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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2010 Robert Bieber
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <QPainter>
#include "parsetreenode.h"
#include "rbprogressbar.h"
#include "projectmodel.h"
RBProgressBar::RBProgressBar(RBViewport *parent, const RBRenderInfo &info,
ParseTreeNode* node, bool pv)
:RBMovable(parent), node(node)
{
int paramCount = node->getElement()->params_count;
skin_tag_parameter* params = node->getElement()->params;
/* First we set everything to defaults */
bitmap = 0;
color = parent->getFGColor();
int x = 0;
int y = parent->getTextOffset();
int w = parent->boundingRect().width();
int h = 6;
/* Now we change defaults if the parameters are there */
if(paramCount > 0 && params[0].type != skin_tag_parameter::DEFAULT)
{
x = params[0].data.number;
}
if(paramCount > 1 && params[1].type != skin_tag_parameter::DEFAULT)
{
y = params[1].data.number;
}
if(paramCount > 2 && params[2].type != skin_tag_parameter::DEFAULT)
{
w = params[2].data.number;
}
if(paramCount > 3 && params[3].type != skin_tag_parameter::DEFAULT)
{
h = params[3].data.number;
}
if(paramCount > 4 && params[4].type != skin_tag_parameter::DEFAULT)
{
QString imPath(params[4].data.text);
imPath = info.settings()->value("imagepath", "") + "/" + imPath;
bitmap = new QPixmap(imPath);
if(bitmap->isNull())
{
delete bitmap;
bitmap = 0;
}
}
size = QRectF(0, 0, w, h);
/* Finally, we scale the width according to the amount played */
int percent;
if(pv)
{
percent = (info.device()->data("pv").toInt() + 50) * 100 / 56;
}
else
{
percent = info.device()->data("px").toInt();
}
if(percent > 100)
percent = 100;
if(percent < 0)
percent = 0;
w = w * percent / 100;
renderSize = QRectF(0, 0, w, h);
setPos(x, y);
parent->addTextOffset(h);
}
RBProgressBar::~RBProgressBar()
{
if(bitmap)
delete bitmap;
}
void RBProgressBar::paint(QPainter *painter,
const QStyleOptionGraphicsItem *option,
QWidget *widget)
{
if(bitmap && !bitmap->isNull())
{
painter->drawPixmap(renderSize, *bitmap, renderSize);
}
else
{
painter->fillRect(renderSize, color);
}
RBMovable::paint(painter, option, widget);
}
void RBProgressBar::saveGeometry()
{
QPointF origin = pos();
QRectF bounds = boundingRect();
node->modParam(static_cast<int>(origin.x()), 0);
node->modParam(static_cast<int>(origin.y()), 1);
node->modParam(static_cast<int>(bounds.width()), 2);
node->modParam(static_cast<int>(bounds.height()), 3);
if(!bitmap)
node->modParam(QVariant(), 4);
}
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