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path: root/firmware/drivers/lcd-color-common.c
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/***************************************************************************
 *             __________               __   ___.
 *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
 *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
 *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
 *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
 *                     \/            \/     \/    \/            \/
 * $Id$
 *
 * Copyright (C) 2005 by Dave Chapman
 * Copyright (C) 2009 by Karl Kurbjun
 *
 * Rockbox driver for 16-bit colour LCDs
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
 * KIND, either express or implied.
 *
 ****************************************************************************/


/* to be #included by lcd-16bit*.c */

#if !defined(ROW_INC) || !defined(COL_INC)
#error ROW_INC or COL_INC not defined
#endif

enum fill_opt {
    OPT_NONE = 0,
    OPT_SET,
    OPT_COPY
};

/*** globals ***/
static fb_data lcd_static_framebuffer[LCD_FBHEIGHT][LCD_FBWIDTH]
    IRAM_LCDFRAMEBUFFER CACHEALIGN_AT_LEAST_ATTR(16);

static void *lcd_frameaddress_default(int x, int y);

static fb_data* lcd_backdrop = NULL;
static long lcd_backdrop_offset IDATA_ATTR = 0;

/* shouldn't be changed unless you want system-wide framebuffer changes! */
struct frame_buffer_t lcd_framebuffer_default =
{
    .fb_ptr         = &lcd_static_framebuffer[0][0],
    .get_address_fn = &lcd_frameaddress_default,
    .stride         = STRIDE_MAIN(LCD_WIDTH, LCD_HEIGHT),
    .elems          = (LCD_FBWIDTH*LCD_FBHEIGHT),
};

static struct viewport default_vp =
{
    .x        = 0,
    .y        = 0,
    .width    = LCD_WIDTH,
    .height   = LCD_HEIGHT,
    .font     = FONT_SYSFIXED,
    .drawmode = DRMODE_SOLID,
    .buffer   = NULL,
    .fg_pattern   = LCD_DEFAULT_FG,
    .bg_pattern   = LCD_DEFAULT_BG,
};

struct viewport* lcd_current_viewport IDATA_ATTR;

static void *lcd_frameaddress_default(int x, int y)
{
    /* the default expects a buffer the same size as the screen */
    struct frame_buffer_t *fb = lcd_current_viewport->buffer;

#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
    size_t element = (x * LCD_NATIVE_STRIDE(fb->stride)) + y;
#else
    size_t element = (y * LCD_NATIVE_STRIDE(fb->stride)) + x;
#endif
    return fb->fb_ptr + element;/*(element % fb->elems);*/
}

/* LCD init */
void lcd_init(void)
{
    /* Initialize the viewport */
    lcd_set_viewport(NULL);

    lcd_clear_display();

    /* Call device specific init */
    lcd_init_device();
    scroll_init();
}

/* Clear the whole display */
void lcd_clear_display(void)
{
    struct viewport* old_vp = lcd_current_viewport;

    lcd_current_viewport = &default_vp;

    lcd_clear_viewport();

    lcd_current_viewport = old_vp;
}

/*** parameter handling ***/

void lcd_set_drawmode(int mode)
{
    lcd_current_viewport->drawmode = mode & (DRMODE_SOLID|DRMODE_INVERSEVID);
}

int lcd_get_drawmode(void)
{
    return lcd_current_viewport->drawmode;
}

void lcd_set_foreground(unsigned color)
{
    lcd_current_viewport->fg_pattern = color;
}

unsigned lcd_get_foreground(void)
{
    return lcd_current_viewport->fg_pattern;
}

void lcd_set_background(unsigned color)
{
    lcd_current_viewport->bg_pattern = color;
}

unsigned lcd_get_background(void)
{
    return lcd_current_viewport->bg_pattern;
}

void lcd_set_drawinfo(int mode, unsigned fg_color, unsigned bg_color)
{
    lcd_set_drawmode(mode);
    lcd_current_viewport->fg_pattern = fg_color;
    lcd_current_viewport->bg_pattern = bg_color;
}

int lcd_getwidth(void)
{
    return lcd_current_viewport->width;
}

int lcd_getheight(void)
{
    return lcd_current_viewport->height;
}

void lcd_setfont(int newfont)
{
    lcd_current_viewport->font = newfont;
}

int lcd_getfont(void)
{
    return lcd_current_viewport->font;
}

int lcd_getstringsize(const unsigned char *str, int *w, int *h)
{
    return font_getstringsize(str, w, h, lcd_current_viewport->font);
}

void lcd_set_backdrop(fb_data* backdrop)
{
    lcd_backdrop = backdrop;
    if (backdrop)
    {
        lcd_backdrop_offset = (intptr_t)backdrop - (intptr_t)FBADDR(0,0);
        lcd_fastpixelfuncs = lcd_fastpixelfuncs_backdrop;
    }
    else
    {
        lcd_backdrop_offset = 0;
        lcd_fastpixelfuncs = lcd_fastpixelfuncs_bgcolor;
    }
}

fb_data* lcd_get_backdrop(void)
{
    return lcd_backdrop;
}

/* Set a single pixel */
void lcd_drawpixel(int x, int y)
{
    if (   ((unsigned)x < (unsigned)lcd_current_viewport->width)
        && ((unsigned)y < (unsigned)lcd_current_viewport->height)
#if defined(HAVE_VIEWPORT_CLIP)
        && ((unsigned)x < (unsigned)LCD_WIDTH)
        && ((unsigned)y < (unsigned)LCD_HEIGHT)
#endif
        )
        lcd_fastpixelfuncs[lcd_current_viewport->drawmode](FBADDR(lcd_current_viewport->x+x, lcd_current_viewport->y+y));
}

/* Draw a line */
void lcd_drawline(int x1, int y1, int x2, int y2)
{
    int numpixels;
    int i;
    int deltax, deltay;
    int d, dinc1, dinc2;
    int x, xinc1, xinc2;
    int y, yinc1, yinc2;
    lcd_fastpixelfunc_type *pfunc = lcd_fastpixelfuncs[lcd_current_viewport->drawmode];

    deltay = abs(y2 - y1);
    if (deltay == 0)
    {
        /* DEBUGF("lcd_drawline() called for horizontal line - optimisation.\n"); */
        lcd_hline(x1, x2, y1);
        return;
    }
    deltax = abs(x2 - x1);
    if (deltax == 0)
    {
        /* DEBUGF("lcd_drawline() called for vertical line - optimisation.\n"); */
        lcd_vline(x1, y1, y2);
        return;
    }
    xinc2 = 1;
    yinc2 = 1;

    if (deltax >= deltay)
    {
        numpixels = deltax;
        d = 2 * deltay - deltax;
        dinc1 = deltay * 2;
        dinc2 = (deltay - deltax) * 2;
        xinc1 = 1;
        yinc1 = 0;
    }
    else
    {
        numpixels = deltay;
        d = 2 * deltax - deltay;
        dinc1 = deltax * 2;
        dinc2 = (deltax - deltay) * 2;
        xinc1 = 0;
        yinc1 = 1;
    }
    numpixels++; /* include endpoints */

    if (x1 > x2)
    {
        xinc1 = -xinc1;
        xinc2 = -xinc2;
    }

    if (y1 > y2)
    {
        yinc1 = -yinc1;
        yinc2 = -yinc2;
    }

    x = x1;
    y = y1;

    for (i = 0; i < numpixels; i++)
    {
        if (   ((unsigned)x < (unsigned)lcd_current_viewport->width)
            && ((unsigned)y < (unsigned)lcd_current_viewport->height)
#if defined(HAVE_VIEWPORT_CLIP)
            && ((unsigned)x < (unsigned)LCD_WIDTH)
            && ((unsigned)y < (unsigned)LCD_HEIGHT)
#endif
            )
            pfunc(FBADDR(x + lcd_current_viewport->x, y + lcd_current_viewport->y));

        if (d < 0)
        {
            d += dinc1;
            x += xinc1;
            y += yinc1;
        }
        else
        {
            d += dinc2;
            x += xinc2;
            y += yinc2;
        }
    }
}

/* Draw a rectangular box */
void lcd_drawrect(int x, int y, int width, int height)
{
    if ((width <= 0) || (height <= 0))
        return;

    int x2 = x + width - 1;
    int y2 = y + height - 1;

    lcd_vline(x, y, y2);
    lcd_vline(x2, y, y2);
    lcd_hline(x, x2, y);
    lcd_hline(x, x2, y2);
}


/* Draw a full native bitmap */
void lcd_bitmap(const fb_data *src, int x, int y, int width, int height)
{
    lcd_bitmap_part(src, 0, 0, STRIDE(SCREEN_MAIN, width, height), x, y, width, height);
}

/* Draw a full native bitmap with a transparent color */
void lcd_bitmap_transparent(const fb_data *src, int x, int y,
                            int width, int height)
{
    lcd_bitmap_transparent_part(src, 0, 0,
                                STRIDE(SCREEN_MAIN, width, height), x, y, width, height);
}

/* draw alpha bitmap for anti-alias font */
void ICODE_ATTR lcd_alpha_bitmap_part(const unsigned char *src, int src_x,
                                      int src_y, int stride, int x, int y,
                                      int width, int height)
{
    lcd_alpha_bitmap_part_mix(NULL, src, src_x, src_y, x, y, width, height, 0, stride);
}

/* Draw a partial bitmap (mono or native) including alpha channel */
void ICODE_ATTR lcd_bmp_part(const struct bitmap* bm, int src_x, int src_y,
                                int x, int y, int width, int height)
{
    int bitmap_stride = LCD_FBSTRIDE(bm->width, bm->height);
    if (bm->format == FORMAT_MONO)
        lcd_mono_bitmap_part(bm->data, src_x, src_y, bm->width, x, y, width, height);
    else if (bm->alpha_offset > 0)
        lcd_alpha_bitmap_part_mix((fb_data*)bm->data, bm->data+bm->alpha_offset,
            src_x, src_y, x, y, width, height,
            bitmap_stride, ALIGN_UP(bm->width, 2));
    else
        lcd_bitmap_transparent_part((fb_data*)bm->data,
            src_x, src_y, bitmap_stride, x, y, width, height);
}

/* Draw a native bitmap with alpha channel */
void ICODE_ATTR lcd_bmp(const struct bitmap *bmp, int x, int y)
{
    lcd_bmp_part(bmp, 0, 0, x, y, bmp->width, bmp->height);
}

/**
 * |R|   |1.000000 -0.000001  1.402000| |Y'|
 * |G| = |1.000000 -0.334136 -0.714136| |Pb|
 * |B|   |1.000000  1.772000  0.000000| |Pr|
 * Scaled, normalized, rounded and tweaked to yield RGB 565:
 * |R|   |74   0 101| |Y' -  16| >> 9
 * |G| = |74 -24 -51| |Cb - 128| >> 8
 * |B|   |74 128   0| |Cr - 128| >> 9
 */
#define YFAC    (74)
#define RVFAC   (101)
#define GUFAC   (-24)
#define GVFAC   (-51)
#define BUFAC   (128)

static inline int clamp(int val, int min, int max)
{
    if (val < min)
        val = min;
    else if (val > max)
        val = max;
    return val;
}

#ifndef _WIN32
/*
 * weak attribute doesn't work for win32 as of gcc 4.6.2 and binutils 2.21.52
 * When building win32 simulators, we won't be using an optimized version of
 * lcd_blit_yuv(), so just don't use the weak attribute.
 */
__attribute__((weak))
#endif
void lcd_yuv_set_options(unsigned options)
{
    (void)options;
}

/* Draw a partial YUV colour bitmap */
#ifndef _WIN32
__attribute__((weak))
#endif
void lcd_blit_yuv(unsigned char * const src[3],
                  int src_x, int src_y, int stride,
                  int x, int y, int width, int height)
{
    const unsigned char *ysrc, *usrc, *vsrc;
    int linecounter;
    fb_data *dst, *row_end;
    long z;

    /* width and height must be >= 2 and an even number */
    width &= ~1;
    linecounter = height >> 1;

#if LCD_WIDTH >= LCD_HEIGHT
    dst     = FBADDR(x, y);
    row_end = dst + width;
#else
    dst     = FBADDR(LCD_WIDTH - y - 1, x);
    row_end = dst + LCD_WIDTH * width;
#endif

    z    = stride * src_y;
    ysrc = src[0] + z + src_x;
    usrc = src[1] + (z >> 2) + (src_x >> 1);
    vsrc = src[2] + (usrc - src[1]);

    /* stride => amount to jump from end of last row to start of next */
    stride -= width;

    /* upsampling, YUV->RGB conversion and reduction to RGB565 in one go */

    do
    {
        do
        {
            int y, cb, cr, rv, guv, bu, r, g, b;

            y  = YFAC*(*ysrc++ - 16);
            cb = *usrc++ - 128;
            cr = *vsrc++ - 128;

            rv  =            RVFAC*cr;
            guv = GUFAC*cb + GVFAC*cr;
            bu  = BUFAC*cb;

            r = y + rv;
            g = y + guv;
            b = y + bu;

            if ((unsigned)(r | g | b) > 64*256-1)
            {
                r = clamp(r, 0, 64*256-1);
                g = clamp(g, 0, 64*256-1);
                b = clamp(b, 0, 64*256-1);
            }

            *dst = FB_RGBPACK(r >> 6, g >> 6, b >> 6);

#if LCD_WIDTH >= LCD_HEIGHT
            dst++;
#else
            dst += LCD_WIDTH;
#endif

            y = YFAC*(*ysrc++ - 16);
            r = y + rv;
            g = y + guv;
            b = y + bu;

            if ((unsigned)(r | g | b) > 64*256-1)
            {
                r = clamp(r, 0, 64*256-1);
                g = clamp(g, 0, 64*256-1);
                b = clamp(b, 0, 64*256-1);
            }

            *dst = FB_RGBPACK(r >> 6, g >> 6, b >> 6);

#if LCD_WIDTH >= LCD_HEIGHT
            dst++;
#else
            dst += LCD_WIDTH;
#endif
        }
        while (dst < row_end);

        ysrc    += stride;
        usrc    -= width >> 1;
        vsrc    -= width >> 1;

#if LCD_WIDTH >= LCD_HEIGHT
        row_end += LCD_WIDTH;
        dst     += LCD_WIDTH - width;
#else
        row_end -= 1;
        dst     -= LCD_WIDTH*width + 1;
#endif

        do
        {
            int y, cb, cr, rv, guv, bu, r, g, b;

            y  = YFAC*(*ysrc++ - 16);
            cb = *usrc++ - 128;
            cr = *vsrc++ - 128;

            rv  =            RVFAC*cr;
            guv = GUFAC*cb + GVFAC*cr;
            bu  = BUFAC*cb;

            r = y + rv;
            g = y + guv;
            b = y + bu;

            if ((unsigned)(r | g | b) > 64*256-1)
            {
                r = clamp(r, 0, 64*256-1);
                g = clamp(g, 0, 64*256-1);
                b = clamp(b, 0, 64*256-1);
            }

            *dst = FB_RGBPACK(r >> 6, g >> 6, b >> 6);

#if LCD_WIDTH >= LCD_HEIGHT
            dst++;
#else
            dst += LCD_WIDTH;
#endif

            y = YFAC*(*ysrc++ - 16);
            r = y + rv;
            g = y + guv;
            b = y + bu;

            if ((unsigned)(r | g | b) > 64*256-1)
            {
                r = clamp(r, 0, 64*256-1);
                g = clamp(g, 0, 64*256-1);
                b = clamp(b, 0, 64*256-1);
            }

            *dst = FB_RGBPACK(r >> 6, g >> 6, b >> 6);

#if LCD_WIDTH >= LCD_HEIGHT
            dst++;
#else
            dst += LCD_WIDTH;
#endif
        }
        while (dst < row_end);

        ysrc    += stride;
        usrc    += stride >> 1;
        vsrc    += stride >> 1;

#if LCD_WIDTH >= LCD_HEIGHT
        row_end += LCD_WIDTH;
        dst     += LCD_WIDTH - width;
#else
        row_end -= 1;
        dst     -= LCD_WIDTH*width + 1;
#endif
    }
    while (--linecounter > 0);

#if LCD_WIDTH >= LCD_HEIGHT
    lcd_update_rect(x, y, width, height);
#else
    lcd_update_rect(LCD_WIDTH - y - height, x, height, width);
#endif
}

/* Fill a rectangle with a gradient. This function draws only the partial
 * gradient. It assumes the original gradient is src_height high and skips
 * the first few rows. This is useful for drawing only the bottom half of
 * a full gradient.
 *
 * height == src_height and row_skip == 0 will draw the full gradient
 *
 * x, y, width, height - dimensions describing the rectangle
 * start_rgb - beginning color of the gradient
 * end_rgb - end color of the gradient
 * src_height - assumed original height (only height rows will be drawn)
 * row_skip - how many rows of the original gradient to skip
 */
void lcd_gradient_fillrect_part(int x, int y, int width, int height,
        unsigned start_rgb, unsigned end_rgb, int src_height, int row_skip)
{
    int old_pattern = lcd_current_viewport->fg_pattern;
    int step_mul, i;
    int x1, x2;
    x1 = x;
    x2 = x + width;
    
    if (height == 0) return;

    step_mul = (1 << 16) / src_height;
    int h_r = RGB_UNPACK_RED(start_rgb);
    int h_g = RGB_UNPACK_GREEN(start_rgb);
    int h_b = RGB_UNPACK_BLUE(start_rgb);
    int rstep = (h_r - RGB_UNPACK_RED(end_rgb)) * step_mul;
    int gstep = (h_g - RGB_UNPACK_GREEN(end_rgb)) * step_mul;
    int bstep = (h_b - RGB_UNPACK_BLUE(end_rgb)) * step_mul;
    h_r = (h_r << 16) + (1 << 15);
    h_g = (h_g << 16) + (1 << 15);
    h_b = (h_b << 16) + (1 << 15);

    if (row_skip > 0)
    {
        h_r -= rstep * row_skip;
        h_g -= gstep * row_skip;
        h_b -= bstep * row_skip;
    }

    for(i = y; i < y + height; i++) {
        lcd_current_viewport->fg_pattern = LCD_RGBPACK(h_r >> 16, h_g >> 16, h_b >> 16);
        lcd_hline(x1, x2, i);
        h_r -= rstep;
        h_g -= gstep;
        h_b -= bstep;
    }

    lcd_current_viewport->fg_pattern = old_pattern;
}

/* Fill a rectangle with a gradient. The gradient's color will fade from
 * start_rgb to end_rgb over the height of the rectangle
 *
 * x, y, width, height - dimensions describing the rectangle
 * start_rgb - beginning color of the gradient
 * end_rgb - end color of the gradient
 */
void lcd_gradient_fillrect(int x, int y, int width, int height,
        unsigned start_rgb, unsigned end_rgb)
{
    lcd_gradient_fillrect_part(x, y, width, height, start_rgb, end_rgb, height, 0);
}