summaryrefslogtreecommitdiffstats
path: root/uisimulator/buttonmap/creative-zen.c
blob: e8f07b4e9494c68fb96a1490d81219f1eef4c7dc (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
/***************************************************************************
 *             __________               __   ___.
 *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
 *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
 *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
 *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
 *                     \/            \/     \/    \/            \/
 * $Id$
 *
 * Copyright (C) 2013 by Amaury Pouly
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
 * KIND, either express or implied.
 *
 ****************************************************************************/


#include <SDL.h>
#include "button.h"
#include "buttonmap.h"

int key_to_button(int keyboard_button)
{
    int new_btn = BUTTON_NONE;
    switch (keyboard_button)
    {
        case SDLK_KP4:
        case SDLK_LEFT:
            new_btn = BUTTON_LEFT;
            break;
        case SDLK_KP6:
        case SDLK_RIGHT:
            new_btn = BUTTON_RIGHT;
            break;
        case SDLK_KP8:
        case SDLK_UP:
            new_btn = BUTTON_UP;
            break;
        case SDLK_KP2:
        case SDLK_DOWN:
            new_btn = BUTTON_DOWN;
            break;
        case SDLK_PAGEUP:
            new_btn = BUTTON_MENU;
            break;
        case SDLK_END:
            new_btn = BUTTON_SHORTCUT;
            break;
        case SDLK_PAGEDOWN:
            new_btn = BUTTON_PLAYPAUSE;
            break;
        case SDLK_ESCAPE:
        case SDLK_DELETE:
            new_btn = BUTTON_POWER;
            break;
#ifdef CREATIVE_ZENXFI
        case SDLK_KP1:
            new_btn = BUTTON_BOTTOMLEFT;
            break;
        case SDLK_KP3:
            new_btn = BUTTON_BOTTOMRIGHT;
            break;
        case SDLK_KP7:
            new_btn = BUTTON_TOPLEFT;
            break;
        case SDLK_KP9:
            new_btn = BUTTON_TOPRIGHT;
            break;
#endif
        case SDLK_HOME:
        case SDLK_BACKSPACE:
            new_btn = BUTTON_BACK;
            break;
        case SDLK_KP_ENTER:
        case SDLK_RETURN:
        case SDLK_KP5:
            new_btn = BUTTON_SELECT;
            break;
    }
    return new_btn;
}

#if defined(CREATIVE_ZEN)
struct button_map bm[] = {
    { SDLK_LEFT,        388, 170, 14, "Left" },
    { SDLK_RIGHT,       481, 170, 14, "Right" },
    { SDLK_UP,          435, 123, 14, "Up" },
    { SDLK_DOWN,        435, 216, 14, "Down" },
    { SDLK_RETURN,      435, 170, 20, "Select" },
    { SDLK_HOME,        406,  61, 20, "Back" },
    { SDLK_PAGEUP,      462,  61, 20, "Menu" },
    { SDLK_DELETE,      519, 170, 20, "Power" },
    { SDLK_END,         406, 275, 20, "Shortcut" },
    { SDLK_PAGEDOWN,    462, 275, 20, "Play" },
    { 0, 0, 0, 0, "None" }
};
#elif defined(CREATIVE_ZENXFI)
struct button_map bm[] = {
    { SDLK_LEFT,        386, 166, 13, "Left" },
    { SDLK_RIGHT,       466, 166, 13, "Right" },
    { SDLK_UP,          426, 126, 13, "Up" },
    { SDLK_DOWN,        426, 206, 13, "Down" },
    { SDLK_RETURN,      426, 166, 13, "Select" },
    { SDLK_KP7,         386, 126, 13, "Top Left" },
    { SDLK_KP9,         466, 126, 13, "Top Right" },
    { SDLK_KP3,         466, 166, 13, "Bottom Right" },
    { SDLK_KP1,         386, 166, 13, "Bottom Left" },
    { SDLK_HOME,        390,  63, 16, "Back" },
    { SDLK_PAGEUP,      463,  63, 16, "Menu" },
    { SDLK_END,         390, 267, 16, "Shortcut" },
    { SDLK_PAGEDOWN,    463, 267, 16, "Play" },
    { 0, 0, 0, 0, "None" }
};
#elif defined(CREATIVE_ZENMOZAIC)
struct button_map bm[] = {
    { SDLK_LEFT,         37, 281, 15, "Left" },
    { SDLK_RIGHT,       101, 281, 15, "Right" },
    { SDLK_UP,           69, 249, 15, "Up" },
    { SDLK_DOWN,         69, 313, 15, "Down" },
    { SDLK_RETURN,       69, 281, 15, "Select" },
    { SDLK_HOME,         37, 249, 15, "Back" },
    { SDLK_PAGEUP,      101, 249, 15, "Menu" },
    { SDLK_END,          37, 313, 15, "Shortcut" },
    { SDLK_PAGEDOWN,    101, 313, 15, "Play" },
    { 0, 0, 0, 0, "None" }
};
#else
#error please define button map
#endif