blob: 6fea5b21fd42c8d2b35afdecefb02fb79a5b90c7 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
|
__________ __ ___.
Open \______ \ ____ ____ | | _\_ |__ _______ ___
Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
\/ \/ \/ \/ \/
Rockbox Font Collection
Fonts put here need to follow a few rules:
1. All fonts must be in standard unicode encoding (ISO10646-1). ISO8859-1
would also work, but should be avoided for consistency, and converted to
unicode (it's a trivial change of declaration, the actual code positions
stay the same).
Other encodings will break text output in rockbox for any non-ASCII text
and are hence not allowed.
2. All fonts need to adhere to the following naming convention for easy
browsing in rockbox:
NN-Family-Variant.bdf
NN is the height _in pixels_ when converted to .fnt with convbdf, zero
padded for proper sorting in the file browser.
"Family" is the font family (might consist of more than one part, e.g.
"Adobe-Helvetica")
"Variant" covers the weight and variant (might also consist of more than
one part e.g. "Cond-BoldItalic"). This part should be left out if it is
Regular/Normal/Medium. Do not abbreviate variant names unless they're
overly long (keep in mind that the rockbox target displays vary a lot in
size).
3. Fonts must have a suitable license for redistribution.
4. Fonts should be carefully selected, judging quality over quantity. A font
that only covers ASCII isn't worth much. Rockbox supports a lot of
languages.
|