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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2006 by Barry Wardell
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
/* Taken from button-h10.c by Barry Wardell and reverse engineering by MrH. */
#include "system.h"
#include "kernel.h"
#include "button.h"
#include "backlight.h"
#include "powermgmt.h"
#define WHEEL_REPEAT_VELOCITY 35 /* deg/s */
#define WHEEL_SMOOTHING_VELOCITY 50 /* deg/s */
#define WHEEL_FAST_ON_VELOCITY 350 /* deg/s */
#define WHEEL_FAST_OFF_VELOCITY 150 /* deg/s */
#define WHEEL_BASE_SENSITIVITY 2
#define WHEELCLICKS_PER_ROTATION 48 /* wheelclicks per full rotation */
#ifndef BOOTLOADER
/* Wheel */
static int read_wheel_keycode(void);
/* Buttons */
static bool hold_button = false;
static bool hold_button_old = false;
#define _button_hold() hold_button
#else
#define _button_hold() ((GPIOF_INPUT_VAL & 0x80) != 0)
#endif /* BOOTLOADER */
static int int_btn = BUTTON_NONE;
void button_init_device(void)
{
/* Enable all buttons */
GPIO_CLEAR_BITWISE(GPIOF_OUTPUT_EN, 0xff);
GPIO_SET_BITWISE(GPIOF_ENABLE, 0xff);
/* Scrollwheel light - enable control through GPIOG pin 7 and set timeout */
GPIO_SET_BITWISE(GPIOG_OUTPUT_EN, 0x80);
GPIO_SET_BITWISE(GPIOG_ENABLE, 0x80);
#ifndef BOOTLOADER
/* Mask these before performing init ... because init has possibly
occurred before */
GPIO_CLEAR_BITWISE(GPIOF_INT_EN, 0xff);
GPIO_CLEAR_BITWISE(GPIOH_INT_EN, 0xc0);
GPIO_CLEAR_BITWISE(GPIOH_OUTPUT_EN, 0xc0);
GPIO_SET_BITWISE(GPIOH_ENABLE, 0xc0);
/* Read initial buttons */
button_int();
/* Read initial wheel value (bit 6-7 of GPIOH) */
read_wheel_keycode();
/* Enable button interrupts */
GPIO_SET_BITWISE(GPIOF_INT_EN, 0xff);
GPIO_SET_BITWISE(GPIOH_INT_EN, 0xc0);
CPU_INT_EN = HI_MASK;
CPU_HI_INT_EN = GPIO1_MASK;
#endif /* BOOTLOADER */
}
bool button_hold(void)
{
return _button_hold();
}
/* clickwheel */
#ifndef BOOTLOADER
static int read_wheel_keycode(void)
{
/* Read wheel
* Bits 6 and 7 of GPIOH change as follows:
* Clockwise rotation 01 -> 00 -> 10 -> 11
* Counter-clockwise 11 -> 10 -> 00 -> 01
*
* This is equivalent to wheel_value of:
* Clockwise rotation 0x40 -> 0x00 -> 0x80 -> 0xc0
* Counter-clockwise 0xc0 -> 0x80 -> 0x00 -> 0x40
*/
static const unsigned char wheel_tbl[2][4] =
{
/* 0x00 0x40 0x80 0xc0 */ /* Wheel value */
{ 0x40, 0xc0, 0x00, 0x80 }, /* Clockwise rotation */
{ 0x80, 0x00, 0xc0, 0x40 }, /* Counter-clockwise */
};
static unsigned long prev_value;
int keycode = BUTTON_NONE;
unsigned long value = GPIOH_INPUT_VAL & 0xc0;
GPIO_WRITE_BITWISE(GPIOH_INT_LEV, value ^ 0xc0, 0xc0);
GPIOH_INT_CLR = GPIOH_INT_STAT & 0xc0;
if (!hold_button)
{
unsigned long prev = prev_value;
int scroll = value >> 6;
if (prev == wheel_tbl[0][scroll])
keycode = BUTTON_SCROLL_FWD;
else if (prev == wheel_tbl[1][scroll])
keycode = BUTTON_SCROLL_BACK;
}
prev_value = value;
return keycode;
}
void clickwheel_int(void)
{
static int prev_keycode = BUTTON_NONE;
static int prev_keypost = BUTTON_NONE;
static int count = 0;
static int fast_mode = 0;
static long nextbacklight_hw_on = 0;
static unsigned long prev_usec[WHEEL_BASE_SENSITIVITY] = { 0 };
static unsigned long delta = 1ul << 24;
static unsigned long velocity = 0; /* Velocity smoothed or unsmoothed */
unsigned long usec = USEC_TIMER;
unsigned long v; /* Raw velocity */
int keycode = read_wheel_keycode();
if (keycode == BUTTON_NONE)
return;
/* Spurious wheel "reversals" are not uncommon. Resetting also helps
* cover them up. As such, prev_keypost is also not reset or else false
* non-repeats are generated when it happens. */
if (keycode != prev_keycode)
{
/* Direction reversals reset state */
unsigned long usec_back = 360000000ul /
(WHEEL_REPEAT_VELOCITY*WHEELCLICKS_PER_ROTATION);
prev_keycode = keycode;
count = 0;
fast_mode = 0;
prev_usec[0] = usec - usec_back;
prev_usec[1] = prev_usec[0] - usec_back;
delta = 1ul << 24;
velocity = 0;
}
if (TIME_AFTER(current_tick, nextbacklight_hw_on))
{
/* Poke backlight to turn it on or maintain it no more often
* than every 1/4 second */
nextbacklight_hw_on = current_tick + HZ/4;
backlight_on();
#ifdef HAVE_BUTTON_LIGHT
buttonlight_on();
#endif
reset_poweroff_timer();
}
/* Calculate deg/s based upon interval and number of clicks in that
* interval - FIR moving average */
v = usec - prev_usec[1];
if ((long)v <= 0)
{
/* timer wrapped (no activity for awhile), skip acceleration */
v = 0;
delta = 1ul << 24;
}
else
{
/* Check overflow below */
if (v > 0xfffffffful / WHEELCLICKS_PER_ROTATION)
v = 0xfffffffful / WHEELCLICKS_PER_ROTATION;
v = 360000000ul*WHEEL_BASE_SENSITIVITY / (v*WHEELCLICKS_PER_ROTATION);
if (v > 0xfffffful)
v = 0xfffffful; /* limit to 24 bits */
}
prev_usec[1] = prev_usec[0];
prev_usec[0] = usec;
if (v < WHEEL_SMOOTHING_VELOCITY)
{
/* Very slow - no smoothing */
velocity = v;
/* Ensure backlight never gets stuck for an extended period if tick
* wrapped such that next poke is very far ahead */
nextbacklight_hw_on = current_tick - 1;
}
else
{
/* Some velocity filtering to smooth things out */
velocity = (7*velocity + v) / 8;
}
if (fast_mode != 0)
{
/* Fast OFF happens immediately when velocity drops below
threshold */
if (v < WHEEL_FAST_OFF_VELOCITY)
{
fast_mode = 0; /* moving out of fast mode */
velocity = v;
/* delta is always 1 in slow mode */
delta = 1ul << 24;
}
}
else
{
/* Fast ON gets filtered to avoid inadvertent jumps to fast mode */
if (velocity >= WHEEL_FAST_ON_VELOCITY)
fast_mode = 1; /* moving into fast mode */
/* delta is always 1 in slow mode */
delta = 1ul << 24;
}
count += fast_mode + 1;
if (count < WHEEL_BASE_SENSITIVITY)
return;
count = 0;
if (button_queue_empty())
{
/* Post wheel keycode with wheel data */
int key = keycode;
if (v >= WHEEL_REPEAT_VELOCITY && prev_keypost == key)
{
/* Quick enough and same key is being posted more than once in a
* row - generate repeats - use unsmoothed v */
key |= BUTTON_REPEAT;
}
prev_keypost = keycode;
button_queue_post(key, (fast_mode << 31) | delta | velocity);
/* Message posted - reset delta */
delta = 1ul << 24;
}
else
{
/* Skipped post - increment delta and limit to 7 bits */
delta += 1ul << 24;
if (delta > (0x7ful << 24))
delta = 0x7ful << 24;
}
}
#else
void clickwheel_int(void)
{
}
#endif /* BOOTLOADER */
/* device buttons */
void button_int(void)
{
unsigned long state = GPIOF_INPUT_VAL & 0xff;
#ifndef BOOTLOADER
unsigned long status = GPIOF_INT_STAT;
GPIO_WRITE_BITWISE(GPIOF_INT_LEV, state ^ 0xff, 0xff);
GPIOF_INT_CLR = status;
hold_button = (state & 0x80) != 0;
#endif
int_btn = BUTTON_NONE;
if (!_button_hold())
{
/* Read normal buttons */
if ((state & 0x01) == 0) int_btn |= BUTTON_REC;
if ((state & 0x02) == 0) int_btn |= BUTTON_DOWN;
if ((state & 0x04) == 0) int_btn |= BUTTON_RIGHT;
if ((state & 0x08) == 0) int_btn |= BUTTON_LEFT;
if ((state & 0x10) == 0) int_btn |= BUTTON_SELECT; /* The centre button */
if ((state & 0x20) == 0) int_btn |= BUTTON_UP; /* The "play" button */
if ((state & 0x40) != 0) int_btn |= BUTTON_POWER;
}
}
/*
* Get button pressed from hardware
*/
int button_read_device(void)
{
#ifdef BOOTLOADER
/* Read buttons directly in the bootloader */
button_int();
#else
/* light handling */
if (hold_button != hold_button_old)
{
hold_button_old = hold_button;
backlight_hold_changed(hold_button);
}
#endif /* BOOTLOADER */
/* The int_btn variable is set in the button interrupt handler */
return int_btn;
}
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