summaryrefslogtreecommitdiffstats
path: root/uisimulator/x11/button-x11.c
blob: 6567c2a9bc0c2d066c09793e63639d7d3bea716d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
/***************************************************************************
 *             __________               __   ___.
 *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
 *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
 *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
 *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
 *                     \/            \/     \/    \/            \/
 * $Id$
 *
 * Copyright (C) 2002 by Bjrn Stenberg
 *
 * All files in this archive are subject to the GNU General Public License.
 * See the file COPYING in the source tree root for full license agreement.
 *
 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
 * KIND, either express or implied.
 *
 ****************************************************************************/
#include "button.h"
#include "kernel.h"
#include "debug.h"
#include "misc.h"

#include "X11/keysym.h"

static int release_mask;
static int repeat_mask;

/*
 *Initialize buttons
 */
void button_init()
{
}

/*
 * Translate X keys to Recorder keys
 *
 * We simulate recorder keys on the numeric keypad:
 *
 * 4,6,8,2 = Left, Right, Up, Down
 * 5 = Play/pause
 * Div,Mul,Sub = The tree menu keys
 * +,Enter = On, Off
 *
 * Alternative Keys For Laptop or VNC Users
 * Recorder:
 * Space=Play Q=On A=Off 1,2,3 = F1,F2,F3
 * Player:
 * Q=On Return=Menu
 */

extern int screenhack_handle_events(bool *release, bool *repeat);

static int get_raw_button (void)
{
    int k;
    bool release=false; /* is this a release event */
    bool repeat=false;  /* is the key a repeated one */
    int ev=screenhack_handle_events(&release, &repeat);
    switch(ev)
    {
	case XK_KP_Left:
	case XK_Left:
	case XK_KP_4:
	    k = BUTTON_LEFT;
            break;

	case XK_KP_Right:
	case XK_Right:
	case XK_KP_6:
	    k = BUTTON_RIGHT;
            break;

	case XK_KP_Up:
	case XK_Up:
	case XK_KP_8:
	    k = BUTTON_UP;
            break;

	case XK_KP_Down:
	case XK_Down:
	case XK_KP_2:
	    k = BUTTON_DOWN;
            break;

#ifdef HAVE_RECORDER_KEYPAD
	case XK_KP_Space:
	case XK_KP_5:
	case XK_KP_Begin:
	case XK_space:
	    k = BUTTON_PLAY;
            break;

	case XK_KP_Enter:
	case XK_A:
	case XK_a:
	    k = BUTTON_OFF;
            break;

	case XK_KP_Add:
	case XK_Q:
	case XK_q:
	    k = BUTTON_ON;
            break;

	case XK_KP_Divide:
	case XK_1:
	    k = BUTTON_F1;
            break;

	case XK_KP_Multiply:
	case XK_2:
	    k = BUTTON_F2;
            break;

	case XK_KP_Subtract:
	case XK_3:
	    k = BUTTON_F3;
            break;

        case XK_5:
            if(!release)
            {
                screen_dump();
                return 0;
            }
            break;

#else
	case XK_KP_Add:
	case XK_Q:
	case XK_q:
	    k = BUTTON_ON;
            break;

	case XK_KP_Enter:
	case XK_Return:
	    k = BUTTON_MENU;
            break;
#endif

	default:
	    k = 0;
            if(ev)
                DEBUGF("received ev %d\n", ev);
            break;
    }

    if(release)
        /* return a release event */
        k |= BUTTON_REL;

    if(repeat)
        k |= BUTTON_REPEAT;

    return k;
}

/*
 * Timeout after TICKS unless a key is pressed.
 */
int button_get_w_tmo(int ticks)
{
    int bits;
    int i=0;

    for(i=0; i< ticks; i++) {
        bits = get_raw_button();
        if(!bits)
            sim_sleep(1);
        else
            break;
    }

    return bits;
}

/*
 * Get the currently pressed button.
 * Returns one of BUTTON_xxx codes, with possibly a modifier bit set.
 * No modifier bits are set when the button is first pressed.
 * BUTTON_HELD bit is while the button is being held.
 * BUTTON_REL bit is set when button has been released.
 */
int button_get(bool block)
{
    int bits;
    do {
        bits = get_raw_button();
        if(block && !bits)
            sim_sleep(HZ/10);
        else
            break;
    } while(1);

    if(!block)
      /* delay a bit */
      sim_sleep(1);

    return bits;
}

int button_status(void)
{
    return get_raw_button();
}

void button_clear_queue(void)
{
}