summaryrefslogtreecommitdiffstats
path: root/firmware/sound.c
blob: f5adff6562bb9826ae0688b0547e8b9b5a9a60cc (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
/***************************************************************************
 *             __________               __   ___.
 *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
 *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
 *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
 *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
 *                     \/            \/     \/    \/            \/
 * $Id$
 *
 * Copyright (C) 2005 by Linus Nielsen Feltzing
 * Copyright (C) 2007 by Christian Gmeiner
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
 * KIND, either express or implied.
 *
 ****************************************************************************/
#include <stdbool.h>
#include <stdio.h>
#include "config.h"
#include "sound.h"
#include "logf.h"
#include "system.h"
#include "i2c.h"
#if (CONFIG_PLATFORM & PLATFORM_NATIVE)
#if CONFIG_CPU == PNX0101
#include "pnx0101.h"
#endif /* CONFIG_CPU == PNX101 */
#if CONFIG_CODEC == SWCODEC
#include "pcm.h"
#else /* !CONFIG_CODEC == HWCODEC */
#include "mas35xx.h"
#include "dac3550a.h"
#endif
#endif /* !SIMULATOR */

/* TODO
 * find a nice way to handle 1.5db steps -> see wm8751 ifdef in sound_set_bass/treble
*/

extern bool audio_is_initialized;

const char *sound_unit(int setting)
{
    return audiohw_settings[setting].unit;
}

int sound_numdecimals(int setting)
{
    return audiohw_settings[setting].numdecimals;
}

int sound_steps(int setting)
{
    return audiohw_settings[setting].steps;
}

int sound_min(int setting)
{
    return audiohw_settings[setting].minval;
}

int sound_max(int setting)
{
    return audiohw_settings[setting].maxval;
}

int sound_default(int setting)
{
    return audiohw_settings[setting].defaultval;
}

static sound_set_type * const sound_set_fns[] =
{
    [0 ... SOUND_LAST_SETTING-1] = NULL,
    [SOUND_VOLUME]        = sound_set_volume,
#if defined(AUDIOHW_HAVE_BASS)
    [SOUND_BASS]          = sound_set_bass,
#endif
#if defined(AUDIOHW_HAVE_TREBLE)
    [SOUND_TREBLE]        = sound_set_treble,
#endif
    [SOUND_BALANCE]       = sound_set_balance,
    [SOUND_CHANNELS]      = sound_set_channels,
    [SOUND_STEREO_WIDTH]  = sound_set_stereo_width,
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
    [SOUND_LOUDNESS]      = sound_set_loudness,
    [SOUND_AVC]           = sound_set_avc,
    [SOUND_MDB_STRENGTH]  = sound_set_mdb_strength,
    [SOUND_MDB_HARMONICS] = sound_set_mdb_harmonics,
    [SOUND_MDB_CENTER]    = sound_set_mdb_center,
    [SOUND_MDB_SHAPE]     = sound_set_mdb_shape,
    [SOUND_MDB_ENABLE]    = sound_set_mdb_enable,
    [SOUND_SUPERBASS]     = sound_set_superbass,
#endif /* (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) */
#if defined(AUDIOHW_HAVE_BASS_CUTOFF)
    [SOUND_BASS_CUTOFF]   = sound_set_bass_cutoff,
#endif
#if defined(AUDIOHW_HAVE_TREBLE_CUTOFF)
    [SOUND_TREBLE_CUTOFF] = sound_set_treble_cutoff,
#endif
#if defined(AUDIOHW_HAVE_DEPTH_3D)
    [SOUND_DEPTH_3D]      = sound_set_depth_3d,
#endif
/* Hardware EQ tone controls */
#if defined(AUDIOHW_HAVE_EQ)
    [SOUND_EQ_BAND1_GAIN] = sound_set_hw_eq_band1_gain,
#if defined(AUDIOHW_HAVE_EQ_BAND1_FREQUENCY)
    [SOUND_EQ_BAND1_FREQUENCY] = sound_set_hw_eq_band1_frequency,
#endif
#if defined(AUDIOHW_HAVE_EQ_BAND2)
    [SOUND_EQ_BAND2_GAIN] = sound_set_hw_eq_band2_gain,
#if defined(AUDIOHW_HAVE_EQ_BAND2_FREQUENCY)
    [SOUND_EQ_BAND2_FREQUENCY] = sound_set_hw_eq_band2_frequency,
#endif
#if defined(AUDIOHW_HAVE_EQ_BAND2_WIDTH)
    [SOUND_EQ_BAND2_WIDTH] = sound_set_hw_eq_band2_width,
#endif
#endif /* AUDIOHW_HAVE_EQ_BAND2 */
#if defined(AUDIOHW_HAVE_EQ_BAND3)
    [SOUND_EQ_BAND3_GAIN] = sound_set_hw_eq_band3_gain,
#if defined(AUDIOHW_HAVE_EQ_BAND3_FREQUENCY)
    [SOUND_EQ_BAND3_FREQUENCY] = sound_set_hw_eq_band3_frequency,
#endif
#if defined(AUDIOHW_HAVE_EQ_BAND3_WIDTH)
    [SOUND_EQ_BAND3_WIDTH] = sound_set_hw_eq_band3_width,
#endif
#endif /* AUDIOHW_HAVE_EQ_BAND3 */
#if defined(AUDIOHW_HAVE_EQ_BAND4)
    [SOUND_EQ_BAND4_GAIN] = sound_set_hw_eq_band4_gain,
#if defined(AUDIOHW_HAVE_EQ_BAND4_FREQUENCY)
    [SOUND_EQ_BAND4_FREQUENCY] = sound_set_hw_eq_band4_frequency,
#endif
#if defined(AUDIOHW_HAVE_EQ_BAND4_WIDTH)
    [SOUND_EQ_BAND4_WIDTH] = sound_set_hw_eq_band4_width,
#endif
#endif /* AUDIOHW_HAVE_EQ_BAND4 */
#if defined(AUDIOHW_HAVE_EQ_BAND5)
    [SOUND_EQ_BAND5_GAIN] = sound_set_hw_eq_band5_gain,
#if defined(AUDIOHW_HAVE_EQ_BAND5_FREQUENCY)
    [SOUND_EQ_BAND5_FREQUENCY] = sound_set_hw_eq_band5_frequency,
#endif
#endif /* AUDIOHW_HAVE_EQ_BAND5 */
#endif /* AUDIOHW_HAVE_EQ */
};

sound_set_type* sound_get_fn(int setting)
{
    return ((unsigned)setting >= ARRAYLEN(sound_set_fns)?
                NULL : sound_set_fns[setting]);
}

#if CONFIG_CODEC == SWCODEC
static int (*dsp_callback)(int, intptr_t) = NULL;

void sound_set_dsp_callback(int (*func)(int, intptr_t))
{
    dsp_callback = func;
}
#endif

#if !defined(AUDIOHW_HAVE_CLIPPING)
/*
 * The prescaler compensates for any kind of boosts, to prevent clipping.
 *
 * It's basically just a measure to make sure that audio does not clip during
 * tone controls processing, like if i want to boost bass 12 dB, i can decrease
 * the audio amplitude by -12 dB before processing, then increase master gain
 * by 12 dB after processing.
 */

/* all values in tenth of dB          MAS3507D    UDA1380  */
static int current_volume = 0;    /* -780..+180  -840..   0 */
static int current_balance = 0;   /* -960..+960  -840..+840 */
#ifdef AUDIOHW_HAVE_TREBLE
static int current_treble = 0;    /* -150..+150     0.. +60 */
#endif
#ifdef AUDIOHW_HAVE_BASS
static int current_bass = 0;      /* -150..+150     0..+240 */
#endif
#ifdef AUDIOHW_HAVE_EQ
static int current_eq_band_gain[AUDIOHW_EQ_BAND_NUM];
#endif

static void set_prescaled_volume(void)
{
    int prescale = 0;
    int l, r;

/* The codecs listed use HW tone controls but don't have suitable prescaler
 * functionality, so we let the prescaler stay at 0 for these, unless
 * SW tone controls are in use. This is to avoid needing the SW DSP just for
 * the prescaling.
 */
#if defined(HAVE_SW_TONE_CONTROLS) || !(defined(HAVE_WM8975) \
    || defined(HAVE_WM8711) || defined(HAVE_WM8721) || defined(HAVE_WM8731) \
    || defined(HAVE_WM8758) || defined(HAVE_WM8985) || defined(HAVE_UDA1341))

#if defined(AUDIOHW_HAVE_BASS) && defined(AUDIOHW_HAVE_TREBLE)
    prescale = MAX(current_bass, current_treble);
#endif
#if defined(AUDIOHW_HAVE_EQ)
    int i;
    for (i = 0; i < AUDIOHW_EQ_BAND_NUM; i++)
        prescale = MAX(current_eq_band_gain[i], prescale);
#endif

    if (prescale < 0)
        prescale = 0;  /* no need to prescale if we don't boost
                          bass, treble or eq band */

    /* Gain up the analog volume to compensate the prescale gain reduction,
     * but if this would push the volume over the top, reduce prescaling
     * instead (might cause clipping). */
    if (current_volume + prescale > VOLUME_MAX)
        prescale = VOLUME_MAX - current_volume;
#endif

#if defined(AUDIOHW_HAVE_PRESCALER)
    audiohw_set_prescaler(prescale);
#else
    dsp_callback(DSP_CALLBACK_SET_PRESCALE, prescale);
#endif

    if (current_volume == VOLUME_MIN)
        prescale = 0;  /* Make sure the chip gets muted at VOLUME_MIN */

    l = r = current_volume + prescale;

    /* Balance the channels scaled by the current volume and min volume. */
    /* Subtract a dB from VOLUME_MIN to get it to a mute level */
    if (current_balance > 0)
    {
        l -= ((l - (VOLUME_MIN - ONE_DB)) * current_balance) / VOLUME_RANGE;
    }
    else if (current_balance < 0)
    {
        r += ((r - (VOLUME_MIN - ONE_DB)) * current_balance) / VOLUME_RANGE;
    }

#ifdef HAVE_SW_VOLUME_CONTROL
    dsp_callback(DSP_CALLBACK_SET_SW_VOLUME, 0);
#endif

#ifndef HAVE_SDL_AUDIO
#if CONFIG_CODEC == MAS3507D
    dac_volume(tenthdb2reg(l), tenthdb2reg(r), false);
#elif defined(HAVE_UDA1380) || defined(HAVE_WM8975) || defined(HAVE_WM8758) \
   || defined(HAVE_WM8711) || defined(HAVE_WM8721) || defined(HAVE_WM8731) \
   || defined(HAVE_WM8750) || defined(HAVE_WM8751) || defined(HAVE_AS3514) \
   || defined(HAVE_TSC2100) || defined(HAVE_AK4537) || defined(HAVE_UDA1341)
    audiohw_set_master_vol(tenthdb2master(l), tenthdb2master(r));
#if defined(HAVE_WM8975) || defined(HAVE_WM8758) \
    || defined(HAVE_WM8750) || (defined(HAVE_WM8751) && !defined(MROBE_100)) \
    || defined(HAVE_WM8985)
    audiohw_set_lineout_vol(tenthdb2master(0), tenthdb2master(0));
#endif

#elif defined(HAVE_TLV320) || defined(HAVE_WM8978) || defined(HAVE_WM8985)
    audiohw_set_headphone_vol(tenthdb2master(l), tenthdb2master(r));
#elif defined(HAVE_JZ4740_CODEC) || defined(HAVE_SDL_AUDIO) || defined(ANDROID)
    audiohw_set_volume(current_volume);
#endif
#else /* HAVE_SDL_AUDIO */
    audiohw_set_volume(current_volume);
#endif /* !HAVE_SDL_AUDIO */
}
#endif /* (CONFIG_CODEC == MAS3507D) || defined HAVE_UDA1380 */

void sound_set_volume(int value)
{
    if(!audio_is_initialized)
        return;

#if defined(AUDIOHW_HAVE_CLIPPING)
    audiohw_set_volume(value);
#elif CONFIG_CPU == PNX0101
    int tmp = (60 - value * 4) & 0xff;
    CODECVOL = tmp | (tmp << 8);
#else
    current_volume = value * 10;     /* tenth of dB */
    set_prescaled_volume();
#endif
}

void sound_set_balance(int value)
{
    if(!audio_is_initialized)
        return;

#ifdef AUDIOHW_HAVE_BALANCE
    audiohw_set_balance(value);
#else
    current_balance = value * VOLUME_RANGE / 100; /* tenth of dB */
    set_prescaled_volume();
#endif
}

#ifdef AUDIOHW_HAVE_BASS
void sound_set_bass(int value)
{
    if(!audio_is_initialized)
        return;

#if !defined(AUDIOHW_HAVE_CLIPPING)
#if defined(HAVE_WM8750) || defined(HAVE_WM8751)
    current_bass = value;
#else
    current_bass =  value * 10;
#endif
#endif

#if defined(HAVE_SW_TONE_CONTROLS)
    dsp_callback(DSP_CALLBACK_SET_BASS, current_bass);
#else
    audiohw_set_bass(value);
#endif

#if !defined(AUDIOHW_HAVE_CLIPPING)
    set_prescaled_volume();
#endif
}
#endif /* AUDIOHW_HAVE_BASS */

#ifdef AUDIOHW_HAVE_TREBLE
void sound_set_treble(int value)
{
    if(!audio_is_initialized)
        return;

#if !defined(AUDIOHW_HAVE_CLIPPING)
#if defined(HAVE_WM8750) || defined(HAVE_WM8751)
    current_treble = value;
#else
    current_treble = value * 10;
#endif
#endif

#if defined(HAVE_SW_TONE_CONTROLS)
    dsp_callback(DSP_CALLBACK_SET_TREBLE, current_treble);
#else
    audiohw_set_treble(value);
#endif

#if !defined(AUDIOHW_HAVE_CLIPPING)
    set_prescaled_volume();
#endif
}
#endif /* AUDIOHW_HAVE_TREBLE */

#if defined(AUDIOHW_HAVE_BASS_CUTOFF)
void sound_set_bass_cutoff(int value)
{
    if(!audio_is_initialized)
        return;

    audiohw_set_bass_cutoff(value);
}
#endif

#if defined(AUDIOHW_HAVE_TREBLE_CUTOFF)
void sound_set_treble_cutoff(int value)
{
    if(!audio_is_initialized)
        return;

    audiohw_set_treble_cutoff(value);
}
#endif

void sound_set_channels(int value)
{
    if(!audio_is_initialized)
        return;

#if CONFIG_CODEC == SWCODEC
    dsp_callback(DSP_CALLBACK_SET_CHANNEL_CONFIG, value);
#else
    audiohw_set_channel(value);
#endif
}

void sound_set_stereo_width(int value)
{
    if(!audio_is_initialized)
        return;

#if CONFIG_CODEC == SWCODEC
    dsp_callback(DSP_CALLBACK_SET_STEREO_WIDTH, value);
#else
    audiohw_set_stereo_width(value);
#endif
}

#if defined(AUDIOHW_HAVE_DEPTH_3D)
void sound_set_depth_3d(int value)
{
    if(!audio_is_initialized)
        return;

    audiohw_set_depth_3d(value);
}
#endif

#if defined(AUDIOHW_HAVE_EQ)
int sound_enum_hw_eq_band_setting(unsigned int band,
                                  unsigned int band_setting)
{
    static const int8_t
    sound_hw_eq_band_setting[AUDIOHW_EQ_SETTING_NUM][AUDIOHW_EQ_BAND_NUM] =
    {
        [AUDIOHW_EQ_GAIN] =
        {
            [0 ... AUDIOHW_EQ_BAND_NUM-1] = -1,
            [AUDIOHW_EQ_BAND1] = SOUND_EQ_BAND1_GAIN,
        #ifdef AUDIOHW_HAVE_EQ_BAND2
            [AUDIOHW_EQ_BAND2] = SOUND_EQ_BAND2_GAIN,
        #endif
        #ifdef AUDIOHW_HAVE_EQ_BAND3
            [AUDIOHW_EQ_BAND3] = SOUND_EQ_BAND3_GAIN,
        #endif
        #ifdef AUDIOHW_HAVE_EQ_BAND4
            [AUDIOHW_EQ_BAND4] = SOUND_EQ_BAND4_GAIN,
        #endif
        #ifdef AUDIOHW_HAVE_EQ_BAND5
            [AUDIOHW_EQ_BAND5] = SOUND_EQ_BAND5_GAIN,
        #endif
        },
#ifdef AUDIOHW_HAVE_EQ_FREQUENCY
        [AUDIOHW_EQ_FREQUENCY] =
        {
            [0 ... AUDIOHW_EQ_BAND_NUM-1] = -1,
        #ifdef AUDIOHW_HAVE_EQ_BAND1_FREQUENCY
            [AUDIOHW_EQ_BAND1] = SOUND_EQ_BAND1_FREQUENCY,
        #endif
        #ifdef AUDIOHW_HAVE_EQ_BAND2_FREQUENCY
            [AUDIOHW_EQ_BAND2] = SOUND_EQ_BAND2_FREQUENCY,
        #endif
        #ifdef AUDIOHW_HAVE_EQ_BAND3_FREQUENCY
            [AUDIOHW_EQ_BAND3] = SOUND_EQ_BAND3_FREQUENCY,
        #endif
        #ifdef AUDIOHW_HAVE_EQ_BAND4_FREQUENCY
            [AUDIOHW_EQ_BAND4] = SOUND_EQ_BAND4_FREQUENCY,
        #endif
        #ifdef AUDIOHW_HAVE_EQ_BAND5_FREQUENCY
            [AUDIOHW_EQ_BAND5] = SOUND_EQ_BAND5_FREQUENCY,
        #endif
        },
#endif /* AUDIOHW_HAVE_EQ_FREQUENCY */
#ifdef AUDIOHW_HAVE_EQ_WIDTH
        [AUDIOHW_EQ_WIDTH] =
        {
            [0 ... AUDIOHW_EQ_BAND_NUM-1] = -1,
        #ifdef AUDIOHW_HAVE_EQ_BAND2_WIDTH
            [AUDIOHW_EQ_BAND2] = SOUND_EQ_BAND2_WIDTH,
        #endif
        #ifdef AUDIOHW_HAVE_EQ_BAND3_WIDTH
            [AUDIOHW_EQ_BAND3] = SOUND_EQ_BAND3_WIDTH,
        #endif
        #ifdef AUDIOHW_HAVE_EQ_BAND4_WIDTH
            [AUDIOHW_EQ_BAND4] = SOUND_EQ_BAND4_WIDTH,
        #endif
        },
#endif /* AUDIOHW_HAVE_EQ_WIDTH */
    };

    if (band < AUDIOHW_EQ_BAND_NUM && band_setting < AUDIOHW_EQ_SETTING_NUM)
        return sound_hw_eq_band_setting[band_setting][band];

    return -1;
}

static void sound_set_hw_eq_band_gain(unsigned int band, int value)
{
    if(!audio_is_initialized)
        return;

    current_eq_band_gain[band] = value;
    audiohw_set_eq_band_gain(band, value);
    set_prescaled_volume();
}

void sound_set_hw_eq_band1_gain(int value)
{
    sound_set_hw_eq_band_gain(AUDIOHW_EQ_BAND1, value);
}

#if defined(AUDIOHW_HAVE_EQ_BAND2)
void sound_set_hw_eq_band2_gain(int value)
{
    sound_set_hw_eq_band_gain(AUDIOHW_EQ_BAND2, value);
}
#endif

#if defined(AUDIOHW_HAVE_EQ_BAND3)
void sound_set_hw_eq_band3_gain(int value)
{
    sound_set_hw_eq_band_gain(AUDIOHW_EQ_BAND3, value);
}
#endif

#if defined(AUDIOHW_HAVE_EQ_BAND4)
void sound_set_hw_eq_band4_gain(int value)
{
    sound_set_hw_eq_band_gain(AUDIOHW_EQ_BAND4, value);
}
#endif

#if defined(AUDIOHW_HAVE_EQ_BAND5)
void sound_set_hw_eq_band5_gain(int value)
{
    sound_set_hw_eq_band_gain(AUDIOHW_EQ_BAND5, value);
}
#endif

#if defined(AUDIOHW_HAVE_EQ_BAND1_FREQUENCY)
void sound_set_hw_eq_band1_frequency(int value)
{
    if(!audio_is_initialized)
        return;

    audiohw_set_eq_band_frequency(AUDIOHW_EQ_BAND1, value);
}
#endif

#if defined(AUDIOHW_HAVE_EQ_BAND2_FREQUENCY)
void sound_set_hw_eq_band2_frequency(int value)
{
    if(!audio_is_initialized)
        return;

    audiohw_set_eq_band_frequency(AUDIOHW_EQ_BAND2, value);
}
#endif

#if defined(AUDIOHW_HAVE_EQ_BAND3_FREQUENCY)
void sound_set_hw_eq_band3_frequency(int value)
{
    if(!audio_is_initialized)
        return;

    audiohw_set_eq_band_frequency(AUDIOHW_EQ_BAND3, value);
}
#endif

#if defined(AUDIOHW_HAVE_EQ_BAND4_FREQUENCY)
void sound_set_hw_eq_band4_frequency(int value)
{
    if(!audio_is_initialized)
        return;

    audiohw_set_eq_band_frequency(AUDIOHW_EQ_BAND4, value);
}
#endif

#if defined(AUDIOHW_HAVE_EQ_BAND5_FREQUENCY)
void sound_set_hw_eq_band5_frequency(int value)
{
    if(!audio_is_initialized)
        return;

    audiohw_set_eq_band_frequency(AUDIOHW_EQ_BAND5, value);
}
#endif

#if defined(AUDIOHW_HAVE_EQ_BAND2_WIDTH)
void sound_set_hw_eq_band2_width(int value)
{
    if(!audio_is_initialized)
        return;

    audiohw_set_eq_band_width(AUDIOHW_EQ_BAND2, value);
}
#endif

#if defined(AUDIOHW_HAVE_EQ_BAND3_WIDTH)
void sound_set_hw_eq_band3_width(int value)
{
    if(!audio_is_initialized)
        return;

    audiohw_set_eq_band_width(AUDIOHW_EQ_BAND3, value);
}
#endif

#if defined(AUDIOHW_HAVE_EQ_BAND4_WIDTH)
void sound_set_hw_eq_band4_width(int value)
{
    if(!audio_is_initialized)
        return;

    audiohw_set_eq_band_width(AUDIOHW_EQ_BAND4, value);
}
#endif
#endif /* AUDIOHW_HAVE_EQ */

#if ((CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F))
void sound_set_loudness(int value)
{
    if(!audio_is_initialized)
        return;

    audiohw_set_loudness(value);
}

void sound_set_avc(int value)
{
    if(!audio_is_initialized)
        return;

    audiohw_set_avc(value);
}

void sound_set_mdb_strength(int value)
{
    if(!audio_is_initialized)
        return;

    audiohw_set_mdb_strength(value);
}

void sound_set_mdb_harmonics(int value)
{
    if(!audio_is_initialized)
        return;

    audiohw_set_mdb_harmonics(value);
}

void sound_set_mdb_center(int value)
{
    if(!audio_is_initialized)
        return;

    audiohw_set_mdb_center(value);
}

void sound_set_mdb_shape(int value)
{
    if(!audio_is_initialized)
        return;

    audiohw_set_mdb_shape(value);
}

void sound_set_mdb_enable(int value)
{
    if(!audio_is_initialized)
        return;

    audiohw_set_mdb_enable(value);
}

void sound_set_superbass(int value)
{
    if(!audio_is_initialized)
        return;

    audiohw_set_superbass(value);
}
#endif /* (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) */

void sound_set(int setting, int value)
{
    sound_set_type* sound_set_val = sound_get_fn(setting);
    if (sound_set_val)
        sound_set_val(value);
}

#if (!defined(HAVE_AS3514) && !defined(HAVE_WM8975) \
  && !defined(HAVE_WM8758) && !defined(HAVE_TSC2100) \
  && !defined (HAVE_WM8711) && !defined (HAVE_WM8721) \
  && !defined (HAVE_WM8731) && !defined (HAVE_WM8978) \
  && !defined(HAVE_AK4537)) || (CONFIG_PLATFORM & PLATFORM_HOSTED)
int sound_val2phys(int setting, int value)
{
#if CONFIG_CODEC == MAS3587F
    int result = 0;

    switch(setting)
    {
        case SOUND_LEFT_GAIN:
        case SOUND_RIGHT_GAIN:
            result = (value - 2) * 15;
            break;

        case SOUND_MIC_GAIN:
            result = value * 15 + 210;
            break;

       default:
            result = value;
            break;
    }
    return result;
#elif defined(HAVE_UDA1380)
    int result = 0;
    
    switch(setting)
    {
#ifdef HAVE_RECORDING
        case SOUND_LEFT_GAIN:
        case SOUND_RIGHT_GAIN:
        case SOUND_MIC_GAIN:
            result = value * 5;         /* (1/2) * 10 */
            break;
#endif
        default:
            result = value;
            break;
    }
    return result;
#elif defined(HAVE_TLV320) || defined(HAVE_WM8711) \
      || defined(HAVE_WM8721) || defined(HAVE_WM8731)
    int result = 0;
    
    switch(setting)
    {
#ifdef HAVE_RECORDING
        case SOUND_LEFT_GAIN:
        case SOUND_RIGHT_GAIN:
            result = (value - 23) * 15;    /* (x - 23)/1.5 *10 */
            break;

        case SOUND_MIC_GAIN:
            result = value * 200;          /* 0 or 20 dB */
            break;
#endif
       default:
            result = value;
            break;
    }
    return result;
#elif defined(HAVE_AS3514)
    /* This is here for the sim only and the audio driver has its own */
    int result;

    switch(setting)
    {
#ifdef HAVE_RECORDING
    case SOUND_LEFT_GAIN:
    case SOUND_RIGHT_GAIN:
    case SOUND_MIC_GAIN:
        result = (value - 23) * 15;
        break;
#endif
    default:
        result = value;
        break;
    }

    return result;
#elif defined(HAVE_WM8978)
    int result;

    switch (setting)
    {
#ifdef HAVE_RECORDING
    case SOUND_LEFT_GAIN:
    case SOUND_RIGHT_GAIN:
    case SOUND_MIC_GAIN:
        result = value * 5;
        break;
#endif

    case SOUND_DEPTH_3D:
        result = (100 * value + 8) / 15;
        break;

    default:
        result = value;
    }

    return result;
#else
    (void)setting;
    return value;
#endif
}
#endif /* CONFIG_CODECs || PLATFORM_HOSTED */

#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
/* This function works by telling the decoder that we have another
   crystal frequency than we actually have. It will adjust its internal
   parameters and the result is that the audio is played at another pitch.

   The pitch value precision is based on PITCH_SPEED_PRECISION (in dsp.h)
*/

static int last_pitch = PITCH_SPEED_100;

void sound_set_pitch(int32_t pitch)
{
    unsigned long val;

    if (pitch != last_pitch)
    {
        /* Calculate the new (bogus) frequency */
        val = 18432 * PITCH_SPEED_100 / pitch;

        audiohw_set_pitch(val);

        last_pitch = pitch;
    }
}

int32_t sound_get_pitch(void)
{
    return last_pitch;
}
#endif /* (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) */