for the buffering */
        if ((hints & BUFLIB_SHRINK_POS_MASK) != BUFLIB_SHRINK_POS_MASK)
            return BUFLIB_CB_CANNOT_SHRINK;
    }
    /* TODO: Do it without stopping playback, if possible */
    bool playing = (audio_status() & AUDIO_STATUS_PLAY) == AUDIO_STATUS_PLAY;
    struct mp3entry *id3 = audio_current_track();
    unsigned long elapsed = 0, offset = 0;
    if (id3)
    {
        elapsed = id3->elapsed;
        offset  = id3->offset;
    }
    /* don't call audio_hard_stop() as it frees this handle */
    if (thread_self() == audio_thread_id)
    {   /* inline case MPEG_STOP (audio_stop()) response
         * if we're in the audio thread since audio_stop() otherwise deadlocks */
        do_stop();
    }
    else
        audio_stop();

    switch (hints & BUFLIB_SHRINK_POS_MASK)
    {
        case BUFLIB_SHRINK_POS_BACK:
            core_shrink(handle, start, size);
            audio_reset_buffer_noalloc(start, size);
            break;
        case BUFLIB_SHRINK_POS_FRONT:
            core_shrink(handle, start + wanted_size, size);
            audio_reset_buffer_noalloc(start + wanted_size, size);
            break;
        case BUFLIB_SHRINK_POS_MASK:
            audiobuf_handle = core_free(audiobuf_handle);
            mpeg_audiobuf = NULL;
            talk_buffer_set_policy(TALK_BUFFER_DEFAULT);
            playing = false;
            break;
    }
    if (playing)
    {   /* safe to call even from the audio thread (due to queue_post()) */
        audio_play(elapsed, offset);
    }

    return BUFLIB_CB_OK;
}

static struct buflib_callbacks ops = {
    .move_callback = NULL,
    .shrink_callback = shrink_callback,
};

#ifndef SIMULATOR
/* Send callback events to notify about removing old tracks. */
static void generate_unbuffer_events(void)
{
    int i;
    int numentries = MAX_TRACK_ENTRIES - num_tracks_in_memory();
    int cur_idx = track_write_idx;

    for (i = 0; i < numentries; i++)
    {
        /* Send an event to notify that track has finished. */
        send_track_event(PLAYBACK_EVENT_TRACK_FINISH, &trackdata[cur_idx].id3);
        cur_idx = (cur_idx + 1) & MAX_TRACK_ENTRIES_MASK;
    }
}

/* Send callback events to notify about new tracks. */
static void generate_postbuffer_events(void)
{
    int i;
    int numentries = num_tracks_in_memory();
    int cur_idx = track_read_idx;

    for (i = 0; i < numentries; i++)
    {
        send_track_event(PLAYBACK_EVENT_TRACK_BUFFER, &trackdata[cur_idx].id3);
        cur_idx = (cur_idx + 1) & MAX_TRACK_ENTRIES_MASK;
    }
}

static void recalculate_watermark(int bitrate)
{
    int bytes_per_sec;
    int time = storage_spinup_time();

    /* A bitrate of 0 probably means empty VBR header. We play safe
       and set a high threshold */
    if(bitrate == 0)
        bitrate = 320;

    bytes_per_sec = bitrate * 1000 / 8;

    if(time)
    {
        /* No drive spins up faster than 3.5s */
        if(time < 350)
            time = 350;

        time = time * 3;
        low_watermark = ((low_watermark_margin * HZ + time) *
                         bytes_per_sec) / HZ;
    }
    else
    {
        low_watermark = MPEG_LOW_WATER;
    }
}

#ifdef HAVE_DISK_STORAGE
void audio_set_buffer_margin(int setting)
{
    low_watermark_margin = setting;     /* in seconds */
}
#endif

void audio_get_debugdata(struct audio_debug *dbgdata)
{
    dbgdata->audiobuflen = audiobuflen;
    dbgdata->audiobuf_write = audiobuf_write;
    dbgdata->audiobuf_swapwrite = audiobuf_swapwrite;
    dbgdata->audiobuf_read = audiobuf_read;

    dbgdata->last_dma_chunk_size = last_dma_chunk_size;

    dbgdata->playing = playing;
    dbgdata->play_pending = play_pending;
    dbgdata->is_playing = is_playing;
    dbgdata->filling = filling;
    dbgdata->dma_underrun = dma_underrun;

    dbgdata->unplayed_space = get_unplayed_space();
    dbgdata->playable_space = get_playable_space();
    dbgdata->unswapped_space = get_unswapped_space();

    dbgdata->low_watermark_level = low_watermark;
    dbgdata->lowest_watermark_level = lowest_watermark_level;
}

#ifdef DEBUG
static void dbg_timer_start(void)
{
    /* We are using timer 2 */

    TSTR &= ~0x04; /* Stop the timer */
    TSNC &= ~0x04; /* No synchronization */
    TMDR &= ~0x44; /* Operate normally */

    TCNT2 = 0;   /* Start counting at 0 */
    TCR2 = 0x03; /* Sysclock/8 */

    TSTR |= 0x04; /* Start timer 2 */
}

static int dbg_cnt2us(unsigned int cnt)
{
    return (cnt * 10000) / (FREQ/800);
}
#endif /* DEBUG */

static int get_unplayed_space(void)
{
    int space = audiobuf_write - audiobuf_read;
    if (space < 0)
        space += audiobuflen;
    return space;
}

static int get_playable_space(void)
{
    int space = audiobuf_swapwrite - audiobuf_read;
    if (space < 0)
        space += audiobuflen;
    return space;
}

static int get_unplayed_space_current_song(void)
{
    int space;

    if (num_tracks_in_memory() > 1)
    {
        space = get_trackdata(1)->mempos - audiobuf_read;
    }
    else
    {
        space = audiobuf_write - audiobuf_read;
    }

    if (space < 0)
        space += audiobuflen;

    return space;
}

static int get_unswapped_space(void)
{
    int space = audiobuf_write - audiobuf_swapwrite;
    if (space < 0)
        space += audiobuflen;
    return space;
}

void playback_tick(void)
{
    struct trackdata *ptd = get_trackdata(0);
    if(ptd)
    {
        ptd->id3.elapsed += (current_tick - last_dma_tick) * 1000 / HZ;
        last_dma_tick = current_tick;
        audio_dispatch_event(AUDIO_EVENT_POS_REPORT,
                             (unsigned long)ptd->id3.elapsed);
    }
}

static void reset_mp3_buffer(void)
{
    audiobuf_read = 0;
    audiobuf_write = 0;
    audiobuf_swapwrite = 0;
    lowest_watermark_level = audiobuflen;
}

 /* DMA transfer end interrupt callback */
static void transfer_end(const void** ppbuf, size_t* psize)
{
    if(playing && !paused)
    {
        int unplayed_space_left;
        int space_until_end_of_buffer;
        int track_offset = 1;
        struct trackdata *track;

        audiobuf_read += last_dma_chunk_size;
        if(audiobuf_read >= audiobuflen)
            audiobuf_read = 0;

        /* First, check if we are on a track boundary */
        if (num_tracks_in_memory() > 1)
        {
            if (audiobuf_read == get_trackdata(track_offset)->mempos)
            {
                if ( ! audio_dispatch_event(AUDIO_EVENT_END_OF_TRACK, 0) )
                {
                    queue_post(&mpeg_queue, MPEG_TRACK_CHANGE, 0);
                    track_offset++;
                }
            }
        }

        unplayed_space_left = get_unplayed_space();

        space_until_end_of_buffer = audiobuflen - audiobuf_read;

        if(!filling && unplayed_space_left < low_watermark)
        {
            filling = true;
            queue_post(&mpeg_queue, MPEG_NEED_DATA, GENERATE_UNBUFFER_EVENTS);
        }

        if(unplayed_space_left)
        {
            last_dma_chunk_size = MIN(0x2000, unplayed_space_left);
            last_dma_chunk_size = MIN(last_dma_chunk_size,
                                      space_until_end_of_buffer);

            /* several tracks loaded? */
            track = get_trackdata(track_offset);
            if(track)
            {
                /* will we move across the track boundary? */
                if (( audiobuf_read < track->mempos ) &&
                    ((audiobuf_read+last_dma_chunk_size) >
                     track->mempos ))
                {
                    /* Make sure that we end exactly on the boundary */
                    last_dma_chunk_size = track->mempos - audiobuf_read;
                }
            }

            *psize = last_dma_chunk_size & 0xffff;
            *ppbuf = mpeg_audiobuf + audiobuf_read;
            track = get_trackdata(0);
            if(track)
                track->id3.offset += last_dma_chunk_size;

            /* Update the watermark debug level */
            if(unplayed_space_left < lowest_watermark_level)
                lowest_watermark_level = unplayed_space_left;
        }
        else
        {
            /* Check if the end of data is because of a hard disk error.
               If there is an open file handle, we are still playing music.
               If not, the last file has been loaded, and the file handle is
               closed. */
            if(mpeg_file >= 0)
            {
                /* Update the watermark debug level */
                if(unplayed_space_left < lowest_watermark_level)
                    lowest_watermark_level = unplayed_space_left;

                DEBUGF("DMA underrun.\n");
                dma_underrun = true;
            }
            else
            {
                if ( ! audio_dispatch_event(AUDIO_EVENT_END_OF_TRACK, 0) )
                {
                    DEBUGF("No more MP3 data. Stopping.\n");
                    queue_post(&mpeg_queue, MPEG_TRACK_CHANGE, 0);
                    playing = false;
                }
            }
            *psize = 0; /* no more transfer */
        }
    }
}

static struct trackdata *add_track_to_tag_list(const char *filename)
{
    struct trackdata *track;
    bool send_nid3_event;

    if(num_tracks_in_memory() >= MAX_TRACK_ENTRIES)
    {
        DEBUGF("Tag memory is full\n");
        return NULL;
    }

    track = &trackdata[track_write_idx];

    /* grab id3 tag of new file and
       remember where in memory it starts */
    if(mp3info(&track->id3, filename))
    {
        DEBUGF("Bad mp3\n");
        return NULL;
    }
    track->mempos = audiobuf_write;
    track->id3.elapsed = 0;
#ifdef HAVE_LCD_BITMAP
    if (track->id3.title)
        lcd_getstringsize(track->id3.title, NULL, NULL);
    if (track->id3.artist)
        lcd_getstringsize(track->id3.artist, NULL, NULL);
    if (track->id3.album)
        lcd_getstringsize(track->id3.album, NULL, NULL);
#endif

    /* if this track is the next track then let the UI know it can get it */
    send_nid3_event = (track_write_idx == track_read_idx + 1);
    track_write_idx = (track_write_idx+1) & MAX_TRACK_ENTRIES_MASK;
    if (send_nid3_event)
        send_track_event(PLAYBACK_EVENT_NEXTTRACKID3_AVAILABLE, &track->id3);
    debug_tags();
    return track;
}

static int new_file(int steps)
{
    int max_steps = playlist_amount();
    int start = 0;
    int i;
    struct trackdata *track;
    char name_buf[MAX_PATH+1];
    const char *trackname;

    /* Find out how many steps to advance. The load_ahead_index field tells
       us how many playlist entries it had to skip to get to a valid one.
       We add those together to find out where to start. */
    if(steps > 0 && num_tracks_in_memory() > 1)
    {
        /* Begin with the song after the currently playing one */
        i = 1;
        while((track = get_trackdata(i++)))
        {
            start += track->load_ahead_index;
        }
    }

    do {
        trackname = playlist_peek(start + steps, name_buf, sizeof(name_buf));
        if ( !trackname )
            return -1;

        DEBUGF("Loading %s\n", trackname);

        mpeg_file = open(trackname, O_RDONLY);
        if(mpeg_file < 0) {
            DEBUGF("Couldn't open file: %s\n",trackname);
            if(steps < 0)
               steps--;
            else
               steps++;
        }
        else
        {
            struct trackdata *track = add_track_to_tag_list(trackname);

            if(!track)
            {
                /* Bad mp3 file */
                if(steps < 0)
                    steps--;
                else
                    steps++;
                close(mpeg_file);
                mpeg_file = -1;
            }
            else
            {
                /* skip past id3v2 tag */
                lseek(mpeg_file,
                      track->id3.first_frame_offset,
                      SEEK_SET);
                track->id3.index = steps;
                track->load_ahead_index = steps;
                track->id3.offset = 0;

                if(track->id3.vbr)
                    /* Average bitrate * 1.5 */
                    recalculate_watermark(
                        (track->id3.bitrate * 3) / 2);
                else
                    recalculate_watermark(
                        track->id3.bitrate);

            }
        }

        /* Bail out if no file could be opened */
        if(abs(steps) > max_steps)
           return -1;
    } while ( mpeg_file < 0 );

    return 0;
}

static void stop_playing(void)
{
    /* Stop the current stream */
    mp3_play_stop();
    playing = false;
    filling = false;

    if(mpeg_file >= 0)
        close(mpeg_file);
    mpeg_file = -1;
    remove_all_tags();
    generate_unbuffer_events();
    reset_mp3_buffer();
}

static void end_current_track(void)
{
    play_pending = false;
    playing = false;
    mp3_play_pause(false);

    reset_mp3_buffer();
    remove_all_tags();
    generate_unbuffer_events();

    if(mpeg_file >= 0)
        close(mpeg_file);
}

/* Is this a really the end of playback or is a new playlist starting */
static void check_playlist_end(int direction)
{
    /* Use the largest possible step size to account for skipped tracks */
    int steps = playlist_amount();

    if (direction < 0)
        steps = -steps;

    if (playlist_next(steps) < 0)
        is_playing = false;
}

static void update_playlist(void)
{
    if (num_tracks_in_memory() > 0)
    {
        struct trackdata *track = get_trackdata(0);
        track->id3.index = playlist_next(track->id3.index);
    }
    else
    {
        /* End of playlist? */
        check_playlist_end(1);
    }

    playlist_update_resume_info(audio_current_track());
}

static void track_change(void)
{
    DEBUGF("Track change\n");

    if (num_tracks_in_memory() > 0)
    {
        remove_current_tag();
        update_playlist();
        if (is_playing)
        {
            send_track_event(PLAYBACK_EVENT_TRACK_CHANGE,
                             audio_current_track());
        }
    }

    current_track_counter++;
}

#ifdef DEBUG
void hexdump(const unsigned char *buf, int len)
{
    int i;

    for(i = 0;i < len;i++)
    {
        if(i && (i & 15) == 0)
        {
            DEBUGF("\n");
        }
        DEBUGF("%02x ", buf[i]);
    }
    DEBUGF("\n");
}
#endif /* DEBUG */

static void start_playback_if_ready(void)
{
    int playable_space;

    playable_space = audiobuf_swapwrite - audiobuf_read;
    if(playable_space < 0)
        playable_space += audiobuflen;

    /* See if we have started playing yet. If not, do it. */
    if(play_pending || dma_underrun)
    {
        /* If the filling has stopped, and we still haven't reached
           the watermark, the file must be smaller than the
           watermark. We must still play it. */
        if((playable_space >= MPEG_PLAY_PENDING_THRESHOLD) ||
           !filling || dma_underrun)
        {
            DEBUGF("P\n");
            if (play_pending) /* don't do this when recovering from DMA underrun */
            {
                generate_postbuffer_events(); /* signal first track as buffered */
                if (play_pending_track_change)
                {
                    play_pending_track_change = false;
                    send_track_event(PLAYBACK_EVENT_TRACK_CHANGE,
                                     audio_current_track());
                }
                play_pending = false;
            }
            playing = true;

            last_dma_chunk_size = MIN(0x2000, get_unplayed_space_current_song());
            mp3_play_data(mpeg_audiobuf + audiobuf_read, last_dma_chunk_size, transfer_end);
            dma_underrun = false;

            if (!paused)
            {
                last_dma_tick = current_tick;
                mp3_play_pause(true);
            }

            /* Tell ourselves that we need more data */
            queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
        }
    }
}

static bool swap_one_chunk(void)
{
    int free_space_left;
    int amount_to_swap;

    free_space_left = get_unswapped_space();

    if(free_space_left == 0 && !play_pending)
        return false;

    /* Swap in larger chunks when the user is waiting for the playback
       to start, or when there is dangerously little playable data left */
    if(play_pending)
        amount_to_swap = MIN(MPEG_PLAY_PENDING_SWAPSIZE, free_space_left);
    else
    {
        if(get_playable_space() < low_watermark)
            amount_to_swap = MIN(MPEG_LOW_WATER_SWAP_CHUNKSIZE,
                                 free_space_left);
        else
            amount_to_swap = MIN(MPEG_SWAP_CHUNKSIZE, free_space_left);
    }

    if(audiobuf_write < audiobuf_swapwrite)
        amount_to_swap = MIN(audiobuflen - audiobuf_swapwrite,
                             amount_to_swap);
    else
        amount_to_swap = MIN(audiobuf_write - audiobuf_swapwrite,
                             amount_to_swap);

    bitswap(mpeg_audiobuf + audiobuf_swapwrite, amount_to_swap);

    audiobuf_swapwrite += amount_to_swap;
    if(audiobuf_swapwrite >= audiobuflen)
    {
        audiobuf_swapwrite = 0;
    }

    return true;
}

static void mpeg_thread(void)
{
    static int pause_tick = 0;
    static unsigned int pause_track = 0;
    struct queue_event ev;
    int len;
    int free_space_left;
    int unplayed_space_left;
    int amount_to_read;
    int t1, t2;
    unsigned long start_elapsed, start_offset;

    is_playing = false;
    play_pending = false;
    playing = false;
    mpeg_file = -1;

    while(1)
    {
        yield();

        /* Swap if necessary, and don't block on the queue_wait() */
        if(swap_one_chunk())
        {
            queue_wait_w_tmo(&mpeg_queue, &ev, 0);
        }
        else if (playing)
        {
            /* periodically update resume info */
            queue_wait_w_tmo(&mpeg_queue, &ev, HZ/2);
        }
        else
        {
            DEBUGF("S R:%x W:%x SW:%x\n",
                   audiobuf_read, audiobuf_write, audiobuf_swapwrite);
            queue_wait(&mpeg_queue, &ev);
        }

        start_playback_if_ready();

        switch(ev.id)
        {
            case MPEG_PLAY:
                DEBUGF("MPEG_PLAY\n");

#if CONFIG_TUNER
                /* Silence the A/D input, it may be on because the radio
                   may be playing */
                mas_codec_writereg(6, 0x0000);
#endif /* CONFIG_TUNER */

                /* Stop the current stream */
                paused = false;
                end_current_track();

                if ( new_file(0) == -1 )
                {
                    is_playing = false;
                    track_change();
                    break;
                }

                start_elapsed = ((struct audio_resume_info *)ev.data)->elapsed;
                start_offset = ((struct audio_resume_info *)ev.data)->offset;

                /* mid-song resume? */
                if (!start_offset && start_elapsed) {
                    struct mp3entry *id3 = &get_trackdata(0)->id3;
                    id3->elapsed = start_elapsed;
                    start_offset = audio_get_file_pos_int(id3);
                }

                if (start_offset) {
                    struct mp3entry* id3 = &get_trackdata(0)->id3;
                    lseek(mpeg_file, start_offset, SEEK_SET);
                    id3->offset = start_offset;
                    set_elapsed(id3);
                }
                else {
                    /* skip past id3v2 tag */
                    lseek(mpeg_file,
                          get_trackdata(0)->id3.first_frame_offset,
                          SEEK_SET);

                }

                /* Make it read more data */
                filling = true;
                queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);

                /* Tell the file loading code that we want to start playing
                   as soon as we have some data */
                play_pending = true;
                play_pending_track_change = true;

                update_playlist();
                current_track_counter++;
                break;

            case MPEG_STOP:
                do_stop();
                break;

            case MPEG_PAUSE:
                DEBUGF("MPEG_PAUSE\n");
                /* Stop the current stream */
                if (playing)
                    playlist_update_resume_info(audio_current_track());
                paused = true;
                playing = false;
                pause_tick = current_tick;
                pause_track = current_track_counter;
                mp3_play_pause(false);
                break;

            case MPEG_RESUME:
                DEBUGF("MPEG_RESUME\n");
                /* Continue the current stream */
                paused = false;
                if (!play_pending)
                {
                    playing = true;
                    if ( current_track_counter == pause_track )
                        last_dma_tick += current_tick - pause_tick;
                    else
                        last_dma_tick = current_tick;
                    pause_tick = 0;
                    mp3_play_pause(true);
                }
                break;

            case MPEG_NEXT:
                DEBUGF("MPEG_NEXT\n");
                /* is next track in ram? */
                if ( num_tracks_in_memory() > 1 ) {
                    int unplayed_space_left, unswapped_space_left;

                    /* stop the current stream */
                    play_pending = false;
                    playing = false;
                    mp3_play_pause(false);

                    track_change();
                    audiobuf_read = get_trackdata(0)->mempos;
                    last_dma_chunk_size = MIN(0x2000, get_unplayed_space_current_song());
                    mp3_play_data(mpeg_audiobuf + audiobuf_read, last_dma_chunk_size, transfer_end);
                    dma_underrun = false;
                    last_dma_tick = current_tick;

                    unplayed_space_left  = get_unplayed_space();
                    unswapped_space_left = get_unswapped_space();

                    /* should we start reading more data? */
                    if(!filling && (unplayed_space_left < low_watermark)) {
                        filling = true;
                        queue_post(&mpeg_queue, MPEG_NEED_DATA, GENERATE_UNBUFFER_EVENTS);
                        play_pending = true;
                    } else if(unswapped_space_left &&
                              unswapped_space_left > unplayed_space_left) {
                        /* Stop swapping the data from the previous file */
                        audiobuf_swapwrite = audiobuf_read;
                        play_pending = true;
                    } else {
                        playing = true;
                        if (!paused)
                            mp3_play_pause(true);
                    }
                }
                else {
                    if (!playlist_check(1))
                        break;

                    /* stop the current stream */
                    end_current_track();

                    if (new_file(1) < 0) {
                        DEBUGF("No more files to play\n");
                        filling = false;

                        check_playlist_end(1);
                        current_track_counter++;
                    } else {
                        /* Make it read more data */
                        filling = true;
                        queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);

                        /* Tell the file loading code that we want
                           to start playing as soon as we have some data */
                        play_pending = true;
                        play_pending_track_change = true;

                        update_playlist();
                        current_track_counter++;
                    }
                }
                break;

            case MPEG_PREV: {
                DEBUGF("MPEG_PREV\n");

                if (!playlist_check(-1))
                    break;

                /* stop the current stream */
                end_current_track();

                /* Open the next file */
                if (new_file(-1) < 0) {
                    DEBUGF("No more files to play\n");
                    filling = false;

                    check_playlist_end(-1);
                    current_track_counter++;
                } else {
                    /* Make it read more data */
                    filling = true;
                    queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);

                    /* Tell the file loading code that we want to
                       start playing as soon as we have some data */
                    play_pending = true;
                    play_pending_track_change = true;

                    update_playlist();
                    current_track_counter++;
                }
                break;
            }

            case MPEG_FF_REWIND: {
                struct mp3entry *id3  = audio_current_track();
                unsigned int oldtime  = id3->elapsed;
                unsigned int newtime  = (unsigned int)ev.data;
                int curpos, newpos, diffpos;
                DEBUGF("MPEG_FF_REWIND\n");

                id3->elapsed = newtime;

                newpos = audio_get_file_pos_int(id3);
                if(newpos < 0)
                {
                    id3->elapsed = oldtime;
                    break;
                }

                if (mpeg_file >= 0)
                    curpos = lseek(mpeg_file, 0, SEEK_CUR);
                else
                    curpos = id3->filesize;

                if (num_tracks_in_memory() > 1)
                {
                    /* We have started loading other tracks that need to be
                       accounted for */
                    struct trackdata *track;
                    int i = 0;

                    while((track = get_trackdata(i++)))
                    {
                        curpos += track->id3.filesize;
                    }
                }

                diffpos = curpos - newpos;

                if(!filling && diffpos >= 0 && diffpos < audiobuflen)
                {
                    int unplayed_space_left, unswapped_space_left;

                    /* We are changing to a position that's already in
                       memory, so we just move the DMA read pointer. */
                    audiobuf_read = audiobuf_write - diffpos;
                    if (audiobuf_read < 0)
                    {
                        audiobuf_read += audiobuflen;
                    }

                    unplayed_space_left  = get_unplayed_space();
                    unswapped_space_left = get_unswapped_space();

                    /* If unswapped_space_left is larger than
                       unplayed_space_left, it means that the swapwrite pointer
                       hasn't yet advanced up to the new location of the read
                       pointer. We just move it, there is no need to swap
                       data that won't be played anyway. */

                    if (unswapped_space_left > unplayed_space_left)
                    {
                        DEBUGF("Moved swapwrite\n");
                        audiobuf_swapwrite = audiobuf_read;
                        play_pending = true;
                    }

                    if (mpeg_file>=0 && unplayed_space_left < low_watermark)
                    {
                        /* We need to load more data before starting */
                        filling = true;
                        queue_post(&mpeg_queue, MPEG_NEED_DATA, GENERATE_UNBUFFER_EVENTS);
                        play_pending = true;
                    }
                    else
                    {
                        /* resume will start at new position */
                        last_dma_chunk_size =
                            MIN(0x2000, get_unplayed_space_current_song());
                        mp3_play_data(mpeg_audiobuf + audiobuf_read,
                            last_dma_chunk_size, transfer_end);
                        dma_underrun = false;
                    }
                }
                else
                {
                    /* Move to the new position in the file and start
                       loading data */
                    reset_mp3_buffer();

                    if (num_tracks_in_memory() > 1)
                    {
                        /* We have to reload the current track */
                        close(mpeg_file);
                        remove_all_non_current_tags();
                        generate_unbuffer_events();
                        mpeg_file = -1;
                    }

                    if (mpeg_file < 0)
                    {
                        mpeg_file = open(id3->path, O_RDONLY);
                        if (mpeg_file < 0)
                        {
                            id3->elapsed = oldtime;
                            break;
                        }
                    }

                    if(-1 == lseek(mpeg_file, newpos, SEEK_SET))
                    {
                        id3->elapsed = oldtime;
                        break;
                    }

                    filling = true;
                    queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);

                    /* Tell the file loading code that we want to start playing
                       as soon as we have some data */
                    play_pending = true;
                }

                id3->offset = newpos;

                break;
            }

            case MPEG_FLUSH_RELOAD: {
                int  numtracks    = num_tracks_in_memory();
                bool reload_track = false;

                if (numtracks > 1)
                {
                    /* Reset the buffer */
                    audiobuf_write = get_trackdata(1)->mempos;

                    /* Reset swapwrite unless we're still swapping current
                       track */
                    if (get_unplayed_space() <= get_playable_space())
                        audiobuf_swapwrite = audiobuf_write;

                    close(mpeg_file);
                    remove_all_non_current_tags();
                    generate_unbuffer_events();
                    mpeg_file = -1;
                    reload_track = true;
                }
                else if (numtracks == 1 && mpeg_file < 0)
                {
                    reload_track = true;
                }

                if(reload_track && new_file(1) >= 0)
                {
                    /* Tell ourselves that we want more data */
                    filling = true;
                    queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
                }

                break;
            }

            case MPEG_NEED_DATA:
                free_space_left = audiobuf_read - audiobuf_write;

                /* We interpret 0 as "empty buffer" */
                if(free_space_left <= 0)
                    free_space_left += audiobuflen;

                unplayed_space_left = audiobuflen - free_space_left;

                /* Make sure that we don't fill the entire buffer */
                free_space_left -= MPEG_HIGH_WATER;

                if (ev.data == GENERATE_UNBUFFER_EVENTS)
                    generate_unbuffer_events();

                /* do we have any more buffer space to fill? */
                if(free_space_left <= 0)
                {
                    DEBUGF("0\n");
                    filling = false;
                    generate_postbuffer_events();
                    storage_sleep();
                    break;
                }

                /* Read small chunks while we are below the low water mark */
                if(unplayed_space_left < low_watermark)
                    amount_to_read = MIN(MPEG_LOW_WATER_CHUNKSIZE,
                                         free_space_left);
                else
                    amount_to_read = free_space_left;

                /* Don't read more than until the end of the buffer */
                amount_to_read = MIN(audiobuflen - audiobuf_write,
                                     amount_to_read);
#if (CONFIG_STORAGE & STORAGE_MMC)
    /* MMC is slow, so don't read too large chunks */
                amount_to_read = MIN(0x40000, amount_to_read);
#elif MEMORYSIZE == 8
                amount_to_read = MIN(0x100000, amount_to_read);
#endif

                /* Read as much mpeg data as we can fit in the buffer */
                if(mpeg_file >= 0)
                {
                    DEBUGF("R\n");
                    t1 = current_tick;
                    len = read(mpeg_file, mpeg_audiobuf + audiobuf_write,
                               amount_to_read);
                    if(len > 0)
                    {
                        t2 = current_tick;
                        DEBUGF("time: %d\n", t2 - t1);
                        DEBUGF("R: %x\n", len);

                        /* Now make sure that we don't feed the MAS with ID3V1
                           data */
                        if (len < amount_to_read)
                        {
                            int i;
                            static const unsigned char tag[] = "TAG";
                            int taglen = 128;
                            int tagptr = audiobuf_write + len - 128;

                            /* Really rare case: entire potential tag wasn't
                               read in this call AND audiobuf_write < 128 */
                            if (tagptr < 0)
                                tagptr += audiobuflen;

                            for(i = 0;i < 3;i++)
                            {
                                if(tagptr >= audiobuflen)
                                    tagptr -= audiobuflen;

                                if(mpeg_audiobuf[tagptr] != tag[i])
                                {
                                    taglen = 0;
                                    break;
                                }

                                tagptr++;
                            }

                            if(taglen)
                            {
                                /* Skip id3v1 tag */
                                DEBUGF("Skipping ID3v1 tag\n");
                                len -= taglen;

                                /* In the very rare case when the entire tag
                                   wasn't read in this read() len will be < 0.
                                   Take care of this when changing the write
                                   pointer. */
                            }
                        }

                        audiobuf_write += len;

                        if (audiobuf_write < 0)
                            audiobuf_write += audiobuflen;

                        if(audiobuf_write >= audiobuflen)
                        {
                            audiobuf_write = 0;
                            DEBUGF("W\n");
                        }

                        /* Tell ourselves that we want more data */
                        queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
                    }
                    else
                    {
                        if(len < 0)
                        {
                            DEBUGF("MPEG read error\n");
                        }

                        close(mpeg_file);
                        mpeg_file = -1;

                        if(new_file(1) < 0)
                        {
                            /* No more data to play */
                            DEBUGF("No more files to play\n");
                            filling = false;
                        }
                        else
                        {
                            /* Tell ourselves that we want more data */
                            queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
                        }
                    }
                }
                break;

            case MPEG_TRACK_CHANGE:
                track_change();
                break;

#ifndef USB_NONE
            case SYS_USB_CONNECTED:
                is_playing = false;
                paused = false;
                stop_playing();

                /* Tell the USB thread that we are safe */
                DEBUGF("mpeg_thread got SYS_USB_CONNECTED\n");
                usb_acknowledge(SYS_USB_CONNECTED_ACK);

                /* Wait until the USB cable is extracted again */
                usb_wait_for_disconnect(&mpeg_queue);
                break;
#endif /* !USB_NONE */

            case SYS_TIMEOUT:
                if (playing)
                    playlist_update_resume_info(audio_current_track());
                break;
        }
    }
}
#endif /* !SIMULATOR */

struct mp3entry* audio_current_track(void)
{
#ifdef SIMULATOR
    struct mp3entry *id3 = &taginfo;
#else /* !SIMULATOR */
    if(num_tracks_in_memory())
    {
        struct mp3entry *id3 = &get_trackdata(0)->id3;
#endif
        if (!checked_for_cuesheet && curr_cuesheet && id3->cuesheet == NULL)
        {
            checked_for_cuesheet = true; /* only check once per track */
            struct cuesheet_file cue_file;

            if (look_for_cuesheet_file(id3, &cue_file) &&
                parse_cuesheet(&cue_file, curr_cuesheet))
            {
                id3->cuesheet = curr_cuesheet;
            }
        }
        return id3;
#ifndef SIMULATOR
    }
    else
        return NULL;
#endif /* !SIMULATOR */
}

struct mp3entry* audio_next_track(void)
{
#ifdef SIMULATOR
    return &taginfo;
#else /* !SIMULATOR */
    if(num_tracks_in_memory() > 1)
        return &get_trackdata(1)->id3;
    else
        return NULL;
#endif /* !SIMULATOR */
}

size_t audio_buffer_size(void)
{
    if (audiobuf_handle > 0)
        return audiobuflen;
    return 0;
}

size_t audio_buffer_available(void)
{
    size_t size = 0;
    size_t core_size = core_available();
    if (audiobuf_handle > 0)
        return audiobuflen - AUDIO_BUFFER_RESERVE - 128;
    return MAX(core_size, size);
}

static void audio_reset_buffer_noalloc(void* buf, size_t bufsize)
{
    mpeg_audiobuf = buf;
    audiobuflen = bufsize;
    if (global_settings.cuesheet)
    {   /* enable cuesheet support */
        curr_cuesheet = (struct cuesheet*)mpeg_audiobuf;
        mpeg_audiobuf = SKIPBYTES(mpeg_audiobuf, sizeof(struct cuesheet));
        audiobuflen -= sizeof(struct cuesheet);
    }
}

static void audio_reset_buffer(void)
{
    size_t bufsize = audiobuflen;

    /* alloc buffer if it's was never allocated or freed by audio_hard_stop() 
     * because voice cannot be played during audio playback make
     * talk.c give up all buffers and disable itself */
    if (!audiobuf_handle)
    {
        talk_buffer_set_policy(TALK_BUFFER_LOOSE);
        audiobuf_handle = core_alloc_maximum("audiobuf", &bufsize, &ops);
    }

    audio_reset_buffer_noalloc(core_get_data(audiobuf_handle), bufsize);
}

void audio_play(unsigned long elapsed, unsigned long offset)
{
    audio_reset_buffer();
#ifdef SIMULATOR
    char name_buf[MAX_PATH+1];
    const char* trackname;
    int steps=0;

    is_playing = true;

    do {
        trackname = playlist_peek(steps, name_buf, sizeof(name_buf));
        if (!trackname)
            break;
        if(mp3info(&taginfo, trackname)) {
            /* bad mp3, move on */
            if(++steps > playlist_amount())
                break;
            continue;
        }
#ifdef HAVE_MPEG_PLAY
        real_mpeg_play(trackname);
#endif
        playlist_next(steps);
        if (!offset && elapsed)
        {
            /* has an elapsed time but no offset; elapsed may take
               precedence in this case */
            taginfo.elapsed = elapsed;
            taginfo.offset = audio_get_file_pos_int(&taginfo);
        }
        else
        {
            taginfo.offset = offset;
            set_elapsed(&taginfo);
        }
        is_playing = true;
        playing = true;
        break;
    } while(1);
#else /* !SIMULATOR */
    static struct audio_resume_info resume;
    is_playing = true;
    resume.elapsed = elapsed;
    resume.offset = offset;
    queue_post(&mpeg_queue, MPEG_PLAY, (intptr_t)&resume);
#endif /* !SIMULATOR */

    mpeg_errno = 0;
}

void audio_stop(void)
{
    if (audiobuf_handle <= 0)
        return; /* nothing to do, must be hard-stopped already */
#ifndef SIMULATOR
    mpeg_stop_done = false;
    queue_post(&mpeg_queue, MPEG_STOP, 0);
    while(!mpeg_stop_done)
        yield();
#else /* SIMULATOR */
    paused = false;
    is_playing = false;
    playing = false;
#endif /* SIMULATOR */
}

/* dummy */
void audio_stop_recording(void)
{
    audio_stop();
}

void audio_hard_stop(void)
{
    if (audiobuf_handle > 0)
    {
        audio_stop();
        audiobuf_handle = core_free(audiobuf_handle);
        mpeg_audiobuf = NULL;
        talk_buffer_set_policy(TALK_BUFFER_DEFAULT);
    }
}

void audio_pause(void)
{
#ifndef SIMULATOR
    queue_post(&mpeg_queue, MPEG_PAUSE, 0);
#else /* SIMULATOR */
    is_playing = true;
    playing = false;
    paused = true;
#endif /* SIMULATOR */
}

void audio_resume(void)
{
#ifndef SIMULATOR
    queue_post(&mpeg_queue, MPEG_RESUME, 0);
#else /* SIMULATOR */
    is_playing = true;
    playing = true;
    paused = false;
#endif /* SIMULATOR */
}

void audio_next(void)
{
#ifndef SIMULATOR
    queue_remove_from_head(&mpeg_queue, MPEG_NEED_DATA);
    queue_post(&mpeg_queue, MPEG_NEXT, 0);
#else /* SIMULATOR */
    char name_buf[MAX_PATH+1];
    const char* file;
    int steps = 1;

    do {
        file = playlist_peek(steps, name_buf, sizeof(name_buf));
        if(!file)
            break;
        if(mp3info(&taginfo, file)) {
            if(++steps > playlist_amount())
                break;
            continue;
        }
        playlist_next(steps);
        current_track_counter++;
        is_playing = true;
        playing = true;
        break;
    } while(1);
#endif /* SIMULATOR */
}

void audio_prev(void)
{
#ifndef SIMULATOR
    queue_remove_from_head(&mpeg_queue, MPEG_NEED_DATA);
    queue_post(&mpeg_queue, MPEG_PREV, 0);
#else /* SIMULATOR */
    char name_buf[MAX_PATH+1];
    const char* file;
    int steps = -1;

    do {
        file = playlist_peek(steps, name_buf, sizeof(name_buf));
        if(!file)
            break;
        if(mp3info(&taginfo, file)) {
            steps--;
            continue;
        }
        playlist_next(steps);
        current_track_counter++;
        is_playing = true;
        playing = true;
        break;
    } while(1);
#endif /* SIMULATOR */
}

void audio_ff_rewind(long newpos)
{
#ifndef SIMULATOR
    queue_post(&mpeg_queue, MPEG_FF_REWIND, newpos);
#else /* SIMULATOR */
    (void)newpos;
#endif /* SIMULATOR */
}

void audio_flush_and_reload_tracks(void)
{
#ifndef SIMULATOR
    queue_post(&mpeg_queue, MPEG_FLUSH_RELOAD, 0);
#endif /* !SIMULATOR*/
}

int audio_status(void)
{
    int ret = 0;

    if(is_playing)
        ret |= AUDIO_STATUS_PLAY;

    if(paused)
        ret |= AUDIO_STATUS_PAUSE;

    if(mpeg_errno)
        ret |= AUDIO_STATUS_ERROR;

    return ret;
}

/* Unused function
unsigned int audio_error(void)
{
    return mpeg_errno;
}
*/

void audio_error_clear(void)
{
    mpeg_errno = 0;
}

#ifdef SIMULATOR
static void mpeg_thread(void)
{
    struct mp3entry* id3;
    while ( 1 ) {
        if (is_playing) {
            id3 = audio_current_track();
            if (!paused)
            {
                id3->elapsed+=1000;
                id3->offset+=1000;
            }
            if (id3->elapsed>=id3->length)
                audio_next();
        }
        sleep(HZ);
    }
}
#endif /* SIMULATOR */

void audio_init(void)
{
    mpeg_errno = 0;

    audio_reset_buffer();

#ifndef SIMULATOR
    queue_init(&mpeg_queue, true);
#endif /* !SIMULATOR */
    audio_thread_id = create_thread(mpeg_thread, mpeg_stack,
                          sizeof(mpeg_stack), 0, mpeg_thread_name
                          IF_PRIO(, PRIORITY_SYSTEM)
                          IF_COP(, CPU));

    memset(trackdata, 0, sizeof(trackdata));

#ifdef DEBUG
#ifndef SIMULATOR
    dbg_timer_start();
    dbg_cnt2us(0);
#endif /* !SIMULATOR */
#endif /* DEBUG */
    audio_is_initialized = true;
}

#endif /* CONFIG_CODEC != SWCODEC */